Player Matchup

Achilles
Achilles
GrantJ
Achilles
Level 47
God Stats
3W - 3L
1,390 SR
Queue Stats
71W - 93L
1,407 Elo+
Party 2
Anhur
Anhur
Hunters327
Anhur
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 67L
1,477 Elo+
Solo
Ganesha
Ganesha
SchuLaced
Ganesha
Level 26
God Stats
4W - 4L
1,519 SR
Queue Stats
7W - 21L
1,347 Elo+
Party 2
Ao Kuang
Ao Kuang
SchuLess
Ao Kuang
Level 42
God Stats
2W - 1L
1,879 SR
Queue Stats
2W - 2L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
a John Wayne
Kukulkan
Level 84
God Stats
5W - 3L
1,616 SR
Queue Stats
116W - 130L
1,409 Elo+
Party 2
Team Averages
Level 49
1,581 SR
1,434 Elo+

VS

Team Averages
Level 28
1,453 SR
1,423 Elo+
Nemesis
Nemesis
Atinverd
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,296 Elo+
Party 1
Chernobog
Chernobog
MNSnowQueen
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 1
Bellona
Bellona
NotDDepicGamer
Bellona
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 14L
1,708 Elo+
Party 3
Jormungandr
Jormungandr
TheGr8White1411
Jormungandr
Level 10
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 1
Anubis
Anubis
Vauce_RedFox
Anubis
Level 72
God Stats
6W - 4L
1,500 SR
Queue Stats
378W - 326L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GrantJ
Achilles
16
5 / 1 / 5
10,569
556
14,377
17,345
23,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
17
12 / 1 / 6
11,202
590
19,368
16,577
8,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SchuLaced
Ganesha
15
1 / 1 / 15
10,098
531
8,186
15,955
18,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
SchuLess
Ao Kuang
17
14 / 2 / 3
11,347
597
19,002
15,286
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
a John Wayne
Kukulkan
17
11 / 3 / 2
11,612
611
15,459
13,128
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atinverd
Nemesis
14
2 / 13 / 2
9,693
510
7,644
22,053
8,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
MNSnowQueen
Chernobog
9
0 / 11 / 0
6,158
324
1,912
15,039
4,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 2
9,323
491
12,963
23,678
22,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TheGr8White1411
Jormungandr
13
0 / 7 / 0
8,120
427
9,095
20,183
16,642
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
15
4 / 10 / 1
9,469
498
13,417
19,538
9,864
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
43
Kills
8
8
Deaths
44
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Atinverd
Nemesis
2
13
2
0.23
W
Achilles
GrantJ
Achilles
5
1
5
7.5
W
Anhur
12
1
6
15
L
Chernobog
MNSnowQueen
Chernobog
0
11
0
0
L
2
3
2
1
W
Ganesha
SchuLaced
Ganesha
1
1
15
8.5
W
Ao Kuang
SchuLess
Ao Kuang
14
2
3
7.75
L
Jormungandr
TheGr8White1411
Jormungandr
0
7
0
0
L
Anubis
4
10
1
0.45
W
Kukulkan
a John Wayne
Kukulkan
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,392
Damage
45,031
78,291
Taken
100,491
62,077
Mitigated
61,432
34,077
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Atinverd
Nemesis
7,644
3,538
0
3,064
22,053
8,435
943
9,197
12,356
388
62,707
W
Achilles
GrantJ
Achilles
14,377
3,206
0
5,812
17,345
23,152
547
1,894
15,451
7,435
52,421
W
Anhur
19,368
12,656
0
12,199
16,577
8,249
2,716
5,955
10,622
0
101,952
L
Chernobog
MNSnowQueen
Chernobog
1,912
1,326
0
105
15,039
4,282
63
6,380
8,659
0
15,529
L
12,963
4,349
0
7,713
23,678
22,209
0
8,764
13,318
0
68,580
W
Ganesha
SchuLaced
Ganesha
8,186
1,173
0
4,516
15,955
18,770
812
6,238
9,717
38,128
0
W
Ao Kuang
SchuLess
Ao Kuang
19,002
3,973
0
7,660
15,286
6,458
0
4,499
10,787
74,686
0
L
Jormungandr
TheGr8White1411
Jormungandr
9,095
4,127
0
0
20,183
16,642
84
5,998
14,134
60,210
0
L
Anubis
13,417
309
0
5,336
19,538
9,864
0
13,143
5,792
65,840
0
W
Kukulkan
a John Wayne
Kukulkan
15,459
1,445
0
3,890
13,128
5,448
4,323
4,305
8,823
80,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,828
Gold Earned
42,763
507
Minions Killed
395
0
Camps Cleared
0
1,882,313
Distance Traveled
1,691,813
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,693
510
84
4
0
381,769
6
W
Achilles
10,569
556
86
5
0
407,518
0
W
Anhur
11,202
590
162
9
0
320,258
0
L
Chernobog
6,158
324
24
1
0
263,257
0
L
Bellona
9,323
491
103
5
0
383,215
0
W
Ganesha
10,098
531
6
0
0
363,767
0
W
Ao Kuang
11,347
597
102
5
0
476,100
0
L
Jormungandr
8,120
427
96
5
0
336,050
2
L
Anubis
9,469
498
88
5
0
327,522
0
W
Kukulkan
11,612
611
151
8
0
314,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role