Player Matchup

Mulan
Mulan
IKayde
Mulan
Level 24
God Stats
20W - 4L
1,633 SR
Queue Stats
31W - 10L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
Legionda2nd
Kukulkan
Level 27
God Stats
10W - 4L
1,470 SR
Queue Stats
78W - 56L
1,660 Elo+
Party 2
Ymir
Ymir
theyredpanda
Ymir
Level 44
God Stats
1W - 0L
1,267 SR
Queue Stats
35W - 18L
1,599 Elo+
Party 2
Team Averages
Level 32
1,457 SR
1,605 Elo+

VS

Team Averages
Level 33
1,427 SR
1,402 Elo+
Surtr
Surtr
Dankydankjake
Surtr
Level 44
God Stats
3W - 5L
1,280 SR
Queue Stats
408W - 398L
1,416 Elo+
Party 1
Fenrir
Fenrir
YeetBug
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
soup5667
Ao Kuang
Level 42
God Stats
13W - 7L
1,500 SR
Queue Stats
128W - 130L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IKayde
Mulan
13
4 / 1 / 12
8,086
809
13,122
8,669
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kukulkan
Legionda2nd
Kukulkan
14
11 / 0 / 7
9,312
931
15,210
3,483
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 14
8,714
871
5,628
9,027
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,362
636
4,365
14,906
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
YeetBug
Fenrir
11
2 / 7 / 1
7,437
744
2,716
12,592
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
soup5667
Ao Kuang
10
1 / 6 / 2
6,771
677
6,868
12,798
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
3
3
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Mulan
IKayde
Mulan
4
1
12
10
W
Kukulkan
Legionda2nd
Kukulkan
11
0
7
14.5
L
Fenrir
YeetBug
Fenrir
2
7
1
0.36
L
Ao Kuang
soup5667
Ao Kuang
1
6
2
0.33
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,960
Damage
13,949
21,179
Taken
40,296
16,781
Mitigated
27,966
5,587
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,365
1,459
0
2,257
14,906
12,339
0
7,565
7,341
410
17,011
W
Mulan
IKayde
Mulan
13,122
4,036
0
3,382
8,669
4,579
852
3,072
5,597
0
32,296
W
Kukulkan
Legionda2nd
Kukulkan
15,210
2,941
0
407
3,483
1,422
794
1,498
1,985
51,460
0
L
Fenrir
YeetBug
Fenrir
2,716
757
0
779
12,592
10,181
0
6,958
5,634
0
11,132
L
Ao Kuang
soup5667
Ao Kuang
6,868
1,568
0
2,156
12,798
5,446
0
6,357
6,441
14,479
0
W
5,628
1,784
117
1,681
9,027
10,780
465
2,465
6,562
13,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
20,570
160
Minions Killed
54
0
Camps Cleared
0
530,505
Distance Traveled
428,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,362
636
26
3
0
132,852
0
W
Mulan
8,086
809
55
6
0
184,678
0
W
Kukulkan
9,312
931
86
9
0
179,459
0
L
Fenrir
7,437
744
13
1
0
147,474
0
L
Ao Kuang
6,771
677
15
2
0
147,904
0
W
Ymir
8,714
871
19
2
0
166,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role