Player Matchup

King Arthur
King Arthur
Irish_GoodBye52
King Arthur
Level 67
God Stats
3W - 8L
1,268 SR
Queue Stats
278W - 276L
1,544 Elo+
Solo
Terra
Terra
Skyhawn
Terra
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 69L
1,723 Elo+
Party 2
Awilix
Awilix
Zestfuls
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,530 Elo+
Party 2
Hades
Hades
cor414
Hades
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 63L
1,775 Elo+
Party 2
Atlas
Atlas
ssherrill85
Atlas
Level 93
God Stats
9W - 8L
1,407 SR
Queue Stats
177W - 176L
1,501 Elo+
Party 2
Team Averages
Level 96
1,435 SR
1,615 Elo+

VS

Team Averages
Level 85
1,500 SR
1,597 Elo+
Nike
Nike
 
Nike
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Gelonic
Sylvanus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,600 Elo+
Solo
Poseidon
Poseidon
RoughOverlord
Poseidon
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 131L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
daBubbs
Kukulkan
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 49L
1,610 Elo+
Party 1
Eset
Eset
lemonlimes
Eset
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Irish_GoodBye52
King Arthur
13
3 / 4 / 3
7,602
760
4,181
11,234
10,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Skyhawn
Terra
13
0 / 3 / 8
7,634
763
4,493
12,944
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
Zestfuls
Awilix
15
4 / 4 / 4
8,803
880
9,180
10,019
5,559
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
cor414
Hades
13
2 / 4 / 4
7,348
735
8,584
10,223
7,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 8
7,811
781
12,230
8,459
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 2 / 13
8,346
835
7,465
12,548
11,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Gelonic
Sylvanus
15
1 / 2 / 16
8,851
885
10,674
17,029
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
RoughOverlord
Poseidon
15
7 / 2 / 8
9,114
911
12,242
10,259
4,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
daBubbs
Kukulkan
15
6 / 2 / 8
8,993
899
9,514
5,896
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 14
7,789
779
7,178
7,203
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
10
Kills
17
17
Deaths
11
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
13
4.25
W
Sylvanus
Gelonic
Sylvanus
1
2
16
4.5
L
King Arthur
Irish_GoodBye52
King Arthur
3
4
3
1.13
W
Poseidon
RoughOverlord
Poseidon
7
2
8
5.5
L
Terra
Skyhawn
Terra
0
3
8
1.33
L
Awilix
Zestfuls
Awilix
4
4
4
1.5
L
Hades
cor414
Hades
2
4
4
1
W
Kukulkan
daBubbs
Kukulkan
6
2
8
5
W
1
3
14
2.67
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,668
Damage
47,073
52,879
Taken
52,935
50,753
Mitigated
40,616
18,502
Healing
25,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,465
547
2,151
3,478
12,548
11,276
571
3,695
8,853
0
20,615
W
Sylvanus
Gelonic
Sylvanus
10,674
1,833
6,265
7,322
17,029
18,794
694
8,659
8,370
15,283
0
L
King Arthur
Irish_GoodBye52
King Arthur
4,181
357
841
1,724
11,234
10,235
0
8,760
2,395
0
7,729
W
Poseidon
RoughOverlord
Poseidon
12,242
1,867
640
2,282
10,259
4,558
1,327
6,250
4,009
19,211
0
L
Terra
Skyhawn
Terra
4,493
269
2,108
3,270
12,944
16,822
0
9,112
3,564
7,326
0
L
Awilix
Zestfuls
Awilix
9,180
4,020
1,654
2,222
10,019
5,559
0
7,646
2,232
0
23,555
L
Hades
cor414
Hades
8,584
40
2,074
3,386
10,223
7,632
0
9,074
1,060
13,351
0
W
Kukulkan
daBubbs
Kukulkan
9,514
364
807
338
5,896
2,776
1,523
3,194
2,702
22,508
0
W
7,178
1,032
1,852
422
7,203
3,212
591
3,509
3,694
14,198
0
L
12,230
4,062
91
1,132
8,459
10,505
0
5,016
3,220
25,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
43,093
90
Minions Killed
112
0
Camps Cleared
0
879,743
Distance Traveled
864,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,346
835
26
3
0
204,191
0
W
Sylvanus
8,851
885
5
1
0
155,880
0
L
King Arthur
7,602
760
10
1
0
173,345
0
W
Poseidon
9,114
911
23
2
0
180,369
0
L
Terra
7,634
763
13
1
0
154,533
0
L
Awilix
8,803
880
29
3
0
215,890
0
L
Hades
7,348
735
14
1
0
187,026
0
W
Kukulkan
8,993
899
39
4
0
158,125
0
W
Eset
7,789
779
19
2
0
165,955
0
L
Atlas
7,811
781
24
2
0
148,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role