Player Matchup

Loki
Loki
Chilaquil25
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,631 Elo+
Party 2
Hercules
Hercules
MustacheClarence
Hercules
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 27L
1,387 Elo+
Party 2
Khepri
Khepri
THERock072
Khepri
Level 79
God Stats
1W - 1L
1,755 SR
Queue Stats
5W - 20L
1,148 Elo+
Party 2
Janus
Janus
agara124
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,430 Elo+
Party 2
Anhur
Anhur
zexiiion
Anhur
Level 49
God Stats
7W - 4L
1,635 SR
Queue Stats
120W - 104L
1,367 Elo+
Solo
Team Averages
Level 66
1,578 SR
1,393 Elo+

VS

Team Averages
Level 53
1,539 SR
1,440 Elo+
Serqet
Serqet
ElitistTV
Serqet
Level 58
God Stats
3W - 2L
1,315 SR
Queue Stats
128W - 112L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
PughPughPugh
Ne Zha
Level 59
God Stats
38W - 25L
1,682 SR
Queue Stats
226W - 227L
1,484 Elo+
Party 1
Surtr
Surtr
Stoicalmonk
Surtr
Level 49
God Stats
2W - 1L
1,713 SR
Queue Stats
36W - 45L
1,363 Elo+
Solo
Sol
Sol
luvzcrabz
Sol
Level 45
God Stats
9W - 7L
1,486 SR
Queue Stats
95W - 80L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
reagandee
Cernunnos
Level 56
God Stats
17W - 8L
1,500 SR
Queue Stats
110W - 109L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,588
559
3,201
8,379
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
4 / 3 / 1
6,325
633
9,300
12,822
11,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
THERock072
Khepri
8
0 / 2 / 2
4,938
494
1,904
8,145
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
agara124
Janus
10
1 / 2 / 1
5,791
579
2,691
5,136
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
zexiiion
Anhur
9
2 / 2 / 2
5,249
525
4,888
8,971
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ElitistTV
Serqet
10
4 / 4 / 3
6,270
627
5,197
8,816
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
9
2 / 1 / 3
6,293
629
5,591
6,581
2,218
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 2
7,188
719
8,675
13,184
9,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
6,702
670
4,129
3,931
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
reagandee
Cernunnos
9
1 / 1 / 3
5,601
560
6,497
5,908
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
12
12
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Serqet
ElitistTV
Serqet
4
4
3
1.38
L
4
3
1
1.5
W
Ne Zha
2
1
3
3.5
W
4
3
2
1.67
L
Khepri
THERock072
Khepri
0
2
2
0.5
L
Janus
agara124
Janus
1
2
1
0.75
W
1
0
2
2
W
Cernunnos
reagandee
Cernunnos
1
1
3
2.5
L
Anhur
zexiiion
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
30,089
43,453
Taken
38,420
21,688
Mitigated
17,599
12,878
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,201
705
0
2,975
8,379
2,372
0
519
7,684
0
28,482
W
Serqet
ElitistTV
Serqet
5,197
1,280
0
2,905
8,816
3,452
0
1,136
7,680
0
26,097
L
9,300
2,656
0
3,331
12,822
11,059
0
1,632
11,016
3,024
52,338
W
Ne Zha
5,591
1,640
1,103
2,842
6,581
2,218
0
1,330
5,251
0
21,929
W
8,675
4,022
0
5,406
13,184
9,053
0
994
12,190
717
42,148
L
Khepri
THERock072
Khepri
1,904
373
0
1,550
8,145
4,454
0
0
8,001
12,828
0
L
Janus
agara124
Janus
2,691
94
0
785
5,136
1,604
0
2,263
2,794
37,605
0
W
4,129
1,312
0
2,212
3,931
1,299
1,200
1,282
2,649
45,373
0
W
Cernunnos
reagandee
Cernunnos
6,497
3,516
0
2,630
5,908
1,577
691
939
4,969
0
30,499
L
Anhur
zexiiion
Anhur
4,888
3,498
0
4,237
8,971
2,199
0
0
8,971
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
32,054
262
Minions Killed
275
0
Camps Cleared
0
995,738
Distance Traveled
1,022,135
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,588
559
39
4
0
223,898
0
W
Serqet
6,270
627
46
5
0
226,635
0
L
Hercules
6,325
633
108
11
0
191,193
0
W
Ne Zha
6,293
629
29
3
0
226,564
1
W
Surtr
7,188
719
71
7
0
196,004
2
L
Khepri
4,938
494
12
1
0
203,872
1
L
Janus
5,791
579
66
7
0
192,982
0
W
Sol
6,702
670
82
8
0
187,871
2
W
Cernunnos
5,601
560
47
5
0
185,061
0
L
Anhur
5,249
525
37
4
0
183,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role