Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EIiteShockz
Anubis
Level 51
God Stats
1W - 0L
1,701 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Surtr
Surtr
Twerk4Ya
Surtr
Level 151
God Stats
16W - 7L
1,749 SR
Queue Stats
265W - 270L
1,512 Elo+
Solo
Sylvanus
Sylvanus
briandre9
Sylvanus
Level 68
God Stats
25W - 33L
1,564 SR
Queue Stats
557W - 593L
1,375 Elo+
Solo
Skadi
Skadi
xMarauder
Skadi
Level 31
God Stats
2W - 0L
1,719 SR
Queue Stats
68W - 70L
1,264 Elo+
Solo
Team Averages
Level 77
1,646 SR
1,378 Elo+

VS

Team Averages
Level 88
1,395 SR
1,396 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Derrian_412
Aphrodite
Level 69
God Stats
123W - 110L
1,343 SR
Queue Stats
249W - 249L
1,211 Elo+
Solo
Cliodhna
Cliodhna
Luchens87_bruno
Cliodhna
Level 69
God Stats
5W - 11L
1,170 SR
Queue Stats
203W - 206L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Taornado
Morgan Le Fay
Level 66
God Stats
8W - 13L
1,266 SR
Queue Stats
88W - 85L
1,553 Elo+
Solo
Cthulhu
Cthulhu
xTaintedGoddessx
Cthulhu
Level 80
God Stats
44W - 26L
1,694 SR
Queue Stats
470W - 479L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 0 / 3
8,621
663
6,777
10,363
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
4 / 0 / 2
7,990
615
5,998
5,231
2,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Twerk4Ya
Surtr
11
2 / 0 / 1
6,823
525
11,861
14,873
12,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
briandre9
Sylvanus
10
2 / 3 / 4
5,966
459
4,784
15,814
12,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
xMarauder
Skadi
10
1 / 2 / 2
6,131
472
3,465
10,896
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
5 / 3 / 0
7,952
612
12,354
12,250
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Derrian_412
Aphrodite
10
0 / 2 / 0
6,178
475
8,152
12,442
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
8
0 / 4 / 0
5,359
412
1,653
8,651
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Taornado
Morgan Le Fay
14
0 / 2 / 0
7,705
593
4,098
6,634
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 3
6,697
515
7,850
13,196
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
3
6.5
L
Xbalanque
 
Xbalanque
5
3
0
1.67
L
Aphrodite
Derrian_412
Aphrodite
0
2
0
0
W
Anubis
4
0
2
5
L
Cliodhna
0
4
0
0
L
Morgan Le Fay
Taornado
Morgan Le Fay
0
2
0
0
W
Surtr
Twerk4Ya
Surtr
2
0
1
2.5
W
Sylvanus
briandre9
Sylvanus
2
3
4
1.33
W
Skadi
xMarauder
Skadi
1
2
2
1
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
34,107
57,177
Taken
53,173
36,718
Mitigated
24,851
18,170
Healing
23,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,777
1,831
0
1,488
10,363
5,410
0
596
9,767
0
81,918
L
Xbalanque
 
Xbalanque
12,354
6,047
0
6,348
12,250
4,411
1,832
2,198
10,052
0
66,198
L
Aphrodite
Derrian_412
Aphrodite
8,152
1,335
3,102
8,572
12,442
5,026
40
756
11,686
51,422
0
W
Anubis
5,998
141
0
3,996
5,231
2,279
804
2,459
2,772
54,573
0
L
Cliodhna
1,653
138
0
2,267
8,651
2,556
0
1,211
7,440
0
22,499
L
Morgan Le Fay
Taornado
Morgan Le Fay
4,098
207
0
1,018
6,634
2,202
0
3,412
3,222
72,555
3,518
W
Surtr
Twerk4Ya
Surtr
11,861
3,523
0
4,277
14,873
12,445
105
8,647
6,226
955
52,120
W
Sylvanus
briandre9
Sylvanus
4,784
2,869
1,950
4,596
15,814
12,665
0
7,342
8,472
21,814
0
W
Skadi
xMarauder
Skadi
3,465
1,207
0
1,863
10,896
3,919
0
751
10,145
0
29,010
L
7,850
1,110
84
1,667
13,196
10,656
0
3,575
9,621
29,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
33,891
362
Minions Killed
403
0
Camps Cleared
0
1,326,525
Distance Traveled
1,208,563
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,621
663
127
10
0
342,889
0
L
Xbalanque
7,952
612
94
7
0
254,109
0
L
Aphrodite
6,178
475
86
7
0
234,652
2
W
Anubis
7,990
615
102
8
0
240,878
0
L
Cliodhna
5,359
412
39
3
0
198,062
0
L
Morgan Le Fay
7,705
593
133
10
0
263,322
7
W
Surtr
6,823
525
71
5
0
237,768
0
W
Sylvanus
5,966
459
20
2
0
245,182
1
W
Skadi
6,131
472
42
3
0
259,808
0
L
Cthulhu
6,697
515
51
4
0
258,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role