Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
DaddyFAaT
Mercury
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,491 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
DaddysRightNut
Zhong Kui
Silver I
Level 126
God Stats
4W - 0L
1,712 SR
Queue Stats
50W - 51L
1,496 MMR
Solo
Apollo
Apollo
Bronze III
Dadich
Apollo
Bronze III
Level 139
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 4L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
masteredan
Kumbhakarna
Silver I
Level 59
God Stats
7W - 2L
1,575 SR
Queue Stats
205W - 180L
1,492 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,514 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,603 SR
1,495 MMR
Neith
Neith
Silver I
KNBISMA3LxX
Neith
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 171L
1,535 MMR
Party 1
Bellona
Bellona
Bronze III
Karasu I Nox
Bellona
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Geb
Geb
Silver II
Tamalderajas176
Geb
Silver II
Level 68
God Stats
5W - 3L
1,687 SR
Queue Stats
225W - 232L
1,498 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Yeyofeik21
Ao Kuang
Bronze III
Level 158
God Stats
5W - 4L
1,764 SR
Queue Stats
147W - 136L
1,454 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
emmaawesome11
Nu Wa
Gold IV
Level 162
God Stats
331W - 288L
1,563 SR
Queue Stats
598W - 614L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 0 / 2
10,335
608
11,531
20,709
18,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
DaddyFAaT
Mercury
16
3 / 2 / 6
10,283
605
5,413
11,513
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DaddysRightNut
Zhong Kui
15
5 / 1 / 4
10,087
593
13,447
13,506
9,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Dadich
Apollo
18
6 / 0 / 7
11,081
652
15,881
13,749
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
masteredan
Kumbhakarna
13
1 / 1 / 9
8,876
522
5,101
19,620
20,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CernunnosMorgan Le FayMerlin

VS

Bans
HadesCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,820
519
7,355
11,684
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Karasu I Nox
Bellona
13
0 / 2 / 1
8,139
479
6,652
15,146
17,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 3
7,505
441
6,189
14,050
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Yeyofeik21
Ao Kuang
15
1 / 5 / 2
8,639
508
12,608
18,258
9,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 5 / 1
7,010
412
8,668
11,163
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
4
4
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
2
4
W
Mercury
DaddyFAaT
Mercury
3
2
6
3
W
Zhong Kui
DaddysRightNut
Zhong Kui
5
1
4
7
W
Apollo
Dadich
Apollo
6
0
7
9.5
L
3
4
0
0.75
L
Bellona
Karasu I Nox
Bellona
0
2
1
0.25
L
0
2
3
0.75
L
Ao Kuang
Yeyofeik21
Ao Kuang
1
5
2
0.4
L
0
5
1
0.1
W
Kumbhakarna
masteredan
Kumbhakarna
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,373
Damage
41,472
79,097
Taken
70,301
59,795
Mitigated
54,233
31,005
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,531
1,248
0
7,281
20,709
18,963
80
5,620
15,089
0
84,327
W
Mercury
DaddyFAaT
Mercury
5,413
2,714
0
832
11,513
4,542
1,290
2,669
8,844
0
80,737
W
Zhong Kui
DaddysRightNut
Zhong Kui
13,447
2,027
0
8,887
13,506
9,991
2,246
4,808
8,698
72,543
0
W
Apollo
Dadich
Apollo
15,881
10,348
0
10,348
13,749
6,196
3,640
7,486
6,263
0
110,692
L
7,355
1,872
0
3,813
11,684
5,619
3,228
7,508
3,830
0
69,636
L
Bellona
Karasu I Nox
Bellona
6,652
1,905
0
1,295
15,146
17,555
0
656
14,449
0
58,659
L
6,189
669
0
2,558
14,050
17,826
0
3,893
9,915
32,583
0
L
Ao Kuang
Yeyofeik21
Ao Kuang
12,608
3,197
0
3,836
18,258
9,364
0
4,892
13,302
84,564
0
L
8,668
2,498
0
3,731
11,163
3,869
0
906
10,257
52,155
0
W
Kumbhakarna
masteredan
Kumbhakarna
5,101
737
0
3,657
19,620
20,103
168
9,118
10,502
18,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,662
Gold Earned
40,113
554
Minions Killed
462
0
Camps Cleared
0
1,755,657
Distance Traveled
1,670,472
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,335
608
149
9
0
334,757
1
W
Mercury
10,283
605
109
6
0
377,337
2
W
Zhong Kui
10,087
593
126
7
0
327,953
4
W
Apollo
11,081
652
158
9
0
344,267
8
L
Neith
8,820
519
130
8
0
311,992
0
L
Bellona
8,139
479
121
7
0
325,999
2
L
Geb
7,505
441
37
2
0
339,820
2
L
Ao Kuang
8,639
508
108
6
0
356,301
2
L
Nu Wa
7,010
412
66
4
0
336,360
3
W
Kumbhakarna
8,876
522
12
1
0
371,343
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role