Player Matchup

Sol
Sol
C4RT00NZ_K1LL1N
Sol
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,454 Elo+
Solo
Lancelot
Lancelot
Chrimnon
Lancelot
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 157L
1,237 Elo+
Solo
Ymir
Ymir
SlickTortoise
Ymir
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,429 Elo+
Solo
Aphrodite
Aphrodite
StrangeRotomist
Aphrodite
Level 63
God Stats
7W - 5L
1,823 SR
Queue Stats
8W - 7L
1,579 Elo+
Party 2
Surtr
Surtr
vinom29
Surtr
Level 138
God Stats
19W - 17L
1,569 SR
Queue Stats
230W - 199L
1,537 Elo+
Party 2
Team Averages
Level 100
1,578 SR
1,447 Elo+

VS

Team Averages
Level 119
1,498 SR
1,594 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ItsPotatoMaster
Skadi
Level 110
God Stats
16W - 4L
1,705 SR
Queue Stats
65W - 51L
1,617 Elo+
Party 1
King Arthur
King Arthur
Joshfarsaie
King Arthur
Level 141
God Stats
23W - 20L
1,284 SR
Queue Stats
67W - 66L
1,590 Elo+
Party 1
Ne Zha
Ne Zha
Thompson Gunner
Ne Zha
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
31W - 37L
1,800 Elo+
Solo
Hades
Hades
Yoko-Arika115
Hades
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 158L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,853
408
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Chrimnon
Lancelot
7
0 / 1 / 1
3,743
535
675
5,084
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 0
4,149
593
869
6,078
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
StrangeRotomist
Aphrodite
7
0 / 2 / 0
3,721
532
2,270
4,776
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
vinom29
Surtr
8
2 / 2 / 0
4,922
703
5,265
9,088
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 2
4,234
605
1,173
4,112
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 0 / 0
4,649
664
4,397
1,815
488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Joshfarsaie
King Arthur
8
2 / 2 / 0
4,989
713
5,634
7,954
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 2
4,398
628
1,149
5,014
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 0
5,057
722
4,826
5,486
2,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
2
1
L
0
0
0
0
L
Lancelot
Chrimnon
Lancelot
0
1
1
0.5
W
2
0
0
2
W
King Arthur
Joshfarsaie
King Arthur
2
2
0
1
L
1
1
0
1
L
Aphrodite
StrangeRotomist
Aphrodite
0
2
0
0
W
0
0
2
1
W
2
0
0
2
L
Surtr
vinom29
Surtr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,079
Damage
17,179
25,026
Taken
24,381
14,191
Mitigated
10,769
9,370
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,173
496
377
1,409
4,112
2,024
16
480
3,632
10,259
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
Chrimnon
Lancelot
675
140
0
0
5,084
1,699
0
1,201
3,883
0
17,928
W
4,397
1,704
0
250
1,815
488
0
389
1,426
0
27,160
W
King Arthur
Joshfarsaie
King Arthur
5,634
799
0
2,203
7,954
4,692
0
264
7,690
0
34,804
L
869
55
168
2,242
6,078
3,226
0
1,053
5,025
14,427
0
L
Aphrodite
StrangeRotomist
Aphrodite
2,270
276
231
2,182
4,776
1,828
0
3,745
1,031
18,828
0
W
1,149
118
0
1,141
5,014
1,494
0
38
4,976
0
23,952
W
4,826
822
0
4,016
5,486
2,071
774
2,232
3,254
33,153
0
L
Surtr
vinom29
Surtr
5,265
2,882
0
4,547
9,088
7,438
0
0
9,088
355
30,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,388
Gold Earned
23,327
141
Minions Killed
227
0
Camps Cleared
0
570,774
Distance Traveled
703,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,234
605
14
2
0
129,802
0
L
Sol
2,853
408
0
0
0
5,304
0
L
Lancelot
3,743
535
32
5
0
177,606
0
W
Skadi
4,649
664
50
7
0
138,954
0
W
King Arthur
4,989
713
61
9
0
146,887
0
L
Ymir
4,149
593
22
3
0
138,026
0
L
Aphrodite
3,721
532
24
3
0
115,627
0
W
Ne Zha
4,398
628
50
7
0
159,445
0
W
Hades
5,057
722
52
7
0
128,587
0
L
Surtr
4,922
703
63
9
0
134,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role