Player Matchup

Amaterasu
Amaterasu
Delicate-Peepee-
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 479L
1,198 Elo+
Party 2
Cabrakan
Cabrakan
LoyalWolf_
Cabrakan
Level 36
God Stats
10W - 19L
1,146 SR
Queue Stats
267W - 282L
1,132 Elo+
Party 2
Set
Set
Otf_Jumpman23_
Set
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 213L
1,246 Elo+
Party 2
Team Averages
Level 40
1,382 SR
1,192 Elo+

VS

Team Averages
Level 40
1,349 SR
1,282 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Acebrose
Sun Wukong
Level 7
God Stats
4W - 3L
1,286 SR
Queue Stats
16W - 20L
1,124 Elo+
Party 1
Thor
Thor
XXXOLUM
Thor
Level 7
God Stats
23W - 22L
1,261 SR
Queue Stats
24W - 23L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
1 / 3 / 3
7,199
654
2,711
11,643
11,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
LoyalWolf_
Cabrakan
10
1 / 3 / 2
7,264
660
2,725
12,184
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 3 / 1
7,515
683
4,208
10,340
8,355
Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 5
8,595
781
13,740
3,390
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Acebrose
Sun Wukong
13
4 / 2 / 5
8,177
743
8,375
7,092
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
XXXOLUM
Thor
12
2 / 2 / 5
7,730
703
4,852
7,412
3,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
9
9
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
5
5.5
W
Sun Wukong
Acebrose
Sun Wukong
4
2
5
3.25
L
Amaterasu
1
3
3
0.83
L
Cabrakan
LoyalWolf_
Cabrakan
1
3
2
0.67
L
2
3
1
0.83
W
Thor
XXXOLUM
Thor
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,644
Damage
26,967
34,167
Taken
17,894
31,904
Mitigated
9,978
3,778
Healing
1,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,740
1,532
0
429
3,390
1,399
1,741
1,034
2,356
45,302
0
W
Sun Wukong
Acebrose
Sun Wukong
8,375
2,363
0
957
7,092
5,568
46
673
6,419
0
15,075
L
Amaterasu
2,711
713
0
2,116
11,643
11,039
0
4,292
7,043
0
13,325
L
Cabrakan
LoyalWolf_
Cabrakan
2,725
361
0
910
12,184
12,510
0
5,634
6,097
9,740
0
L
4,208
1,431
0
752
10,340
8,355
0
3,853
6,149
0
28,220
W
Thor
XXXOLUM
Thor
4,852
587
217
216
7,412
3,011
279
1,026
6,386
0
13,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,978
Gold Earned
24,502
72
Minions Killed
103
0
Camps Cleared
0
596,098
Distance Traveled
633,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,595
781
79
7
0
193,629
0
W
Sun Wukong
8,177
743
5
0
0
223,903
0
L
Amaterasu
7,199
654
20
2
0
201,003
0
L
Cabrakan
7,264
660
13
1
0
186,830
0
L
Set
7,515
683
39
4
0
208,265
0
W
Thor
7,730
703
19
2
0
216,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role