Player Matchup

Vulcan
Vulcan
BoinkDingle3
Vulcan
Level 42
God Stats
17W - 11L
1,813 SR
Queue Stats
81W - 67L
1,634 Elo+
Party 2
Guan Yu
Guan Yu
HowFar-
Guan Yu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,640 Elo+
Party 2
Bakasura
Bakasura
thebestman327
Bakasura
Level 15
God Stats
9W - 2L
1,947 SR
Queue Stats
15W - 8L
1,628 Elo+
Party 2
Team Averages
Level 69
1,753 SR
1,634 Elo+

VS

Team Averages
Level 52
1,500 SR
1,409 Elo+
King Arthur
King Arthur
BlackLune1
King Arthur
Level 102
God Stats
13W - 25L
1,500 SR
Queue Stats
423W - 427L
1,536 Elo+
Solo
Ares
Ares
Casesnaw
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,345 Elo+
Party 1
Yu Huang
Yu Huang
Zertho
Yu Huang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 0 / 5
7,959
796
15,426
5,946
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
HowFar-
Guan Yu
13
6 / 0 / 2
8,908
891
6,379
12,050
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
thebestman327
Bakasura
11
0 / 1 / 5
6,868
687
4,728
5,852
2,910
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackLune1
King Arthur
12
1 / 1 / 0
6,948
695
5,041
10,905
6,809
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
11
0 / 4 / 1
6,814
681
3,034
14,287
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Zertho
Yu Huang
10
0 / 3 / 0
6,220
622
6,352
6,930
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlackLune1
King Arthur
1
1
0
1
W
Vulcan
2
0
5
4.5
L
Ares
0
4
1
0.13
W
Guan Yu
HowFar-
Guan Yu
6
0
2
7
L
Yu Huang
Zertho
Yu Huang
0
3
0
0
W
Bakasura
thebestman327
Bakasura
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
14,427
23,848
Taken
32,122
17,163
Mitigated
19,897
5,853
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlackLune1
King Arthur
5,041
545
268
529
10,905
6,809
0
3,924
6,233
0
28,386
W
Vulcan
15,426
4,191
0
516
5,946
2,450
521
2,679
3,267
50,882
836
L
Ares
3,034
249
0
1,740
14,287
10,557
357
7,241
6,741
12,936
0
W
Guan Yu
HowFar-
Guan Yu
6,379
852
1,418
3,312
12,050
11,803
38
4,405
7,645
0
13,700
L
Yu Huang
Zertho
Yu Huang
6,352
792
0
0
6,930
2,531
828
4,040
2,890
27,905
0
W
Bakasura
thebestman327
Bakasura
4,728
3,410
0
607
5,852
2,910
642
2,341
3,511
0
12,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
19,982
127
Minions Killed
112
0
Camps Cleared
0
633,624
Distance Traveled
539,308
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,948
695
48
5
0
210,375
0
W
Vulcan
7,959
796
87
9
0
225,965
0
L
Ares
6,814
681
16
2
0
177,130
1
W
Guan Yu
8,908
891
13
1
0
202,471
0
L
Yu Huang
6,220
622
48
5
0
151,803
0
W
Bakasura
6,868
687
27
3
0
205,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role