Player Matchup

Cu Chulainn
Cu Chulainn
AlphaHMan
Cu Chulainn
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 85L
1,594 Elo+
Party 2
Hachiman
Hachiman
Jendt
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,542 Elo+
Solo
Merlin
Merlin
KaosInfinite
Merlin
Level 144
God Stats
5W - 3L
1,719 SR
Queue Stats
105W - 85L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
Respectable
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,521 Elo+
Party 3
Mercury
Mercury
TheEliteWookiee
Mercury
Level 85
God Stats
15W - 9L
2,017 SR
Queue Stats
59W - 42L
1,682 Elo+
Party 3
Team Averages
Level 119
1,647 SR
1,589 Elo+

VS

Team Averages
Level 138
1,420 SR
1,451 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DiegoZama12
Sol
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 63L
1,473 Elo+
Solo
Athena
Athena
Jhoyf
Athena
Level 120
God Stats
2W - 3L
1,329 SR
Queue Stats
10W - 12L
1,476 Elo+
Party 1
Thor
Thor
SCrismas
Thor
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,409 Elo+
Party 1
Tyr
Tyr
Smart13
Tyr
Level 145
God Stats
7W - 5L
1,273 SR
Queue Stats
67W - 52L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlphaHMan
Cu Chulainn
9
1 / 2 / 2
4,854
539
4,834
7,238
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
Jendt
Hachiman
7
0 / 1 / 0
4,189
465
3,371
5,162
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
10
0 / 2 / 0
5,397
600
5,570
3,589
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Respectable
Sylvanus
8
1 / 1 / 2
5,132
570
2,610
4,461
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 1 / 1
5,196
577
3,037
5,820
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 1
4,760
529
3,780
5,793
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
5,697
633
5,046
7,514
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Jhoyf
Athena
7
2 / 2 / 0
4,753
528
2,315
8,262
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
9
3 / 0 / 2
5,499
611
3,174
4,498
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
10
1 / 0 / 1
5,796
644
1,674
8,246
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
7
7
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
1
0.5
L
Cu Chulainn
AlphaHMan
Cu Chulainn
1
2
2
1
W
1
2
1
0.75
L
Hachiman
Jendt
Hachiman
0
1
0
0
W
Athena
Jhoyf
Athena
2
2
0
1
L
Merlin
0
2
0
0
L
Sylvanus
Respectable
Sylvanus
1
1
2
2
W
Thor
3
0
2
4
W
Tyr
1
0
1
1.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
15,989
26,270
Taken
34,313
11,054
Mitigated
14,284
7,501
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,780
1,636
0
2,541
5,793
1,838
0
471
5,238
0
28,067
L
Cu Chulainn
AlphaHMan
Cu Chulainn
4,834
1,332
0
1,246
7,238
3,451
0
3,058
3,928
0
27,639
W
5,046
1,448
0
4,296
7,514
1,928
447
538
6,787
44,746
0
L
Hachiman
Jendt
Hachiman
3,371
2,608
0
1,942
5,162
1,576
0
1,184
3,978
0
19,769
W
Athena
Jhoyf
Athena
2,315
840
0
2,538
8,262
4,604
12
1,358
6,776
12,396
0
L
Merlin
5,570
1,397
0
732
3,589
1,114
0
0
3,589
37,127
0
L
Sylvanus
Respectable
Sylvanus
2,610
956
842
1,989
4,461
3,101
0
1,155
3,278
19,247
0
W
Thor
3,174
498
0
922
4,498
1,512
0
243
4,214
0
24,427
W
Tyr
1,674
226
0
4,616
8,246
4,402
0
5,570
2,676
0
35,484
L
3,037
1,379
0
750
5,820
1,812
0
1,558
4,136
0
30,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
26,505
256
Minions Killed
270
0
Camps Cleared
0
935,016
Distance Traveled
999,930
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,760
529
57
6
0
201,107
0
L
Cu Chulainn
4,854
539
43
5
0
210,063
0
W
Sol
5,697
633
89
10
0
169,995
0
L
Hachiman
4,189
465
35
4
0
136,442
0
W
Athena
4,753
528
17
2
0
188,343
0
L
Merlin
5,397
600
90
10
0
165,389
0
L
Sylvanus
5,132
570
34
4
0
166,976
0
W
Thor
5,499
611
40
4
0
229,230
0
W
Tyr
5,796
644
67
7
0
211,255
0
L
Mercury
5,196
577
54
6
0
256,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role