Player Matchup

Fenrir
Fenrir
CleanestEarth
Fenrir
Level 18
God Stats
13W - 16L
1,891 SR
Queue Stats
25W - 42L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
DeadRøzes
Jormungandr
Level 96
God Stats
1W - 1L
1,702 SR
Queue Stats
17W - 12L
1,563 Elo+
Solo
Loki
Loki
HydrA L1GHT
Loki
Level 62
God Stats
10W - 12L
1,184 SR
Queue Stats
165W - 170L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
MrJ822
Aphrodite
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,412 Elo+
Party 3
Neith
Neith
xRainbow Dashxx
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 54
1,555 SR
1,469 Elo+

VS

Team Averages
Level 63
1,471 SR
1,507 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Cthulu Penguin
Surtr
Level 64
God Stats
13W - 14L
1,283 SR
Queue Stats
25W - 24L
1,493 Elo+
Party 1
Lancelot
Lancelot
Jr Red DAWN
Lancelot
Level 17
God Stats
4W - 2L
1,574 SR
Queue Stats
11W - 17L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
KimJongDos2672
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,559 Elo+
Solo
Ganesha
Ganesha
SG NITRON
Ganesha
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
8,070
1,009
2,290
7,325
2,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
DeadRøzes
Jormungandr
12
0 / 0 / 1
6,045
756
0
0
0
14
0 / 2 / 0
8,965
1,121
2,179
9,539
3,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MrJ822
Aphrodite
13
0 / 3 / 1
8,304
1,038
2,791
6,560
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 1
8,053
1,007
7,734
8,452
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

236

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 0 / 6
8,448
1,056
2,887
2,308
1,275
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 5
9,175
1,147
11,145
9,236
9,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Jr Red DAWN
Lancelot
14
3 / 1 / 2
8,781
1,098
2,934
3,714
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 0 / 1
9,561
1,195
4,387
2,769
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
SG NITRON
Ganesha
14
0 / 0 / 8
9,246
1,156
6,639
3,988
2,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
8
8
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
6
3
L
1
3
0
0.33
W
3
0
5
5.5
L
Jormungandr
DeadRøzes
Jormungandr
0
0
1
0.5
L
0
2
0
0
W
Lancelot
Jr Red DAWN
Lancelot
3
1
2
4
W
2
0
1
2.5
L
Aphrodite
MrJ822
Aphrodite
0
3
1
0.17
W
Ganesha
SG NITRON
Ganesha
0
0
8
4
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,994
Damage
27,992
31,876
Taken
22,015
13,382
Mitigated
15,867
4,600
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,887
434
2,578
1,095
2,308
1,275
0
742
1,566
6,338
389
L
2,290
115
0
38
7,325
2,939
0
3,687
3,638
0
3,244
W
11,145
2,452
0
2,284
9,236
9,287
0
1,184
8,052
462
27,091
L
Jormungandr
DeadRøzes
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
2,179
233
0
413
9,539
3,837
0
2,525
7,014
0
35,671
W
Lancelot
Jr Red DAWN
Lancelot
2,934
894
0
147
3,714
1,824
0
265
3,218
0
10,034
W
4,387
102
0
907
2,769
1,026
0
0
2,769
33,552
0
L
Aphrodite
MrJ822
Aphrodite
2,791
532
2,247
1,040
6,560
3,279
0
2,820
3,740
16,363
0
W
Ganesha
SG NITRON
Ganesha
6,639
115
2,120
2,149
3,988
2,455
0
600
3,388
23,037
0
L
7,734
1,231
0
862
8,452
3,327
0
4,833
3,619
0
18,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
45,211
153
Minions Killed
195
5
Camps Cleared
7
599,206
Distance Traveled
942,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,448
1,056
33
4
2
191,023
0
L
Fenrir
8,070
1,009
3
0
1
143,955
0
W
Surtr
9,175
1,147
55
7
4
213,678
0
L
Jormungandr
6,045
756
0
0
0
0
0
L
Loki
8,965
1,121
64
8
1
182,034
0
W
Lancelot
8,781
1,098
23
3
1
187,101
0
W
Ah Puch
9,561
1,195
83
10
0
175,535
0
L
Aphrodite
8,304
1,038
54
7
3
124,986
0
W
Ganesha
9,246
1,156
1
0
0
175,168
0
L
Neith
8,053
1,007
32
4
0
148,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role