Player Matchup

Cthulhu
Cthulhu
Godzdarkness24
Cthulhu
Level 29
God Stats
5W - 3L
1,746 SR
Queue Stats
7W - 6L
1,774 Elo+
Party 1
Sun Wukong
Sun Wukong
Mortal_CombatXX
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,909 Elo+
Party 1
He Bo
He Bo
Soldbymagic
He Bo
Level 157
God Stats
2W - 0L
1,856 SR
Queue Stats
19W - 14L
1,774 Elo+
Party 1
Hel
Hel
etativeL
Hel
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Hachiman
Hachiman
fox_inferno200
Hachiman
Level 28
God Stats
1W - 0L
1,162 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,691 Elo+

VS

Team Averages
Level 103
1,740 SR
1,475 Elo+
Neith
Neith
Giggity2gOO11
Neith
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 286L
1,386 Elo+
Party 2
Surtr
Surtr
YaBoysNutZ
Surtr
Level 121
God Stats
12W - 12L
1,761 SR
Queue Stats
216W - 273L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
ZOMBIE_WOLF3
Ah Puch
Level 24
God Stats
3W - 2L
1,860 SR
Queue Stats
22W - 17L
1,595 Elo+
Party 2
Mercury
Mercury
ripgwyndolin
Mercury
Level 106
God Stats
4W - 2L
1,849 SR
Queue Stats
6W - 14L
1,340 Elo+
Solo
Yemoja
Yemoja
zsasz12
Yemoja
Level 127
God Stats
1W - 1L
1,728 SR
Queue Stats
78W - 73L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,415
458
5,653
10,937
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Mortal_CombatXX
Sun Wukong
13
3 / 1 / 0
7,960
569
9,318
13,910
11,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 1
8,440
603
10,640
8,858
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 4
6,663
476
5,617
8,941
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
10
0 / 0 / 0
5,754
411
4,485
7,947
2,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,811
487
8,796
8,813
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
12
1 / 3 / 0
7,507
536
9,878
14,053
14,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
ZOMBIE_WOLF3
Ah Puch
11
0 / 3 / 0
6,830
488
10,779
10,561
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
ripgwyndolin
Mercury
9
0 / 2 / 0
5,868
419
1,803
9,423
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
zsasz12
Yemoja
9
0 / 2 / 0
6,414
458
3,759
12,382
7,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
2
2
W
Sun Wukong
Mortal_CombatXX
Sun Wukong
3
1
0
3
W
7
0
1
7.5
L
Surtr
1
3
0
0.33
L
Ah Puch
ZOMBIE_WOLF3
Ah Puch
0
3
0
0
W
0
0
4
2
W
Hachiman
0
0
0
0
L
Mercury
ripgwyndolin
Mercury
0
2
0
0
L
Yemoja
zsasz12
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,713
Damage
35,015
50,593
Taken
55,232
29,775
Mitigated
32,657
25,003
Healing
20,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,796
4,602
0
5,027
8,813
3,696
1,117
3,079
5,734
0
65,035
W
5,653
414
0
951
10,937
7,995
145
4,314
6,619
25,672
0
W
Sun Wukong
Mortal_CombatXX
Sun Wukong
9,318
1,254
0
5,928
13,910
11,553
0
1,579
12,331
0
66,886
W
10,640
438
0
5,664
8,858
3,256
0
2,692
6,166
70,190
0
L
Surtr
9,878
3,146
0
3,743
14,053
14,014
0
478
13,575
3,539
57,797
L
Ah Puch
ZOMBIE_WOLF3
Ah Puch
10,779
454
0
4,047
10,561
4,293
165
7,989
2,572
55,923
0
W
5,617
229
1,355
6,512
8,941
4,119
614
6,406
2,531
45,270
0
W
Hachiman
4,485
1,963
0
4,593
7,947
2,852
0
821
7,126
0
35,574
L
Mercury
ripgwyndolin
Mercury
1,803
0
0
1,116
9,423
3,468
0
4,151
5,272
0
35,766
L
Yemoja
zsasz12
Yemoja
3,759
1,045
3,249
3,178
12,382
7,186
99
6,213
6,169
20,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
33,430
410
Minions Killed
379
0
Camps Cleared
0
1,409,388
Distance Traveled
1,312,004
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,811
487
101
7
0
234,520
0
W
Cthulhu
6,415
458
33
2
0
297,041
0
W
Sun Wukong
7,960
569
135
10
0
276,564
1
W
He Bo
8,440
603
104
7
0
303,879
0
L
Surtr
7,507
536
105
8
0
264,844
1
L
Ah Puch
6,830
488
94
7
0
246,996
3
W
Hel
6,663
476
83
6
0
281,173
1
W
Hachiman
5,754
411
55
4
0
250,731
3
L
Mercury
5,868
419
54
4
0
325,126
0
L
Yemoja
6,414
458
25
2
0
240,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role