Player Matchup

Hades
Hades
BigGucciSosa73
Hades
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 30L
1,529 Elo+
Party 1
Pele
Pele
Jewble_
Pele
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,492 Elo+
Party 1
Athena
Athena
Ph3nixR4in
Athena
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,302 Elo+
Solo
Medusa
Medusa
Yuak47
Medusa
Level 159
God Stats
19W - 23L
1,769 SR
Queue Stats
81W - 77L
1,691 Elo+
Solo
Achilles
Achilles
xJxMxOxNxExYx
Achilles
Level 61
God Stats
3W - 2L
1,180 SR
Queue Stats
20W - 10L
1,482 Elo+
Party 1
Team Averages
Level 98
1,490 SR
1,499 Elo+

VS

Team Averages
Level 96
1,614 SR
1,450 Elo+
Cernunnos
Cernunnos
DomDimez
Cernunnos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 2
Surtr
Surtr
MiliTOP
Surtr
Level 67
God Stats
28W - 34L
1,493 SR
Queue Stats
245W - 241L
1,467 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheBasedRob
Kumbhakarna
Level 149
God Stats
20W - 28L
1,816 SR
Queue Stats
698W - 759L
1,517 Elo+
Solo
Odin
Odin
TheGodFouader
Odin
Level 102
God Stats
6W - 10L
1,540 SR
Queue Stats
259W - 248L
1,342 Elo+
Solo
Merlin
Merlin
Tre633
Merlin
Level 97
God Stats
13W - 6L
1,723 SR
Queue Stats
172W - 166L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
7,864
463
5,535
13,219
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Jewble_
Pele
15
2 / 2 / 6
8,964
527
14,696
18,854
8,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Ph3nixR4in
Athena
13
4 / 3 / 3
8,955
527
4,589
14,164
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Yuak47
Medusa
16
3 / 0 / 4
9,665
569
8,157
11,639
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xJxMxOxNxExYx
Achilles
14
2 / 0 / 3
8,566
504
12,726
11,694
16,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DomDimez
Cernunnos
13
2 / 3 / 3
8,157
480
8,393
11,455
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
MiliTOP
Surtr
11
0 / 2 / 1
6,922
407
8,589
15,756
7,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
TheBasedRob
Kumbhakarna
10
2 / 2 / 2
7,322
431
4,927
11,522
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 0
7,313
430
6,384
15,626
15,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Tre633
Merlin
15
1 / 3 / 0
8,816
519
9,060
8,477
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Cernunnos
DomDimez
Cernunnos
2
3
3
1.17
W
Pele
Jewble_
Pele
2
2
6
2.5
L
Surtr
MiliTOP
Surtr
0
2
1
0.25
W
Athena
Ph3nixR4in
Athena
4
3
3
1.83
L
Kumbhakarna
TheBasedRob
Kumbhakarna
2
2
2
1.5
L
0
4
0
0
L
Merlin
Tre633
Merlin
1
3
0
0.33
W
Medusa
Yuak47
Medusa
3
0
4
5
W
Achilles
xJxMxOxNxExYx
Achilles
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,703
Damage
37,353
69,570
Taken
62,836
51,775
Mitigated
41,759
24,312
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,535
283
305
3,510
13,219
7,036
858
4,013
9,078
34,253
0
L
Cernunnos
DomDimez
Cernunnos
8,393
3,076
0
4,701
11,455
4,370
852
1,988
9,419
0
52,287
W
Pele
Jewble_
Pele
14,696
4,318
0
9,192
18,854
8,301
294
2,321
16,427
0
92,260
L
Surtr
MiliTOP
Surtr
8,589
3,204
0
3,746
15,756
7,488
0
2,545
12,987
748
51,344
W
Athena
Ph3nixR4in
Athena
4,589
1,218
264
2,553
14,164
15,412
186
3,596
10,380
20,868
0
L
Kumbhakarna
TheBasedRob
Kumbhakarna
4,927
472
0
2,006
11,522
11,587
0
3,213
8,258
18,277
0
L
6,384
1,029
0
2,293
15,626
15,216
0
2,524
11,853
0
41,712
L
Merlin
Tre633
Merlin
9,060
586
0
850
8,477
3,098
484
2,690
5,787
70,451
859
W
Medusa
Yuak47
Medusa
8,157
3,250
0
5,624
11,639
4,681
4,905
3,207
8,272
0
85,742
W
Achilles
xJxMxOxNxExYx
Achilles
12,726
1,063
0
2,864
11,694
16,345
0
548
10,315
6,278
49,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,014
Gold Earned
38,530
437
Minions Killed
346
0
Camps Cleared
0
1,632,148
Distance Traveled
1,605,003
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,864
463
47
3
0
308,697
0
L
Cernunnos
8,157
480
72
4
0
307,805
0
W
Pele
8,964
527
127
7
0
365,222
0
L
Surtr
6,922
407
74
4
0
384,891
2
W
Athena
8,955
527
41
2
0
344,926
0
L
Kumbhakarna
7,322
431
14
1
0
340,620
7
L
Odin
7,313
430
64
4
0
283,933
3
L
Merlin
8,816
519
122
7
0
287,754
8
W
Medusa
9,665
569
139
8
0
282,511
3
W
Achilles
8,566
504
83
5
0
330,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role