Player Matchup

Sun Wukong
Sun Wukong
FartLord82
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,622 Elo+
Party 2
Xbalanque
Xbalanque
NeedBackSurgery
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,676 Elo+
Party 2
Anhur
Anhur
Papajosh82
Anhur
Level 27
God Stats
3W - 3L
1,285 SR
Queue Stats
103W - 120L
1,341 Elo+
Party 3
Yu Huang
Yu Huang
PritheeBeCareful
Yu Huang
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,631 Elo+
Party 2
Tsukuyomi
Tsukuyomi
altairassassin37
Tsukuyomi
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 245L
1,351 Elo+
Party 3
Team Averages
Level 42
1,457 SR
1,524 Elo+

VS

Team Averages
Level 87
1,561 SR
1,569 Elo+
Ymir
Ymir
BLUNTEDBEARDMAN
Ymir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Merlin
Merlin
BinaryPerson
Merlin
Level 154
God Stats
1W - 3L
1,477 SR
Queue Stats
175W - 156L
1,553 Elo+
Party 1
Mulan
Mulan
StupidBatman
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,717 Elo+
Party 1
Nox
Nox
Tvilly2012
Nox
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 118L
1,550 Elo+
Party 1
Janus
Janus
deadlyvibe69
Janus
Level 116
God Stats
4W - 1L
1,828 SR
Queue Stats
121W - 116L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FartLord82
Sun Wukong
17
4 / 1 / 17
10,020
911
10,447
14,187
21,181
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
NeedBackSurgery
Xbalanque
14
4 / 5 / 13
8,814
801
12,918
13,351
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
15
3 / 1 / 13
8,769
797
5,966
6,322
3,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
15 / 1 / 10
11,149
1,014
24,914
8,955
6,185
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
12
1 / 4 / 10
7,795
709
5,595
8,513
5,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
7,951
723
5,106
22,434
16,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
14
3 / 6 / 3
7,972
725
10,620
10,613
3,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 1
7,015
638
6,507
16,006
10,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 7
8,723
793
4,983
5,624
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 7
7,830
712
9,644
8,482
2,816
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
27
Kills
10
12
Deaths
27
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Merlin
3
6
3
0.75
W
Sun Wukong
FartLord82
Sun Wukong
4
1
17
12.5
W
Xbalanque
NeedBackSurgery
Xbalanque
4
5
13
2.1
W
Anhur
3
1
13
9.5
W
15
1
10
20
L
1
8
1
0.19
L
3
2
7
3.25
W
Tsukuyomi
1
4
10
1.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,840
Damage
36,860
51,328
Taken
63,159
42,602
Mitigated
35,665
22,836
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,106
1,491
116
4,999
22,434
16,633
0
6,382
15,656
15,275
0
L
Merlin
10,620
133
1,041
1,676
10,613
3,034
0
5,607
4,871
18,286
0
W
Sun Wukong
FartLord82
Sun Wukong
10,447
1,402
1,248
5,943
14,187
21,181
286
8,287
5,900
0
16,976
W
Xbalanque
NeedBackSurgery
Xbalanque
12,918
6,388
1,881
3,900
13,351
6,801
100
8,892
4,459
0
28,645
W
Anhur
5,966
2,186
1,666
1,828
6,322
3,393
1,262
2,744
3,578
0
14,349
W
24,914
1,245
1,447
2,822
8,955
6,185
717
4,635
4,320
38,075
4,854
L
6,507
829
785
1,356
16,006
10,627
0
5,540
9,878
0
9,788
L
4,983
199
635
406
5,624
2,555
0
1,571
3,882
18,072
0
W
Tsukuyomi
5,595
1,699
838
1,263
8,513
5,042
830
5,637
2,876
0
10,146
L
9,644
398
579
541
8,482
2,816
0
3,168
5,059
16,280
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,547
Gold Earned
39,491
131
Minions Killed
101
0
Camps Cleared
0
1,053,915
Distance Traveled
957,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,951
723
28
3
0
173,059
0
L
Merlin
7,972
725
14
1
0
185,522
0
W
Sun Wukong
10,020
911
15
1
0
250,712
0
W
Xbalanque
8,814
801
35
3
0
182,422
0
W
Anhur
8,769
797
27
2
0
202,819
0
W
Yu Huang
11,149
1,014
42
4
0
235,371
0
L
Mulan
7,015
638
8
1
0
183,943
0
L
Nox
8,723
793
30
3
0
220,314
0
W
Tsukuyomi
7,795
709
12
1
0
182,591
0
L
Janus
7,830
712
21
2
0
195,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role