Player Matchup

Raijin
Raijin
CAMILORD1
Raijin
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 212L
1,356 Elo+
Party 1
Poseidon
Poseidon
GCT EdduQz
Poseidon
Level 93
God Stats
14W - 21L
1,387 SR
Queue Stats
42W - 71L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
TheDarkKnight691
Zhong Kui
Level 158
God Stats
5W - 4L
1,303 SR
Queue Stats
35W - 39L
1,536 Elo+
Solo
Loki
Loki
UNIT Shaolin
Loki
Level 98
God Stats
0W - 6L
1,178 SR
Queue Stats
14W - 27L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
VankeeR
Sylvanus
Level 127
God Stats
17W - 12L
1,437 SR
Queue Stats
348W - 372L
1,376 Elo+
Solo
Team Averages
Level 121
1,361 SR
1,414 Elo+

VS

Team Averages
Level 117
1,650 SR
1,601 Elo+
Skadi
Skadi
Aquazy_rT
Skadi
Level 68
God Stats
3W - 1L
1,762 SR
Queue Stats
58W - 47L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DioneHyuga
Morgan Le Fay
Level 96
God Stats
27W - 20L
1,634 SR
Queue Stats
160W - 160L
1,728 Elo+
Solo
Surtr
Surtr
Latrillex
Surtr
Level 149
God Stats
4W - 8L
1,742 SR
Queue Stats
312W - 268L
1,666 Elo+
Party 2
Ao Kuang
Ao Kuang
Shadisc
Ao Kuang
Level 126
God Stats
6W - 3L
1,834 SR
Queue Stats
126W - 99L
1,641 Elo+
Party 2
Neith
Neith
yhorj
Neith
Level 145
God Stats
2W - 6L
1,275 SR
Queue Stats
89W - 104L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CAMILORD1
Raijin
17
3 / 4 / 2
10,255
488
8,522
12,963
5,686
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
GCT EdduQz
Poseidon
16
4 / 1 / 0
10,069
479
8,349
7,804
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
18
4 / 3 / 0
11,534
549
13,547
20,461
15,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 6 / 4
9,743
464
10,009
18,411
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
VankeeR
Sylvanus
15
0 / 4 / 4
8,945
426
8,923
18,926
15,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aquazy_rT
Skadi
16
0 / 5 / 3
9,914
472
7,768
15,875
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
DioneHyuga
Morgan Le Fay
15
0 / 2 / 4
9,489
452
8,063
12,549
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
Latrillex
Surtr
15
2 / 4 / 11
10,461
498
10,479
22,527
26,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Shadisc
Ao Kuang
19
15 / 0 / 1
12,778
608
21,842
20,927
16,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
yhorj
Neith
18
1 / 1 / 3
10,389
495
8,862
8,759
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
12
Kills
18
18
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aquazy_rT
Skadi
0
5
3
0.3
L
Raijin
CAMILORD1
Raijin
3
4
2
1
W
Morgan Le Fay
DioneHyuga
Morgan Le Fay
0
2
4
1
L
Poseidon
GCT EdduQz
Poseidon
4
1
0
4
W
Surtr
Latrillex
Surtr
2
4
11
1.88
W
Ao Kuang
Shadisc
Ao Kuang
15
0
1
15.5
L
Zhong Kui
4
3
0
1.33
L
1
6
4
0.5
L
Sylvanus
VankeeR
Sylvanus
0
4
4
0.5
W
Neith
yhorj
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,350
Damage
57,014
78,565
Taken
80,637
48,122
Mitigated
58,882
24,323
Healing
24,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aquazy_rT
Skadi
7,768
3,285
0
3,915
15,875
6,097
75
10,242
5,633
0
77,771
L
Raijin
CAMILORD1
Raijin
8,522
754
97
2,758
12,963
5,686
453
2,303
10,660
76,609
1,762
W
Morgan Le Fay
DioneHyuga
Morgan Le Fay
8,063
1,322
120
3,782
12,549
5,898
648
6,701
5,848
70,847
1,415
L
Poseidon
GCT EdduQz
Poseidon
8,349
748
0
1,192
7,804
2,953
0
4,510
3,294
73,313
0
W
Surtr
Latrillex
Surtr
10,479
3,443
0
5,275
22,527
26,592
589
9,658
12,869
1,855
37,523
W
Ao Kuang
Shadisc
Ao Kuang
21,842
5,056
0
6,530
20,927
16,324
36
6,388
14,539
113,317
0
L
Zhong Kui
13,547
472
0
7,353
20,461
15,575
812
7,470
12,844
98,227
1,413
L
10,009
2,452
0
5,218
18,411
8,487
0
8,646
9,717
0
83,795
L
Sylvanus
VankeeR
Sylvanus
8,923
2,259
1,844
5,861
18,926
15,421
913
7,258
11,573
48,656
12,957
W
Neith
yhorj
Neith
8,862
3,652
0
4,838
8,759
3,971
1,509
5,856
2,903
0
88,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
53,031
611
Minions Killed
552
0
Camps Cleared
0
2,049,338
Distance Traveled
2,112,461
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,914
472
122
6
0
382,292
2
L
Raijin
10,255
488
120
6
0
365,190
0
W
Morgan Le Fay
9,489
452
118
6
0
421,384
4
L
Poseidon
10,069
479
118
6
0
469,354
0
W
Surtr
10,461
498
48
2
0
417,675
3
W
Ao Kuang
12,778
608
115
5
0
499,306
5
L
Zhong Kui
11,534
549
180
9
0
387,528
1
L
Loki
9,743
464
113
5
0
471,942
0
L
Sylvanus
8,945
426
80
4
0
355,324
0
W
Neith
10,389
495
149
7
0
391,804
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role