Player Matchup

Amaterasu
Amaterasu
Aaron22Darron56
Amaterasu
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 40L
1,185 Elo+
Party 3
Zhong Kui
Zhong Kui
DE4DBUG
Zhong Kui
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 4L
1,720 Elo+
Party 1
Artemis
Artemis
LiquidHorns
Artemis
Level 25
God Stats
1W - 0L
1,307 SR
Queue Stats
9W - 5L
1,665 Elo+
Party 1
Yemoja
Yemoja
LonelyDevil97
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,720 Elo+
Party 1
Pele
Pele
Nozzy2018
Pele
Level 29
God Stats
1W - 2L
1,222 SR
Queue Stats
4W - 4L
1,126 Elo+
Party 3
Team Averages
Level 45
1,406 SR
1,483 Elo+

VS

Team Averages
Level 49
1,457 SR
1,530 Elo+
Hel
Hel
Chiquitrónica
Hel
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 26L
1,480 Elo+
Solo
Shiva
Shiva
Evilred64
Shiva
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 115L
1,920 Elo+
Party 2
Sol
Sol
Kiernan2425
Sol
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 44L
1,246 Elo+
Party 4
Izanami
Izanami
ODrizcoll
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,762 Elo+
Party 2
Chaac
Chaac
xxZ3R0xxPAINxx
Chaac
Level 121
God Stats
9W - 15L
1,286 SR
Queue Stats
123W - 144L
1,243 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aaron22Darron56
Amaterasu
15
3 / 2 / 11
8,708
792
8,090
14,224
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
DE4DBUG
Zhong Kui
17
5 / 1 / 3
9,337
849
9,781
8,243
7,128
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
LiquidHorns
Artemis
15
3 / 1 / 4
7,980
725
7,445
6,797
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 1 / 10
7,894
718
7,902
12,208
10,254
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
16
9 / 0 / 6
9,135
830
17,802
12,430
6,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,079
644
8,762
11,731
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Evilred64
Shiva
13
0 / 3 / 4
7,242
658
10,006
14,755
17,620
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 4 / 0
8,403
764
8,670
10,340
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ODrizcoll
Izanami
12
0 / 8 / 2
6,947
632
4,387
11,232
3,910
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 2 / 1
7,527
684
7,303
13,434
11,204
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
21
Kills
5
5
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aaron22Darron56
Amaterasu
3
2
11
4.25
L
0
4
1
0.13
W
Zhong Kui
DE4DBUG
Zhong Kui
5
1
3
6.5
L
Shiva
Evilred64
Shiva
0
3
4
0.67
L
4
4
0
1
W
Artemis
LiquidHorns
Artemis
3
1
4
5
W
1
1
10
6
W
Pele
9
0
6
12
L
Izanami
ODrizcoll
Izanami
0
8
2
0.13
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
39,128
53,902
Taken
61,492
41,942
Mitigated
41,373
17,664
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aaron22Darron56
Amaterasu
8,090
3,034
0
2,694
14,224
15,462
122
7,784
6,123
0
18,998
L
8,762
343
2,090
4,300
11,731
5,242
0
4,310
7,231
22,203
0
W
Zhong Kui
DE4DBUG
Zhong Kui
9,781
2,234
0
3,227
8,243
7,128
1,021
1,545
6,698
44,498
0
L
Shiva
Evilred64
Shiva
10,006
1,104
1,218
1,596
14,755
17,620
0
3,304
11,097
0
23,523
L
8,670
3,935
0
2,592
10,340
3,397
27
1,341
8,954
36,669
0
W
Artemis
LiquidHorns
Artemis
7,445
3,722
0
2,125
6,797
2,911
1,580
1,293
5,504
0
23,351
W
7,902
1,426
4,533
2,055
12,208
10,254
158
3,668
8,252
18,458
0
W
Pele
17,802
4,315
0
3,030
12,430
6,187
306
3,142
9,288
0
38,703
L
Izanami
ODrizcoll
Izanami
4,387
3,282
0
0
11,232
3,910
691
3,806
7,257
0
14,029
L
7,303
606
167
5,333
13,434
11,204
0
4,922
8,371
0
26,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
37,198
236
Minions Killed
192
0
Camps Cleared
0
1,062,015
Distance Traveled
961,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,708
792
41
4
0
193,506
0
L
Hel
7,079
644
33
3
0
205,426
0
W
Zhong Kui
9,337
849
94
9
0
205,710
0
L
Shiva
7,242
658
36
3
0
199,813
0
L
Sol
8,403
764
61
6
0
158,996
0
W
Artemis
7,980
725
34
3
0
215,475
0
W
Yemoja
7,894
718
32
3
0
202,442
0
W
Pele
9,135
830
35
3
0
244,882
0
L
Izanami
6,947
632
20
2
0
179,751
0
L
Chaac
7,527
684
42
4
0
217,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role