Player Matchup

He Bo
He Bo
Extinct Eoka
He Bo
Level 44
God Stats
6W - 4L
1,311 SR
Queue Stats
104W - 127L
1,429 Elo+
Party 2
Chernobog
Chernobog
HellFollowsHim
Chernobog
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 33L
1,432 Elo+
Party 4
Jing Wei
Jing Wei
Just_Kill_EM_all
Jing Wei
Level 88
God Stats
8W - 6L
1,354 SR
Queue Stats
28W - 23L
1,373 Elo+
Party 4
Thanatos
Thanatos
MeetMyMp5
Thanatos
Level 82
God Stats
7W - 9L
1,427 SR
Queue Stats
49W - 57L
1,346 Elo+
Party 2
Achilles
Achilles
Preszurized
Achilles
Level 87
God Stats
9W - 8L
1,232 SR
Queue Stats
39W - 42L
1,400 Elo+
Party 2
Team Averages
Level 81
1,365 SR
1,396 Elo+

VS

Team Averages
Level 66
1,445 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Gooch_Ripper_
Danzaburou
Level 59
God Stats
6W - 13L
1,345 SR
Queue Stats
11W - 18L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
PaPa PillZZ
Kukulkan
Level 64
God Stats
13W - 4L
1,379 SR
Queue Stats
94W - 114L
1,410 Elo+
Solo
Thor
Thor
xdrewskiiix
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,149
511
4,666
5,883
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
HellFollowsHim
Chernobog
12
0 / 3 / 5
6,607
472
5,408
9,597
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 4
6,886
492
4,442
11,801
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
MeetMyMp5
Thanatos
13
6 / 0 / 3
7,988
571
7,268
7,797
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Preszurized
Achilles
14
5 / 0 / 2
8,435
603
9,016
10,772
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 3 / 0
7,123
509
7,214
12,285
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 4
6,356
454
10,251
8,058
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Gooch_Ripper_
Danzaburou
12
0 / 0 / 1
6,989
499
3,072
8,500
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Kukulkan
PaPa PillZZ
Kukulkan
12
2 / 3 / 0
7,106
508
2,331
8,007
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,588
399
817
8,690
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
7
7
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
0
1.33
L
Morgan Le Fay
 
Morgan Le Fay
1
3
4
1
W
0
2
4
1
L
Danzaburou
Gooch_Ripper_
Danzaburou
0
0
1
0.5
W
Chernobog
HellFollowsHim
Chernobog
0
3
5
0.83
W
1
2
4
1.5
W
Thanatos
MeetMyMp5
Thanatos
6
0
3
7.5
L
Kukulkan
PaPa PillZZ
Kukulkan
2
3
0
0.67
W
Achilles
Preszurized
Achilles
5
0
2
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
23,685
45,850
Taken
45,540
19,195
Mitigated
16,984
16,291
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,214
3,245
0
5,755
12,285
4,613
390
0
12,285
0
50,474
L
Morgan Le Fay
 
Morgan Le Fay
10,251
1,308
124
1,455
8,058
3,090
0
585
7,473
27,976
193
W
4,666
231
0
1,318
5,883
2,092
635
2,444
3,349
42,892
0
L
Danzaburou
Gooch_Ripper_
Danzaburou
3,072
850
0
5,151
8,500
3,355
842
762
7,738
0
48,262
W
Chernobog
HellFollowsHim
Chernobog
5,408
3,475
0
2,320
9,597
3,519
432
2,420
6,869
0
45,653
W
4,442
2,482
0
4,690
11,801
4,114
276
3,266
8,133
0
35,720
W
Thanatos
MeetMyMp5
Thanatos
7,268
1,594
0
7,450
7,797
2,861
852
1,375
6,354
0
39,673
L
Kukulkan
PaPa PillZZ
Kukulkan
2,331
178
0
0
8,007
3,082
0
1,187
6,820
56,117
0
W
Achilles
Preszurized
Achilles
9,016
2,004
0
513
10,772
6,609
987
1,929
8,756
0
59,487
L
817
152
0
2,402
8,690
2,844
0
2,132
6,558
0
18,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
33,162
314
Minions Killed
318
0
Camps Cleared
0
1,509,928
Distance Traveled
1,287,612
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,123
509
77
6
0
229,315
4
L
Morgan Le Fay
6,356
454
31
2
0
264,498
2
W
He Bo
7,149
511
61
4
0
290,772
0
L
Danzaburou
6,989
499
85
6
0
254,486
0
W
Chernobog
6,607
472
68
5
0
273,778
0
W
Jing Wei
6,886
492
49
4
0
297,351
0
W
Thanatos
7,988
571
58
4
0
351,210
0
L
Kukulkan
7,106
508
97
7
0
261,222
0
W
Achilles
8,435
603
78
6
0
296,817
0
L
Thor
5,588
399
28
2
0
278,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role