Player Matchup

Izanami
Izanami
SWRVxCobras
Izanami
Level 46
God Stats
2W - 3L
1,421 SR
Queue Stats
40W - 43L
1,554 Elo+
Party 3
Ymir
Ymir
Shoob5154
Ymir
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 52L
1,554 Elo+
Party 3
Thor
Thor
Virgil-Hawkins-
Thor
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,328 Elo+
Party 2
King Arthur
King Arthur
jegarnett99
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,328 Elo+
Party 2
Anubis
Anubis
pearules
Anubis
Level 24
God Stats
1W - 2L
1,297 SR
Queue Stats
6W - 5L
1,309 Elo+
Party 2
Team Averages
Level 32
1,444 SR
1,415 Elo+

VS

Team Averages
Level 44
1,684 SR
1,756 Elo+
Osiris
Osiris
Clappuccino21
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,756 Elo+
Party 1
Khepri
Khepri
IxGoDsTePxI
Khepri
Level 18
God Stats
1W - 1L
1,869 SR
Queue Stats
31W - 44L
1,756 Elo+
Party 1
Apollo
Apollo
RyZ Rytex
Apollo
Level 16
God Stats
1W - 0L
1,744 SR
Queue Stats
6W - 7L
1,756 Elo+
Party 1
Kukulkan
Kukulkan
Tristcoal
Kukulkan
Level 27
God Stats
2W - 1L
1,807 SR
Queue Stats
9W - 6L
1,756 Elo+
Party 1
Lancelot
Lancelot
Wind Pheonix
Lancelot
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SWRVxCobras
Izanami
12
2 / 7 / 4
7,701
481
13,822
13,125
5,350
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
3 / 5 / 5
8,600
538
9,229
18,393
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 4 / 0
7,999
500
6,008
16,058
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
jegarnett99
King Arthur
12
0 / 3 / 1
6,808
426
2,877
11,086
9,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
pearules
Anubis
13
1 / 2 / 2
7,836
490
3,249
7,276
3,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 0
10,353
647
10,097
15,655
15,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
13
1 / 2 / 12
8,645
540
3,754
11,669
12,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
RyZ Rytex
Apollo
14
5 / 3 / 2
8,689
543
7,676
12,407
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Tristcoal
Kukulkan
14
3 / 2 / 3
8,828
552
13,402
7,406
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Wind Pheonix
Lancelot
16
7 / 0 / 3
9,564
598
11,367
10,853
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
21
21
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
W
Khepri
1
2
12
3.5
W
Apollo
RyZ Rytex
Apollo
5
3
2
2
L
Izanami
SWRVxCobras
Izanami
2
7
4
0.57
L
Ymir
3
5
5
1.1
W
Kukulkan
Tristcoal
Kukulkan
3
2
3
2.25
L
3
4
0
0.75
W
Lancelot
Wind Pheonix
Lancelot
7
0
3
8.5
L
King Arthur
jegarnett99
King Arthur
0
3
1
0.17
L
Anubis
pearules
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,185
Damage
46,296
65,938
Taken
57,990
43,486
Mitigated
41,412
10,722
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,097
2,519
0
7,700
15,655
15,233
460
2,027
13,628
2,402
78,300
W
Khepri
3,754
683
0
1,281
11,669
12,635
106
3,356
8,313
19,205
0
W
Apollo
RyZ Rytex
Apollo
7,676
5,331
0
4,033
12,407
5,656
1,104
3,768
8,639
0
55,115
L
Izanami
SWRVxCobras
Izanami
13,822
11,012
0
1,345
13,125
5,350
868
4,473
8,652
0
62,800
L
Ymir
9,229
2,396
525
3,186
18,393
18,758
52
6,841
11,552
31,810
0
W
Kukulkan
Tristcoal
Kukulkan
13,402
1,206
0
728
7,406
3,334
788
2,478
4,928
56,454
0
L
6,008
1,875
0
3,698
16,058
6,345
0
2,721
13,337
0
49,942
W
Lancelot
Wind Pheonix
Lancelot
11,367
3,216
0
394
10,853
4,554
0
1,124
9,729
0
88,074
L
King Arthur
jegarnett99
King Arthur
2,877
806
0
0
11,086
9,712
0
1,020
10,066
0
27,831
L
Anubis
pearules
Anubis
3,249
99
0
1,968
7,276
3,321
530
2,549
4,727
42,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
46,079
325
Minions Killed
437
0
Camps Cleared
0
1,571,749
Distance Traveled
1,607,803
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,353
647
132
8
0
276,603
0
W
Khepri
8,645
540
22
1
0
316,876
1
W
Apollo
8,689
543
94
6
0
296,272
0
L
Izanami
7,701
481
86
5
0
276,913
0
L
Ymir
8,600
538
40
3
0
309,797
6
W
Kukulkan
8,828
552
90
6
0
308,575
0
L
Thor
7,999
500
80
5
0
381,203
3
W
Lancelot
9,564
598
99
6
0
409,477
2
L
King Arthur
6,808
426
36
2
0
300,705
0
L
Anubis
7,836
490
83
5
0
303,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role