Player Matchup

Surtr
Surtr
Bubbleeee
Surtr
Level 67
God Stats
3W - 2L
1,554 SR
Queue Stats
43W - 33L
1,624 Elo+
Party 1
Geb
Geb
FMMRanger
Geb
Level 148
God Stats
4W - 1L
1,755 SR
Queue Stats
117W - 123L
1,496 Elo+
Party 4
Thor
Thor
JonathanLara
Thor
Level 140
God Stats
7W - 6L
1,500 SR
Queue Stats
53W - 49L
1,463 Elo+
Party 4
Kukulkan
Kukulkan
TheBannedOrder
Kukulkan
Level 37
God Stats
1W - 3L
1,285 SR
Queue Stats
189W - 158L
1,670 Elo+
Party 1
Hou Yi
Hou Yi
yohsura
Hou Yi
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 13L
1,077 Elo+
Party 4
Team Averages
Level 80
1,519 SR
1,466 Elo+

VS

Team Averages
Level 76
1,521 SR
1,492 Elo+
King Arthur
King Arthur
Discomanx5O6O9
King Arthur
Level 151
God Stats
2W - 11L
1,715 SR
Queue Stats
757W - 853L
1,412 Elo+
Party 3
Fafnir
Fafnir
NateTheGreat667
Fafnir
Level 26
God Stats
10W - 21L
1,259 SR
Queue Stats
49W - 83L
1,181 Elo+
Party 3
Izanami
Izanami
SimpleRoss
Izanami
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
98W - 91L
1,751 Elo+
Party 2
Bellona
Bellona
cra5her022
Bellona
Level 66
God Stats
30W - 43L
1,631 SR
Queue Stats
58W - 80L
1,410 Elo+
Party 3
Zeus
Zeus
semorbutz54
Zeus
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 63L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bubbleeee
Surtr
13
1 / 0 / 1
7,932
567
8,490
9,859
10,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 6
7,283
520
5,292
17,617
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 9
9,052
647
7,800
11,934
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
15
10 / 2 / 4
9,657
690
18,418
9,308
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
yohsura
Hou Yi
11
2 / 1 / 1
6,977
498
2,570
5,617
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Discomanx5O6O9
King Arthur
10
0 / 6 / 2
6,159
440
7,490
14,313
10,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 4
7,229
516
3,106
9,601
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
SimpleRoss
Izanami
12
3 / 3 / 0
7,446
532
7,513
10,557
3,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
cra5her022
Bellona
11
0 / 2 / 0
6,633
474
4,671
12,183
12,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 8 / 0
6,812
487
10,236
15,007
4,938
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
5
5
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
Bubbleeee
Surtr
1
0
1
1.5
L
King Arthur
Discomanx5O6O9
King Arthur
0
6
2
0.17
W
2
2
6
2.5
W
6
0
9
10.5
L
0
2
4
1
L
Izanami
SimpleRoss
Izanami
3
3
0
1
W
Kukulkan
10
2
4
6
L
Bellona
cra5her022
Bellona
0
2
0
0
L
2
8
0
0.25
W
Hou Yi
yohsura
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,570
Damage
33,016
54,335
Taken
61,661
31,747
Mitigated
42,064
18,914
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Bubbleeee
Surtr
8,490
3,608
0
3,698
9,859
10,578
157
0
9,859
2,309
61,994
L
King Arthur
Discomanx5O6O9
King Arthur
7,490
824
0
1,390
14,313
10,485
0
5,639
8,674
2,237
39,437
W
5,292
1,178
325
6,300
17,617
9,879
0
5,813
11,804
20,512
0
W
7,800
1,587
0
5,150
11,934
5,265
0
2,873
9,061
0
65,690
L
3,106
772
0
2,734
9,601
10,023
4
4,710
4,891
14,396
0
L
Izanami
SimpleRoss
Izanami
7,513
5,314
0
4,706
10,557
3,778
379
3,484
7,073
0
71,231
W
Kukulkan
18,418
2,533
181
1,615
9,308
4,106
1,219
4,999
4,309
76,091
1,900
L
Bellona
cra5her022
Bellona
4,671
3,359
0
3,377
12,183
12,840
0
924
11,259
0
46,910
L
10,236
1,561
0
3,827
15,007
4,938
0
9,395
5,612
54,702
0
W
Hou Yi
yohsura
Hou Yi
2,570
1,012
0
1,645
5,617
1,919
442
475
5,142
0
39,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
34,279
414
Minions Killed
373
0
Camps Cleared
0
1,432,552
Distance Traveled
1,296,031
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,932
567
102
7
0
279,783
0
L
King Arthur
6,159
440
52
4
0
315,849
0
W
Geb
7,283
520
15
1
0
288,711
5
W
Thor
9,052
647
104
7
0
346,296
0
L
Fafnir
7,229
516
19
1
0
261,327
0
L
Izanami
7,446
532
113
8
0
230,966
0
W
Kukulkan
9,657
690
132
9
0
263,063
0
L
Bellona
6,633
474
103
7
0
259,076
0
L
Zeus
6,812
487
86
6
0
228,813
0
W
Hou Yi
6,977
498
61
4
0
254,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role