Player Matchup

Nu Wa
Nu Wa
EsperLily
Nu Wa
Level 34
God Stats
6W - 9L
1,649 SR
Queue Stats
22W - 23L
1,538 Elo+
Party 1
Ravana
Ravana
Jaredincolour
Ravana
Level 68
God Stats
0W - 1L
1,331 SR
Queue Stats
5W - 8L
1,585 Elo+
Party 1
Achilles
Achilles
SaintKyuss
Achilles
Level 97
God Stats
2W - 2L
1,448 SR
Queue Stats
22W - 15L
1,538 Elo+
Party 1
Team Averages
Level 66
1,476 SR
1,554 Elo+

VS

Team Averages
Level 74
1,443 SR
1,332 Elo+
Hera
Hera
OjosDeDios
Hera
Level 69
God Stats
1W - 1L
1,328 SR
Queue Stats
32W - 41L
1,170 Elo+
Solo
Sun Wukong
Sun Wukong
SNOFI007
Sun Wukong
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 46L
1,412 Elo+
Party 2
Ravana
Ravana
yosoytupadre21
Ravana
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 47L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EsperLily
Nu Wa
13
1 / 4 / 4
8,751
673
7,326
8,943
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 5
8,266
636
4,054
11,234
10,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
SaintKyuss
Achilles
13
4 / 4 / 0
8,879
683
14,703
17,083
16,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
10,461
805
15,248
8,159
3,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SNOFI007
Sun Wukong
16
5 / 4 / 3
10,278
791
8,439
14,641
11,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 6
9,965
767
8,627
9,014
8,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
14
14
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
EsperLily
Nu Wa
1
4
4
0.75
L
0
6
5
0.42
W
4
0
8
8
W
Sun Wukong
SNOFI007
Sun Wukong
5
4
3
1.63
L
Achilles
SaintKyuss
Achilles
4
4
0
1
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
32,314
37,260
Taken
31,814
30,537
Mitigated
23,990
4,424
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
EsperLily
Nu Wa
7,326
1,442
0
500
8,943
3,692
80
3,063
5,880
32,981
1,269
L
4,054
1,001
0
1,065
11,234
10,222
0
4,451
6,783
0
17,122
W
15,248
5,047
0
1,614
8,159
3,632
388
1,613
6,405
59,992
0
W
Sun Wukong
SNOFI007
Sun Wukong
8,439
967
0
802
14,641
11,472
0
3,379
11,262
0
49,120
L
Achilles
SaintKyuss
Achilles
14,703
2,425
0
2,859
17,083
16,623
0
7,809
9,274
0
35,520
W
8,627
2,431
0
1,577
9,014
8,886
1,655
2,147
6,867
0
31,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
30,704
124
Minions Killed
199
0
Camps Cleared
0
703,959
Distance Traveled
778,330
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,751
673
61
5
0
225,371
0
L
Ravana
8,266
636
28
2
0
210,264
2
W
Hera
10,461
805
104
8
0
271,083
0
W
Sun Wukong
10,278
791
59
5
0
248,152
0
L
Achilles
8,879
683
35
3
0
268,324
0
W
Ravana
9,965
767
36
3
0
259,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role