Player Matchup

Ra
Ra
 
Ra
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cosmotopia
Artemis
Level 114
God Stats
47W - 47L
1,211 SR
Queue Stats
390W - 351L
1,355 Elo+
Solo
Fenrir
Fenrir
CrayonsRCool
Fenrir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 138L
1,538 Elo+
Party 1
Fafnir
Fafnir
VectR Oysters
Fafnir
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 83L
1,587 Elo+
Party 1
Hades
Hades
XxSquareXPantxX
Hades
Level 64
God Stats
12W - 8L
1,121 SR
Queue Stats
150W - 130L
1,565 Elo+
Party 1
Team Averages
Level 112
1,366 SR
1,509 Elo+

VS

Team Averages
Level 107
1,500 SR
1,322 Elo+
Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FiteMeVonderhar
Ra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,212 Elo+
Party 2
Fenrir
Fenrir
MeRc3LeS_KiLleR_
Fenrir
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
418W - 389L
1,474 Elo+
Solo
Atlas
Atlas
ThuggishPsycho9
Atlas
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,212 Elo+
Party 2
Ishtar
Ishtar
UJelxPender
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 3
8,027
617
2,998
4,150
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Cosmotopia
Artemis
14
8 / 0 / 1
8,202
631
12,369
8,206
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
13
2 / 2 / 3
7,910
608
6,047
10,447
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 5
7,707
593
1,384
10,151
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 0
8,349
642
5,458
7,499
5,606
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
2
0 / 1 / 0
4,187
322
514
1,484
785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 1
6,857
527
5,923
8,776
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
6,988
538
4,315
9,920
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
5,562
428
2,884
14,710
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
8
0 / 3 / 0
5,434
418
3,310
8,213
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
3
2.5
L
Artio
 
Artio
0
1
0
0
W
Artemis
Cosmotopia
Artemis
8
0
1
8.5
W
Fenrir
2
2
3
1.75
L
2
3
1
0.83
L
2
2
2
1.5
L
0
6
0
0
L
Ishtar
0
3
0
0
W
2
0
5
4.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
16,946
40,453
Taken
43,103
25,989
Mitigated
18,365
15,769
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,998
341
878
1,151
4,150
1,518
349
1,052
3,098
61,381
0
L
Artio
 
Artio
514
148
0
421
1,484
785
0
701
783
2,492
0
W
Artemis
Cosmotopia
Artemis
12,369
6,970
0
5,151
8,206
3,299
872
1,544
6,662
0
61,438
W
Fenrir
6,047
1,821
0
844
10,447
4,709
0
1,887
8,560
0
71,648
L
5,923
1,107
348
2,156
8,776
3,128
0
4,507
4,145
50,824
0
L
4,315
1,669
0
1,860
9,920
4,293
0
3,570
6,288
0
39,401
L
2,884
1,091
317
2,721
14,710
7,487
0
518
14,192
22,297
0
L
Ishtar
3,310
1,668
0
3,212
8,213
2,672
83
358
7,855
0
31,333
W
1,384
560
92
3,689
10,151
10,857
350
2,650
7,501
19,835
0
W
5,458
784
76
3,888
7,499
5,606
627
2,629
4,771
54,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
29,028
414
Minions Killed
243
0
Camps Cleared
0
1,313,125
Distance Traveled
896,620
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,027
617
118
9
0
263,336
4
L
Artio
4,187
322
4
0
0
48,199
0
W
Artemis
8,202
631
82
6
0
243,982
5
W
Fenrir
7,910
608
83
6
0
302,376
3
L
Ra
6,857
527
83
6
0
228,042
0
L
Fenrir
6,988
538
72
6
0
261,647
0
L
Atlas
5,562
428
27
2
0
193,108
0
L
Ishtar
5,434
418
57
4
0
165,624
0
W
Fafnir
7,707
593
35
3
0
284,387
3
W
Hades
8,349
642
96
7
0
219,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role