Player Matchup

Sol
Sol
Gold V
SonarIllusion
Sol
Gold V
Level 128
God Stats
42W - 35L
1,656 SR
Queue Stats
47W - 46L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,656 SR
1,462 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,715 SR
1,442 MMR
Sol
Sol
Bronze III
King69Kyle
Sol
Bronze III
Level 93
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,814
1,136
3,885
4,533
2,258
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BellonaChaacHadesZeusSkadi

VS

Bans
PoseidonAh Muzen CabErlang ShenUllrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,538
756
1,770
5,277
2,010
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,885
Damage
1,770
4,533
Taken
5,277
2,258
Mitigated
2,010
2,017
Healing
1,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,770
722
0
1,005
5,277
2,010
0
4,049
1,228
15,112
0
W
3,885
2,037
0
2,017
4,533
2,258
1,558
2,027
2,506
36,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,814
Gold Earned
4,538
74
Minions Killed
28
6
Camps Cleared
0
118,255
Distance Traveled
109,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,538
756
28
5
0
109,653
0
W
Sol
6,814
1,136
74
12
6
118,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role