Player Matchup

The Morrigan
The Morrigan
BeauTheFarmer
The Morrigan
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
281W - 292L
1,534 Elo+
Party 2
Mercury
Mercury
LardaxThaDoB
Mercury
Level 69
God Stats
56W - 51L
1,500 SR
Queue Stats
712W - 700L
1,432 Elo+
Party 2
Surtr
Surtr
Slashuhhh
Surtr
Level 124
God Stats
1W - 2L
1,421 SR
Queue Stats
24W - 19L
1,571 Elo+
Party 3
Fafnir
Fafnir
deadman170
Fafnir
Level 27
God Stats
15W - 12L
1,706 SR
Queue Stats
293W - 277L
1,429 Elo+
Party 2
Rama
Rama
hundolive
Rama
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 40L
1,698 Elo+
Party 3
Team Averages
Level 97
1,525 SR
1,533 Elo+

VS

Team Averages
Level 74
1,583 SR
1,619 Elo+
Ullr
Ullr
KamitheG0d
Ullr
Level 67
God Stats
2W - 2L
1,364 SR
Queue Stats
19W - 7L
1,721 Elo+
Party 1
Thanatos
Thanatos
KarayoKun
Thanatos
Level 105
God Stats
2W - 1L
1,760 SR
Queue Stats
2W - 12L
1,364 Elo+
Solo
Scylla
Scylla
RadicalNut
Scylla
Level 26
God Stats
3W - 0L
1,781 SR
Queue Stats
40W - 15L
1,760 Elo+
Party 1
Cthulhu
Cthulhu
Rimulu
Cthulhu
Level 86
God Stats
5W - 3L
1,511 SR
Queue Stats
123W - 115L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
Snuclet
Zhong Kui
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 16L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BeauTheFarmer
The Morrigan
15
5 / 2 / 1
8,866
591
12,353
8,579
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
LardaxThaDoB
Mercury
12
1 / 6 / 6
7,469
498
5,049
13,952
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Slashuhhh
Surtr
14
1 / 0 / 0
8,437
562
8,151
14,667
13,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
deadman170
Fafnir
8
0 / 3 / 5
6,449
430
2,728
12,117
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
14
3 / 3 / 0
8,361
557
6,891
10,712
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,561
504
6,792
9,604
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
KarayoKun
Thanatos
15
9 / 3 / 3
8,768
585
11,325
15,514
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
RadicalNut
Scylla
13
1 / 1 / 4
7,275
485
2,291
6,724
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Rimulu
Cthulhu
12
2 / 3 / 11
7,719
515
10,639
10,498
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
Snuclet
Zhong Kui
15
0 / 1 / 0
8,671
578
9,188
11,613
11,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
14
14
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BeauTheFarmer
The Morrigan
5
2
1
2.75
W
2
2
5
2.25
W
Thanatos
KarayoKun
Thanatos
9
3
3
3.5
L
Mercury
LardaxThaDoB
Mercury
1
6
6
0.67
W
Scylla
RadicalNut
Scylla
1
1
4
3
W
Cthulhu
Rimulu
Cthulhu
2
3
11
2.5
L
Surtr
Slashuhhh
Surtr
1
0
0
1
W
Zhong Kui
Snuclet
Zhong Kui
0
1
0
0
L
Fafnir
deadman170
Fafnir
0
3
5
0.83
L
Rama
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
40,235
60,027
Taken
53,953
34,432
Mitigated
31,188
18,984
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BeauTheFarmer
The Morrigan
12,353
1,904
86
3,052
8,579
3,507
0
4,064
4,515
72,128
4,892
W
6,792
2,725
0
750
9,604
3,889
0
472
9,132
0
58,525
W
Thanatos
KarayoKun
Thanatos
11,325
3,485
0
13,143
15,514
5,995
447
2,374
13,140
0
68,734
L
Mercury
LardaxThaDoB
Mercury
5,049
1,401
0
1,022
13,952
4,048
0
2,715
11,237
0
55,986
W
Scylla
RadicalNut
Scylla
2,291
369
0
750
6,724
2,137
0
2,349
4,375
50,266
0
W
Cthulhu
Rimulu
Cthulhu
10,639
814
639
2,026
10,498
7,725
204
5,337
5,161
30,175
0
L
Surtr
Slashuhhh
Surtr
8,151
2,857
0
6,008
14,667
13,558
0
8,665
5,479
419
71,739
W
Zhong Kui
Snuclet
Zhong Kui
9,188
2,503
0
5,485
11,613
11,442
0
256
11,357
84,538
0
L
Fafnir
deadman170
Fafnir
2,728
714
0
3,292
12,117
9,191
0
4,703
7,414
11,511
0
L
Rama
6,891
5,869
0
5,524
10,712
4,128
925
1,448
9,264
0
68,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
39,994
462
Minions Killed
487
0
Camps Cleared
0
1,533,190
Distance Traveled
1,457,572
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,866
591
123
8
0
293,711
2
W
Ullr
7,561
504
82
5
0
280,642
3
W
Thanatos
8,768
585
90
6
0
321,269
0
L
Mercury
7,469
498
78
5
0
372,264
0
W
Scylla
7,275
485
102
7
0
297,026
3
W
Cthulhu
7,719
515
24
2
0
318,353
4
L
Surtr
8,437
562
134
9
0
295,391
0
W
Zhong Kui
8,671
578
189
13
0
240,282
5
L
Fafnir
6,449
430
15
1
0
294,738
2
L
Rama
8,361
557
112
7
0
277,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role