Player Matchup

Bastet
Bastet
Bean
Bastet
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,492 Elo+
Party 3
Ao Kuang
Ao Kuang
BigLawlrus
Ao Kuang
Level 168
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 118L
1,511 Elo+
Party 3
Sol
Sol
crazytaco118
Sol
Level 52
God Stats
5W - 2L
1,591 SR
Queue Stats
25W - 21L
1,525 Elo+
Solo
Surtr
Surtr
freezingdark
Surtr
Level 147
God Stats
3W - 3L
1,003 SR
Queue Stats
13W - 18L
1,214 Elo+
Party 3
Neith
Neith
itzzBearded
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,469 Elo+
Party 3
Team Averages
Level 128
1,419 SR
1,442 Elo+

VS

Team Averages
Level 116
1,630 SR
1,618 Elo+
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
FreakkShow
Sobek
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JoseRush
Ah Muzen Cab
Level 123
God Stats
2W - 5L
1,809 SR
Queue Stats
42W - 33L
1,686 Elo+
Party 1
Surtr
Surtr
TheW0rstJungle
Surtr
Level 52
God Stats
4W - 2L
1,840 SR
Queue Stats
82W - 61L
1,681 Elo+
Party 1
He Bo
He Bo
Whatchamacalit
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bean
Bastet
8
0 / 2 / 2
4,559
570
1,289
6,885
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
BigLawlrus
Ao Kuang
8
0 / 0 / 4
4,495
562
3,990
5,695
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 0
5,563
695
2,192
6,443
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 0 / 0
5,304
663
5,648
7,756
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
4 / 0 / 0
5,251
656
2,828
2,874
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 2 / 0
4,250
531
1,660
6,009
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
7
0 / 1 / 2
4,450
556
1,041
3,703
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
JoseRush
Ah Muzen Cab
7
0 / 2 / 0
4,067
508
1,408
5,323
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
4,113
514
3,990
7,025
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 2 / 0
5,719
715
6,230
4,940
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
5
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Bastet
Bean
Bastet
0
2
2
0.5
W
Ao Kuang
BigLawlrus
Ao Kuang
0
0
4
2
L
Sobek
0
1
2
1
L
Ah Muzen Cab
JoseRush
Ah Muzen Cab
0
2
0
0
L
0
3
0
0
L
4
2
0
2
W
2
3
0
0.67
W
4
0
0
4
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,947
Damage
14,329
29,653
Taken
27,000
16,149
Mitigated
10,807
11,772
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,660
652
0
450
6,009
1,824
0
1,091
4,674
0
25,169
W
Bastet
Bean
Bastet
1,289
203
0
1,339
6,885
2,219
0
1,349
5,536
0
25,789
W
Ao Kuang
BigLawlrus
Ao Kuang
3,990
1,533
0
1,903
5,695
3,583
0
1,150
4,545
20,189
0
L
Sobek
1,041
180
0
1,920
3,703
2,391
0
379
3,255
9,330
0
L
Ah Muzen Cab
JoseRush
Ah Muzen Cab
1,408
354
0
1,738
5,323
1,770
0
1,684
3,461
0
27,405
L
3,990
1,407
0
1,753
7,025
3,116
0
359
6,263
179
21,649
L
6,230
19
0
998
4,940
1,706
0
2,996
1,863
39,137
0
W
2,192
707
0
2,745
6,443
2,384
0
4,244
2,199
34,618
0
W
5,648
1,542
0
4,903
7,756
7,063
0
279
7,477
2,205
33,602
W
2,828
885
0
882
2,874
900
0
403
2,471
0
33,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
22,599
285
Minions Killed
216
0
Camps Cleared
0
817,538
Distance Traveled
811,957
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,250
531
43
5
0
187,486
0
W
Bastet
4,559
570
50
6
0
189,552
0
W
Ao Kuang
4,495
562
28
4
0
166,376
0
L
Sobek
4,450
556
13
2
0
180,803
3
L
Ah Muzen Cab
4,067
508
42
5
0
139,472
1
L
Surtr
4,113
514
40
5
0
118,691
0
L
He Bo
5,719
715
78
10
0
185,505
2
W
Sol
5,563
695
71
9
0
139,890
0
W
Surtr
5,304
663
59
7
0
165,441
0
W
Neith
5,251
656
77
10
0
156,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role