Player Matchup

Chiron
Chiron
Dilboshaggins
Chiron
Level 124
God Stats
9W - 8L
1,653 SR
Queue Stats
134W - 143L
1,479 Elo+
Party 2
Thanatos
Thanatos
Diqless
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,807 Elo+
Solo
Jing Wei
Jing Wei
DyslexicTurtlez
Jing Wei
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
135W - 140L
1,479 Elo+
Party 2
Skadi
Skadi
GoldenIchor
Skadi
Level 59
God Stats
4W - 5L
1,489 SR
Queue Stats
182W - 185L
1,553 Elo+
Solo
Chernobog
Chernobog
eruiz56
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 101
1,528 SR
1,564 Elo+

VS

Team Averages
Level 117
1,500 SR
1,625 Elo+
Gilgamesh
Gilgamesh
Blague
Gilgamesh
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 150L
1,508 Elo+
Party 3
Bellona
Bellona
DimitryAgaiin
Bellona
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,554 Elo+
Solo
Maui
Maui
Nickld319
Maui
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,750 Elo+
Party 1
Neith
Neith
W3AREW0LF
Neith
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 120L
1,635 Elo+
Party 3
Sobek
Sobek
noproblemnick
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,299
692
14,148
10,428
4,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Diqless
Thanatos
17
6 / 7 / 7
10,025
835
11,557
15,019
10,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jing Wei
15
1 / 4 / 10
8,652
721
7,426
11,077
5,063
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 3 / 8
10,422
869
11,518
11,655
5,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
eruiz56
Chernobog
18
4 / 4 / 8
10,340
862
12,466
10,891
5,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blague
Gilgamesh
18
3 / 2 / 15
9,606
801
7,012
15,936
20,394
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
15
2 / 4 / 10
8,670
723
8,557
16,076
27,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
14
1 / 3 / 13
9,186
766
5,120
16,853
22,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
W3AREW0LF
Neith
17
3 / 4 / 14
10,082
840
13,555
12,204
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
13 / 6 / 8
11,330
944
19,998
21,781
38,985
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
82
18
Kills
22
22
Deaths
19
39
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blague
Gilgamesh
3
2
15
5.25
L
2
4
6
1.25
W
Bellona
2
4
10
1.75
L
Thanatos
Diqless
Thanatos
6
7
7
1.36
L
Jing Wei
1
4
10
1.5
L
5
3
8
3
W
Maui
1
3
13
2.5
W
Neith
W3AREW0LF
Neith
3
4
14
2.5
L
Chernobog
eruiz56
Chernobog
4
4
8
2
W
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,115
Damage
54,242
59,070
Taken
82,850
31,858
Mitigated
116,083
21,827
Healing
21,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blague
Gilgamesh
7,012
1,056
1,549
2,659
15,936
20,394
1,085
0
15,936
0
16,223
L
14,148
4,155
1,647
2,137
10,428
4,846
522
4,307
6,120
0
19,844
W
Bellona
8,557
1,834
408
931
16,076
27,796
772
0
16,076
0
14,542
L
Thanatos
Diqless
Thanatos
11,557
2,608
865
6,400
15,019
10,957
0
4,515
10,504
0
18,353
L
Jing Wei
7,426
4,413
1,385
2,581
11,077
5,063
415
5,126
5,951
0
16,154
L
11,518
2,869
222
1,800
11,655
5,732
645
6,207
5,448
0
28,262
W
Maui
5,120
766
3,332
3,810
16,853
22,621
348
0
16,853
8,322
129
W
Neith
W3AREW0LF
Neith
13,555
2,093
0
2,664
12,204
6,287
4,591
0
12,204
0
38,572
L
Chernobog
eruiz56
Chernobog
12,466
7,750
2,303
2,487
10,891
5,260
402
4,834
6,057
0
30,247
W
19,998
783
1,092
5,340
21,781
38,985
326
0
21,781
34,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
48,874
128
Minions Killed
110
0
Camps Cleared
0
1,044,874
Distance Traveled
1,067,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,606
801
18
2
0
249,223
0
L
Chiron
8,299
692
14
1
0
203,559
0
W
Bellona
8,670
723
11
1
0
205,685
0
L
Thanatos
10,025
835
19
2
0
218,769
0
L
Jing Wei
8,652
721
18
2
0
198,814
0
L
Skadi
10,422
869
42
4
0
210,521
0
W
Maui
9,186
766
6
1
0
227,139
0
W
Neith
10,082
840
53
4
0
196,078
0
L
Chernobog
10,340
862
35
3
0
213,211
0
W
Sobek
11,330
944
22
2
0
189,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role