Player Matchup

Baba Yaga
Baba Yaga
BaconBad
Baba Yaga
Level 157
God Stats
3W - 1L
1,549 SR
Queue Stats
86W - 78L
1,499 Elo+
Solo
Horus
Horus
FrancoX3
Horus
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
264W - 222L
1,583 Elo+
Solo
Eset
Eset
ItsCrazed
Eset
Level 144
God Stats
5W - 5L
1,501 SR
Queue Stats
462W - 426L
1,601 Elo+
Party 2
Fenrir
Fenrir
LeftinOrbit
Fenrir
Level 149
God Stats
12W - 4L
1,564 SR
Queue Stats
553W - 503L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
Llandshark
Hou Yi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,671 Elo+
Solo
Team Averages
Level 145
1,523 SR
1,592 Elo+

VS

Team Averages
Level 155
1,668 SR
1,577 Elo+
Heimdallr
Heimdallr
Blizzywitaglizzy
Heimdallr
Level 68
God Stats
1W - 2L
1,928 SR
Queue Stats
180W - 174L
1,503 Elo+
Solo
Merlin
Merlin
Isolify
Merlin
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,599 Elo+
Party 1
Thanatos
Thanatos
Katapuldra
Thanatos
Level 180
God Stats
3W - 2L
1,838 SR
Queue Stats
53W - 51L
1,639 Elo+
Party 1
Mulan
Mulan
Rosuin
Mulan
Level 191
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 35L
1,524 Elo+
Party 1
Ymir
Ymir
Spahechi
Ymir
Level 159
God Stats
0W - 2L
1,573 SR
Queue Stats
33W - 28L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BaconBad
Baba Yaga
12
0 / 1 / 2
6,830
488
6,633
7,049
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
FrancoX3
Horus
11
0 / 4 / 3
6,277
448
4,430
14,514
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
12
1 / 0 / 6
7,220
516
5,144
8,041
7,246
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
14
4 / 1 / 4
7,943
567
10,563
15,709
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Llandshark
Hou Yi
13
5 / 0 / 2
7,664
547
8,515
11,119
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
0 / 4 / 0
7,069
505
5,667
11,139
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Isolify
Merlin
13
2 / 0 / 1
7,376
527
6,723
4,466
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Katapuldra
Thanatos
12
2 / 2 / 2
7,346
525
11,855
16,581
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Rosuin
Mulan
14
2 / 2 / 2
8,518
608
10,067
16,008
13,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 2 / 3
6,788
485
2,050
13,492
13,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BaconBad
Baba Yaga
0
1
2
1
L
Heimdallr
0
4
0
0
W
Horus
FrancoX3
Horus
0
4
3
0.38
L
Merlin
Isolify
Merlin
2
0
1
2.5
W
Eset
1
0
6
4
L
Thanatos
Katapuldra
Thanatos
2
2
2
1.5
W
Fenrir
4
1
4
6
W
Hou Yi
Llandshark
Hou Yi
5
0
2
6
L
Mulan
Rosuin
Mulan
2
2
2
1.5
L
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,285
Damage
36,362
56,432
Taken
61,686
30,742
Mitigated
40,323
25,135
Healing
27,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BaconBad
Baba Yaga
6,633
425
0
1,865
7,049
2,732
0
1,793
5,256
59,582
0
L
Heimdallr
5,667
2,247
0
3,084
11,139
5,212
0
906
10,233
0
50,764
W
Horus
FrancoX3
Horus
4,430
1,595
386
4,280
14,514
9,151
0
1,747
12,767
0
37,456
L
Merlin
Isolify
Merlin
6,723
436
0
925
4,466
1,607
0
2,243
2,223
63,216
512
W
Eset
5,144
1,203
401
3,425
8,041
7,246
0
2,889
5,152
22,811
0
L
Thanatos
Katapuldra
Thanatos
11,855
4,293
0
12,624
16,581
6,717
0
1,756
14,737
0
64,959
W
Fenrir
10,563
7,082
0
7,829
15,709
6,732
0
1,756
13,953
0
68,003
W
Hou Yi
Llandshark
Hou Yi
8,515
4,856
0
6,949
11,119
4,881
0
1,698
9,421
0
53,907
L
Mulan
Rosuin
Mulan
10,067
1,379
0
7,699
16,008
13,224
218
1,189
14,270
2,529
68,507
L
Ymir
2,050
726
471
3,061
13,492
13,563
0
5,683
7,809
14,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
37,097
390
Minions Killed
418
0
Camps Cleared
0
1,477,014
Distance Traveled
1,393,303
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,830
488
107
8
0
289,242
3
L
Heimdallr
7,069
505
81
6
0
255,561
0
W
Horus
6,277
448
69
5
0
270,530
2
L
Merlin
7,376
527
107
8
0
300,116
2
W
Eset
7,220
516
25
2
0
297,384
2
L
Thanatos
7,346
525
84
6
0
328,492
3
W
Fenrir
7,943
567
92
7
0
309,861
0
W
Hou Yi
7,664
547
97
7
0
309,997
5
L
Mulan
8,518
608
128
9
0
227,969
0
L
Ymir
6,788
485
18
1
0
281,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role