Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
SickSymbols
Hades
Level 124
God Stats
5W - 3L
1,518 SR
Queue Stats
19W - 17L
1,448 Elo+
Party 2
Apollo
Apollo
TheKingsKlown
Apollo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,408 Elo+
Party 2
Maui
Maui
human111
Maui
Level 87
God Stats
4W - 5L
1,408 SR
Queue Stats
690W - 641L
1,492 Elo+
Party 1
Fenrir
Fenrir
iSavFrost
Fenrir
Level 95
God Stats
3W - 6L
1,350 SR
Queue Stats
229W - 215L
1,495 Elo+
Party 1
Team Averages
Level 90
1,455 SR
1,468 Elo+

VS

Team Averages
Level 131
1,809 SR
1,470 Elo+
Yu Huang
Yu Huang
BioOctopuss
Yu Huang
Level 85
God Stats
2W - 1L
1,754 SR
Queue Stats
63W - 65L
1,475 Elo+
Party 3
Cernunnos
Cernunnos
C_ENRIQUE_S
Cernunnos
Level 149
God Stats
1W - 1L
1,805 SR
Queue Stats
86W - 87L
1,528 Elo+
Party 3
Surtr
Surtr
Crashys
Surtr
Level 144
God Stats
5W - 3L
1,938 SR
Queue Stats
28W - 20L
1,482 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Lau_TaquitoLoco
Cu Chulainn
Level 128
God Stats
1W - 1L
1,770 SR
Queue Stats
56W - 57L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
xjkepx
Jormungandr
Level 149
God Stats
3W - 2L
1,779 SR
Queue Stats
11W - 13L
1,364 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 2 / 2
8,587
572
8,034
7,148
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 0
9,318
621
7,731
11,200
6,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 2
7,676
512
5,982
10,897
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
12
1 / 2 / 8
7,513
501
4,595
12,622
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
iSavFrost
Fenrir
15
6 / 0 / 3
8,764
584
9,275
12,508
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BioOctopuss
Yu Huang
14
3 / 2 / 1
8,554
570
6,661
8,367
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
C_ENRIQUE_S
Cernunnos
13
1 / 2 / 0
7,804
520
5,302
11,049
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Crashys
Surtr
12
1 / 4 / 0
7,509
501
7,431
15,290
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Lau_TaquitoLoco
Cu Chulainn
14
0 / 1 / 0
7,907
527
7,118
12,362
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
xjkepx
Jormungandr
11
0 / 3 / 4
6,979
465
6,631
15,188
8,092
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
2
1.5
L
Yu Huang
BioOctopuss
Yu Huang
3
2
1
1.75
L
Cernunnos
C_ENRIQUE_S
Cernunnos
1
2
0
0.5
L
Surtr
Crashys
Surtr
1
4
0
0.25
L
Cu Chulainn
Lau_TaquitoLoco
Cu Chulainn
0
1
0
0
W
2
0
0
2
W
1
1
2
2
W
Maui
1
2
8
2.5
W
Fenrir
iSavFrost
Fenrir
6
0
3
7.5
L
Jormungandr
xjkepx
Jormungandr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
33,143
54,375
Taken
62,256
27,962
Mitigated
36,376
22,419
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,034
275
0
2,041
7,148
2,915
0
3,849
3,299
67,502
0
L
Yu Huang
BioOctopuss
Yu Huang
6,661
613
0
2,119
8,367
3,489
540
4,159
4,208
65,591
0
L
Cernunnos
C_ENRIQUE_S
Cernunnos
5,302
2,475
0
4,156
11,049
4,178
500
754
10,295
0
56,946
L
Surtr
Crashys
Surtr
7,431
2,833
0
3,565
15,290
7,817
434
3,712
11,578
1,362
57,792
L
Cu Chulainn
Lau_TaquitoLoco
Cu Chulainn
7,118
1,576
0
4,263
12,362
12,800
0
6,952
5,410
0
64,124
W
7,731
1,885
57
9,253
11,200
6,988
1,023
29
10,028
83,503
0
W
5,982
3,673
280
5,667
10,897
4,437
1,063
1,703
9,194
0
57,898
W
Maui
4,595
1,327
125
2,684
12,622
7,796
0
6,814
5,808
17,259
7,789
W
Fenrir
iSavFrost
Fenrir
9,275
1,642
0
2,312
12,508
5,826
0
1,208
11,255
0
69,536
L
Jormungandr
xjkepx
Jormungandr
6,631
2,073
151
5,168
15,188
8,092
296
5,129
10,059
46,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
38,753
524
Minions Killed
468
0
Camps Cleared
0
1,560,568
Distance Traveled
1,523,745
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,587
572
135
9
0
289,572
0
L
Yu Huang
8,554
570
128
9
0
300,462
0
L
Cernunnos
7,804
520
95
6
0
295,909
2
L
Surtr
7,509
501
80
5
0
340,506
1
L
Cu Chulainn
7,907
527
102
7
0
301,834
6
W
Hades
9,318
621
162
11
0
288,201
0
W
Apollo
7,676
512
78
5
0
309,261
4
W
Maui
7,513
501
51
3
0
308,723
1
W
Fenrir
8,764
584
98
7
0
364,811
0
L
Jormungandr
6,979
465
63
4
0
285,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role