Player Matchup

Ares
Ares
Aremelius42
Ares
Level 33
God Stats
6W - 2L
1,500 SR
Queue Stats
49W - 49L
1,598 Elo+
Solo
Izanami
Izanami
JackSwa
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,540 Elo+
Party 4
Fenrir
Fenrir
bperry9899
Fenrir
Level 69
God Stats
9W - 2L
1,819 SR
Queue Stats
110W - 118L
1,551 Elo+
Party 4
Sol
Sol
kittygbaby
Sol
Level 50
God Stats
9W - 9L
1,428 SR
Queue Stats
83W - 75L
1,405 Elo+
Party 3
Kukulkan
Kukulkan
whiteportugese
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,180 Elo+
Party 3
Team Averages
Level 36
1,549 SR
1,455 Elo+

VS

Team Averages
Level 56
1,602 SR
1,573 Elo+
Thanatos
Thanatos
AsianThunder21
Thanatos
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
98W - 87L
1,485 Elo+
Party 1
Bellona
Bellona
Dyslexik
Bellona
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 64L
1,500 Elo+
Party 1
Neith
Neith
Eirsche
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 1
Chang'e
Chang'e
Evey27
Chang'e
Level 140
God Stats
21W - 10L
1,746 SR
Queue Stats
313W - 287L
1,511 Elo+
Party 2
Vulcan
Vulcan
thisgamesuksbalz
Vulcan
Level 4
God Stats
3W - 6L
1,765 SR
Queue Stats
18W - 19L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,568
541
5,682
12,841
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
JackSwa
Izanami
13
4 / 0 / 5
8,540
610
6,597
7,029
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
bperry9899
Fenrir
13
6 / 1 / 4
8,514
608
6,725
12,855
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 2 / 2
8,037
574
5,807
9,412
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
12
2 / 1 / 3
7,460
533
4,565
5,197
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
5 / 3 / 1
7,696
550
6,266
11,940
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Dyslexik
Bellona
12
1 / 2 / 1
6,952
497
4,688
11,214
9,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Eirsche
Neith
9
0 / 4 / 0
5,617
401
3,100
5,919
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Evey27
Chang'e
10
0 / 2 / 4
6,195
443
5,209
10,513
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,003
429
7,855
7,130
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Thanatos
5
3
1
1.83
L
Bellona
Dyslexik
Bellona
1
2
1
0.75
L
Neith
Eirsche
Neith
0
4
0
0
L
Chang'e
Evey27
Chang'e
0
2
4
1
W
Izanami
JackSwa
Izanami
4
0
5
6.5
W
Fenrir
bperry9899
Fenrir
6
1
4
8
W
1
2
2
1
L
0
4
1
0.13
W
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,376
Damage
27,118
47,334
Taken
46,716
26,560
Mitigated
22,796
18,636
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,682
0
0
3,085
12,841
11,555
113
6,191
6,650
19,430
0
L
Thanatos
6,266
1,988
0
7,478
11,940
4,768
0
1,420
10,520
0
57,153
L
Bellona
Dyslexik
Bellona
4,688
626
0
3,588
11,214
9,234
0
5,201
6,013
0
45,415
L
Neith
Eirsche
Neith
3,100
1,595
0
748
5,919
2,465
0
949
4,970
0
26,150
L
Chang'e
Evey27
Chang'e
5,209
596
1,118
3,615
10,513
3,637
0
4,331
6,182
36,137
0
W
Izanami
JackSwa
Izanami
6,597
4,441
0
4,133
7,029
3,072
1,072
1,658
5,371
0
68,717
W
Fenrir
bperry9899
Fenrir
6,725
1,366
0
5,333
12,855
5,562
178
1,868
10,987
0
59,454
W
5,807
2,154
0
5,753
9,412
4,079
0
0
9,412
50,934
6,914
L
7,855
2,106
0
455
7,130
2,692
136
3,761
3,369
44,904
0
W
Kukulkan
4,565
486
61
271
5,197
2,292
330
3,347
1,850
57,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
32,463
425
Minions Killed
369
0
Camps Cleared
0
1,432,995
Distance Traveled
1,294,438
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,568
541
15
1
0
302,538
5
L
Thanatos
7,696
550
94
7
0
294,716
1
L
Bellona
6,952
497
89
6
0
285,394
4
L
Neith
5,617
401
50
4
0
177,338
0
L
Chang'e
6,195
443
60
4
0
292,476
3
W
Izanami
8,540
610
122
9
0
270,809
0
W
Fenrir
8,514
608
84
6
0
354,239
0
W
Sol
8,037
574
93
7
0
234,647
4
L
Vulcan
6,003
429
76
5
0
244,514
4
W
Kukulkan
7,460
533
111
8
0
270,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role