Player Matchup

Artio
Artio
Flava Frazier
Artio
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 264L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Gronk260
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,452 Elo+
Party 1
Camazotz
Camazotz
L0NE MARINE
Camazotz
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
UrMomsAThor
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,295 Elo+
Party 1
Danzaburou
Danzaburou
rrichardson11
Danzaburou
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 66L
1,570 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,435 Elo+

VS

Team Averages
Level 69
1,502 SR
1,522 Elo+
Gilgamesh
Gilgamesh
AsianPastatute
Gilgamesh
Level 66
God Stats
2W - 2L
1,511 SR
Queue Stats
136W - 106L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
FalseSafety
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 49L
1,516 Elo+
Solo
Cabrakan
Cabrakan
JubaKraus
Cabrakan
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
197W - 165L
1,534 Elo+
Party 2
Odin
Odin
Renegade3131
Odin
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 183L
1,368 Elo+
Solo
Eset
Eset
jigward
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,032
703
1,970
14,817
17,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Gronk260
Ne Zha
15
3 / 4 / 1
8,221
822
9,348
8,349
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
L0NE MARINE
Camazotz
11
0 / 5 / 2
6,470
647
10,001
13,489
8,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
UrMomsAThor
Aphrodite
12
0 / 2 / 2
6,567
657
8,477
9,899
9,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
rrichardson11
Danzaburou
14
1 / 3 / 2
7,412
741
12,121
9,770
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsianPastatute
Gilgamesh
14
5 / 1 / 12
8,437
844
10,467
13,563
17,825
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
FalseSafety
Aphrodite
14
0 / 0 / 17
8,048
805
6,138
7,699
6,869
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
JubaKraus
Cabrakan
15
5 / 1 / 14
8,723
872
9,018
13,482
24,744
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
7 / 2 / 10
8,683
868
11,796
17,531
18,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
jigward
Eset
15
2 / 0 / 16
8,234
823
15,830
8,037
4,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
4
Kills
19
19
Deaths
4
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AsianPastatute
Gilgamesh
5
1
12
11
W
Aphrodite
FalseSafety
Aphrodite
0
0
17
8.5
L
0
5
1
0.1
L
Ne Zha
Gronk260
Ne Zha
3
4
1
0.88
W
Cabrakan
JubaKraus
Cabrakan
5
1
14
12
L
Camazotz
L0NE MARINE
Camazotz
0
5
2
0.2
W
7
2
10
6
L
Aphrodite
UrMomsAThor
Aphrodite
0
2
2
0.5
W
Eset
jigward
Eset
2
0
16
10
L
Danzaburou
rrichardson11
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,917
Damage
53,249
56,324
Taken
60,312
45,021
Mitigated
72,637
21,823
Healing
30,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AsianPastatute
Gilgamesh
10,467
1,477
1,510
1,851
13,563
17,825
603
2,904
10,659
0
16,794
W
Aphrodite
FalseSafety
Aphrodite
6,138
1,326
8,268
4,481
7,699
6,869
574
1,188
6,511
20,398
0
L
1,970
283
856
2,582
14,817
17,286
0
6,707
7,854
2,472
0
L
Ne Zha
Gronk260
Ne Zha
9,348
327
164
694
8,349
4,797
0
5,670
2,635
0
23,778
W
Cabrakan
JubaKraus
Cabrakan
9,018
701
2,203
4,196
13,482
24,744
420
3,526
9,956
20,076
0
L
Camazotz
L0NE MARINE
Camazotz
10,001
1,009
0
3,635
13,489
8,280
0
7,435
5,704
2,406
13,551
W
11,796
1,919
904
2,223
17,531
18,865
545
3,317
14,214
0
16,724
L
Aphrodite
UrMomsAThor
Aphrodite
8,477
618
5,544
5,638
9,899
9,786
0
5,779
3,951
15,618
0
W
Eset
jigward
Eset
15,830
792
3,164
1,459
8,037
4,334
1,044
967
7,070
23,155
0
L
Danzaburou
rrichardson11
Danzaburou
12,121
2,304
296
2,414
9,770
4,872
0
5,395
4,097
0
28,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
42,125
103
Minions Killed
106
0
Camps Cleared
0
886,963
Distance Traveled
1,005,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,437
844
11
1
0
221,833
0
W
Aphrodite
8,048
805
40
4
0
186,134
0
L
Artio
7,032
703
3
0
0
182,917
0
L
Ne Zha
8,221
822
18
2
0
176,291
0
W
Cabrakan
8,723
872
13
1
0
194,440
0
L
Camazotz
6,470
647
16
2
0
167,587
0
W
Odin
8,683
868
18
2
0
193,710
0
L
Aphrodite
6,567
657
23
2
0
189,681
0
W
Eset
8,234
823
24
2
0
209,596
0
L
Danzaburou
7,412
741
43
4
0
170,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role