Player Matchup

Mulan
Mulan
Gold IV
AydenValentine
Mulan
Gold IV
Level 179
God Stats
2W - 3L
1,730 SR
Queue Stats
248W - 239L
1,514 MMR
Solo
Ah Puch
Ah Puch
Gold III
DweltToe
Ah Puch
Gold III
Level 147
God Stats
24W - 11L
1,733 SR
Queue Stats
618W - 617L
1,551 MMR
Solo
Sol
Sol
Silver II
FalseSheph3rd
Sol
Silver II
Level 139
God Stats
2W - 1L
1,747 SR
Queue Stats
33W - 31L
1,544 MMR
Party 3
Hercules
Hercules
Silver I
RlPPlN420
Hercules
Silver I
Level 158
God Stats
2W - 8L
1,299 SR
Queue Stats
561W - 566L
1,526 MMR
Solo
Ravana
Ravana
Silver II
TempoBreaker
Ravana
Silver II
Level 61
God Stats
3W - 3L
1,681 SR
Queue Stats
21W - 21L
1,544 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,638 SR
1,536 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 158
1,564 SR
1,530 MMR
Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
Gamaril19
Vulcan
Bronze III
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 MMR
Party 2
Awilix
Awilix
Silver III
My Dude JJ
Awilix
Silver III
Level 147
God Stats
9W - 7L
1,651 SR
Queue Stats
38W - 32L
1,514 MMR
Party 1
King Arthur
King Arthur
Gold IV
MyMansAce
King Arthur
Gold IV
Level 144
God Stats
2W - 5L
1,627 SR
Queue Stats
154W - 146L
1,586 MMR
Party 1
Terra
Terra
Silver II
Yamere
Terra
Silver II
Level 155
God Stats
6W - 6L
1,543 SR
Queue Stats
8W - 8L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,792
453
2,393
8,470
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
DweltToe
Ah Puch
12
0 / 5 / 1
7,135
476
7,013
11,794
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
7,222
481
6,585
9,599
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
RlPPlN420
Hercules
11
1 / 2 / 4
7,145
476
6,123
16,390
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
13
3 / 5 / 1
7,913
528
9,802
11,664
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
IshtarGebCernunnosFenrir

VS

Bans
ThorAgniSerqetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 1 / 3
8,590
573
6,735
9,006
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Gamaril19
Vulcan
13
6 / 2 / 5
9,065
604
12,247
7,478
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
My Dude JJ
Awilix
15
4 / 2 / 7
9,239
616
9,306
13,399
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

King Arthur
MyMansAce
King Arthur
15
6 / 1 / 6
9,763
651
12,485
14,250
11,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Yamere
Terra
11
2 / 2 / 8
7,646
510
3,754
13,278
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
18
18
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
3
1.5
L
1
4
0
0.25
L
Ah Puch
DweltToe
Ah Puch
0
5
1
0.1
L
3
2
1
1.75
W
Vulcan
Gamaril19
Vulcan
6
2
5
4.25
W
Awilix
My Dude JJ
Awilix
4
2
7
3.75
W
King Arthur
MyMansAce
King Arthur
6
1
6
9
L
Hercules
RlPPlN420
Hercules
1
2
4
1.5
L
Ravana
3
5
1
0.7
W
Terra
Yamere
Terra
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
44,527
57,917
Taken
57,411
34,229
Mitigated
33,106
12,828
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,735
2,652
0
5,568
9,006
3,475
1,457
2,232
6,774
0
76,449
L
2,393
266
0
1,605
8,470
6,552
0
1,062
7,408
0
30,528
L
Ah Puch
DweltToe
Ah Puch
7,013
388
0
2,344
11,794
4,678
0
3,840
7,954
59,295
0
L
6,585
2,651
0
3,424
9,599
4,310
0
2,804
6,795
57,762
0
W
Vulcan
Gamaril19
Vulcan
12,247
4,169
0
480
7,478
2,912
0
1,902
5,576
58,164
1,040
W
Awilix
My Dude JJ
Awilix
9,306
3,743
0
1,774
13,399
5,395
0
2,819
10,580
21
73,134
W
King Arthur
MyMansAce
King Arthur
12,485
569
0
6,285
14,250
11,001
160
2,124
11,856
2,491
80,691
L
Hercules
RlPPlN420
Hercules
6,123
1,812
0
4,403
16,390
13,570
0
6,643
9,747
0
22,088
L
Ravana
9,802
2,438
0
1,052
11,664
5,119
0
2,295
9,369
0
68,900
W
Terra
Yamere
Terra
3,754
273
2,333
3,011
13,278
10,323
0
5,851
7,427
13,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
44,303
372
Minions Killed
457
0
Camps Cleared
0
1,374,162
Distance Traveled
1,602,480
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,590
573
115
8
0
283,628
0
L
Mulan
6,792
453
55
4
0
207,506
0
L
Ah Puch
7,135
476
116
8
0
267,078
0
L
Sol
7,222
481
91
6
0
300,681
5
W
Vulcan
9,065
604
90
6
0
316,174
1
W
Awilix
9,239
616
91
6
0
367,316
2
W
King Arthur
9,763
651
141
9
0
326,541
1
L
Hercules
7,145
476
18
1
0
283,157
2
L
Ravana
7,913
528
92
6
0
315,740
0
W
Terra
7,646
510
20
1
0
308,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role