Player Matchup

Achilles
Achilles
Carlael0521
Achilles
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,165 Elo+
Party 2
Ymir
Ymir
brock-dylan
Ymir
Level 29
God Stats
7W - 7L
1,628 SR
Queue Stats
10W - 11L
1,525 Elo+
Party 2
Surtr
Surtr
pwrofred11
Surtr
Level 89
God Stats
4W - 1L
1,654 SR
Queue Stats
11W - 9L
1,427 Elo+
Party 2
Cernunnos
Cernunnos
unpleasedBean69
Cernunnos
Level 87
God Stats
6W - 0L
1,500 SR
Queue Stats
164W - 147L
1,467 Elo+
Solo
Ullr
Ullr
xxryanxx3456
Ullr
Level 109
God Stats
3W - 3L
1,326 SR
Queue Stats
32W - 33L
1,470 Elo+
Party 2
Team Averages
Level 83
1,522 SR
1,411 Elo+

VS

Team Averages
Level 112
1,537 SR
1,531 Elo+
Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Kripoholic
Baba Yaga
Level 102
God Stats
41W - 43L
1,466 SR
Queue Stats
84W - 93L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NMG_-_TakeOff
Danzaburou
Level 107
God Stats
5W - 3L
1,716 SR
Queue Stats
24W - 32L
1,588 Elo+
Solo
Hercules
Hercules
SSFernando
Hercules
Level 117
God Stats
77W - 63L
1,664 SR
Queue Stats
244W - 214L
1,544 Elo+
Solo
Da Ji
Da Ji
xZeusThaGoat
Da Ji
Level 114
God Stats
5W - 6L
1,338 SR
Queue Stats
287W - 281L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Carlael0521
Achilles
11
0 / 5 / 5
6,273
483
5,781
13,651
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 5
6,878
529
4,012
6,437
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Surtr
12
5 / 3 / 5
7,695
592
9,628
13,563
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
unpleasedBean69
Cernunnos
13
3 / 0 / 3
7,651
589
8,686
10,010
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 2
7,441
572
4,089
9,169
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 1
5,730
441
3,805
9,337
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Kripoholic
Baba Yaga
13
1 / 1 / 0
7,156
550
6,429
7,155
3,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NMG_-_TakeOff
Danzaburou
8
0 / 3 / 0
5,507
424
6,267
9,026
3,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SSFernando
Hercules
13
6 / 2 / 3
8,271
636
10,830
15,549
17,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 3 / 2
6,673
513
6,998
11,136
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
10
Kills
9
9
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
W
Achilles
Carlael0521
Achilles
0
5
5
0.5
L
Baba Yaga
Kripoholic
Baba Yaga
1
1
0
1
L
Danzaburou
NMG_-_TakeOff
Danzaburou
0
3
0
0
L
Hercules
SSFernando
Hercules
6
2
3
3.75
W
2
0
5
4.5
W
Surtr
5
3
5
2.5
W
Cernunnos
unpleasedBean69
Cernunnos
3
0
3
4.5
L
2
3
2
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
34,329
52,830
Taken
52,203
32,853
Mitigated
36,206
16,087
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,805
278
379
2,421
9,337
6,791
0
1,058
8,279
22,051
0
W
Achilles
Carlael0521
Achilles
5,781
1,436
0
3,392
13,651
11,750
0
591
13,060
2,589
30,128
L
Baba Yaga
Kripoholic
Baba Yaga
6,429
83
0
986
7,155
3,069
65
0
7,122
71,176
0
L
Danzaburou
NMG_-_TakeOff
Danzaburou
6,267
2,004
0
2,490
9,026
3,239
0
1,625
7,401
0
32,949
L
Hercules
SSFernando
Hercules
10,830
5,445
0
7,049
15,549
17,553
0
1,700
13,151
0
55,570
W
4,012
790
436
1,436
6,437
6,331
278
1,150
5,287
15,922
0
W
Surtr
9,628
4,846
0
3,412
13,563
6,764
291
2,327
11,236
713
43,688
W
Cernunnos
unpleasedBean69
Cernunnos
8,686
4,287
0
6,911
10,010
4,118
689
1,284
8,726
0
69,371
L
6,998
2,398
0
1,562
11,136
5,554
0
861
10,204
0
41,891
W
4,089
1,471
0
500
9,169
3,890
60
4,882
4,287
0
59,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
33,337
345
Minions Killed
317
0
Camps Cleared
0
1,303,022
Distance Traveled
1,339,852
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,730
441
20
2
0
267,679
2
W
Achilles
6,273
483
49
4
0
255,982
0
L
Baba Yaga
7,156
550
105
8
0
276,290
5
L
Danzaburou
5,507
424
46
4
0
220,135
2
L
Hercules
8,271
636
87
7
0
261,152
0
W
Ymir
6,878
529
19
1
0
252,806
0
W
Surtr
7,695
592
67
5
0
301,198
0
W
Cernunnos
7,651
589
108
8
0
242,906
1
L
Da Ji
6,673
513
59
5
0
314,596
0
W
Ullr
7,441
572
102
8
0
250,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role