Player Matchup

Bacchus
Bacchus
ElPicadoo
Bacchus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,276 Elo+
Party 4
Cliodhna
Cliodhna
Kaedemii
Cliodhna
Level 58
God Stats
12W - 8L
1,451 SR
Queue Stats
54W - 40L
1,484 Elo+
Party 1
Raijin
Raijin
Rhystiik
Raijin
Level 20
God Stats
1W - 0L
1,208 SR
Queue Stats
2W - 5L
1,253 Elo+
Party 1
Sol
Sol
TheRrealGibby
Sol
Level 51
God Stats
9W - 10L
1,383 SR
Queue Stats
45W - 32L
1,484 Elo+
Party 1
Surtr
Surtr
dzvz77
Surtr
Level 67
God Stats
3W - 4L
1,361 SR
Queue Stats
6W - 9L
1,276 Elo+
Party 4
Team Averages
Level 49
1,381 SR
1,355 Elo+

VS

Team Averages
Level 49
1,604 SR
1,430 Elo+
Zhong Kui
Zhong Kui
Lerners
Zhong Kui
Level 5
God Stats
10W - 8L
1,500 SR
Queue Stats
112W - 130L
1,694 Elo+
Party 3
Izanami
Izanami
RedInquisition
Izanami
Level 47
God Stats
2W - 2L
1,870 SR
Queue Stats
29W - 35L
1,503 Elo+
Solo
Bacchus
Bacchus
TheBigmac_Abuser
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,303 Elo+
Party 2
Surtr
Surtr
brbjed
Surtr
Level 41
God Stats
7W - 7L
1,651 SR
Queue Stats
30W - 33L
1,224 Elo+
Party 2
Lancelot
Lancelot
rams140
Lancelot
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 154L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElPicadoo
Bacchus
8
1 / 1 / 5
5,415
602
2,604
6,731
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Kaedemii
Cliodhna
9
5 / 2 / 1
5,610
623
3,555
7,559
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Rhystiik
Raijin
10
2 / 2 / 3
5,701
633
4,576
4,890
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 2 / 0
5,388
599
6,434
6,130
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
dzvz77
Surtr
10
2 / 2 / 1
5,913
657
4,394
8,940
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lerners
Zhong Kui
11
3 / 3 / 1
6,225
692
5,138
7,234
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 3 / 0
5,760
640
4,948
7,413
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 0 / 0
3,697
411
627
1,467
1,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
brbjed
Surtr
10
2 / 3 / 0
5,681
631
6,589
11,164
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
rams140
Lancelot
8
1 / 4 / 3
5,166
574
2,419
8,547
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
8
9
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ElPicadoo
Bacchus
1
1
5
3.5
W
Cliodhna
Kaedemii
Cliodhna
5
2
1
2.75
L
Zhong Kui
Lerners
Zhong Kui
3
3
1
1.17
L
2
3
0
0.67
W
Raijin
Rhystiik
Raijin
2
2
3
1.75
L
0
0
0
0
W
3
2
0
1.5
L
Surtr
brbjed
Surtr
2
3
0
0.67
W
Surtr
dzvz77
Surtr
2
2
1
1.25
L
Lancelot
rams140
Lancelot
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
19,721
34,250
Taken
35,825
15,325
Mitigated
17,797
7,365
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ElPicadoo
Bacchus
2,604
99
206
1,055
6,731
4,513
184
915
5,816
12,778
0
W
Cliodhna
Kaedemii
Cliodhna
3,555
574
0
2,588
7,559
2,655
0
1,909
5,650
0
25,086
L
Zhong Kui
Lerners
Zhong Kui
5,138
754
0
3,184
7,234
5,192
0
4,165
3,069
37,425
0
L
4,948
3,972
0
2,902
7,413
2,817
1,020
4,614
2,799
0
43,926
W
Raijin
Rhystiik
Raijin
4,576
380
0
500
4,890
1,689
18
2,755
2,135
30,499
0
L
627
67
0
47
1,467
1,033
0
995
472
5,370
0
W
6,434
3,204
0
2,285
6,130
2,060
858
186
5,944
30,837
3,974
L
Surtr
brbjed
Surtr
6,589
2,828
0
4,992
11,164
5,641
0
84
11,080
502
45,336
W
Surtr
dzvz77
Surtr
4,394
2,238
0
731
8,940
4,408
0
131
8,809
360
38,017
L
Lancelot
rams140
Lancelot
2,419
700
0
2,484
8,547
3,114
0
3,401
5,146
0
19,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
26,529
248
Minions Killed
280
0
Camps Cleared
0
941,267
Distance Traveled
826,799
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,415
602
17
2
0
201,069
1
W
Cliodhna
5,610
623
35
4
0
204,519
0
L
Zhong Kui
6,225
692
73
8
0
182,676
2
L
Izanami
5,760
640
81
9
0
161,075
1
W
Raijin
5,701
633
55
6
0
185,380
0
L
Bacchus
3,697
411
9
1
0
82,578
0
W
Sol
5,388
599
59
7
0
177,784
0
L
Surtr
5,681
631
81
9
0
188,713
0
W
Surtr
5,913
657
82
9
0
172,515
0
L
Lancelot
5,166
574
36
4
0
211,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role