Player Matchup

Bakasura
Bakasura
HondaCR5
Bakasura
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 218L
1,487 Elo+
Solo
Sobek
Sobek
Rhylyss
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,426 Elo+
Party 1
He Bo
He Bo
STARFORCHAIRE
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Xing Tian
Xing Tian
juvalminott
Xing Tian
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 119L
1,442 Elo+
Solo
Hel
Hel
veriverys
Hel
Level 88
God Stats
1W - 1L
1,854 SR
Queue Stats
22W - 25L
1,424 Elo+
Party 1
Team Averages
Level 55
1,571 SR
1,456 Elo+

VS

Team Averages
Level 67
1,555 SR
1,507 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeadAnhy
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 122L
1,500 Elo+
Solo
Chaac
Chaac
FlyingSaucer--
Chaac
Level 86
God Stats
3W - 0L
1,775 SR
Queue Stats
42W - 31L
1,500 Elo+
Solo
Yemoja
Yemoja
JuanKaGS84
Yemoja
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
296W - 311L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
WhiteBoyTheGoat
Ratatoskr
Level 123
God Stats
6W - 5L
1,500 SR
Queue Stats
1,032W - 1,030L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HondaCR5
Bakasura
9
0 / 4 / 2
4,895
979
2,610
7,017
4,212
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Rhylyss
Sobek
10
3 / 2 / 1
5,724
1,145
3,898
8,084
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,096
1,019
2,718
5,914
2,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
juvalminott
Xing Tian
6
0 / 1 / 0
4,456
891
911
2,216
2,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 4 / 2
5,881
1,176
4,897
7,417
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
7 / 1 / 6
6,886
1,377
7,430
9,760
6,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
DeadAnhy
Morgan Le Fay
11
2 / 0 / 10
6,198
1,240
7,646
3,425
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 10
5,965
1,193
5,241
5,607
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yemoja
JuanKaGS84
Yemoja
11
2 / 0 / 9
6,255
1,251
2,436
4,706
3,044
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
WhiteBoyTheGoat
Ratatoskr
10
2 / 3 / 9
5,915
1,183
5,381
6,933
2,870
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
14
14
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
1
6
10
W
Morgan Le Fay
DeadAnhy
Morgan Le Fay
2
0
10
7
W
1
1
10
6
L
Bakasura
HondaCR5
Bakasura
0
4
2
0.25
W
Yemoja
JuanKaGS84
Yemoja
2
0
9
6.5
L
Sobek
Rhylyss
Sobek
3
2
1
1.75
L
0
3
1
0.17
W
Ratatoskr
WhiteBoyTheGoat
Ratatoskr
2
3
9
2.17
L
Xing Tian
juvalminott
Xing Tian
0
1
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,034
Damage
28,134
30,648
Taken
30,431
20,079
Mitigated
18,296
9,852
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,430
1,987
1,245
4,287
9,760
6,527
0
3,717
5,933
0
12,508
W
Morgan Le Fay
DeadAnhy
Morgan Le Fay
7,646
733
1,483
1,367
3,425
1,392
580
2,027
1,337
15,948
0
W
5,241
261
925
917
5,607
4,463
375
2,096
3,376
0
13,014
L
Bakasura
HondaCR5
Bakasura
2,610
1,530
385
671
7,017
4,212
0
2,189
4,828
0
3,648
W
Yemoja
JuanKaGS84
Yemoja
2,436
336
1,968
469
4,706
3,044
434
1,218
3,463
5,118
0
L
Sobek
Rhylyss
Sobek
3,898
426
0
1,638
8,084
8,034
0
2,563
5,521
5,224
0
L
2,718
0
53
407
5,914
2,272
0
2,016
3,898
6,891
0
W
Ratatoskr
WhiteBoyTheGoat
Ratatoskr
5,381
1,516
867
1,901
6,933
2,870
82
3,366
3,512
0
8,894
L
Xing Tian
juvalminott
Xing Tian
911
59
180
87
2,216
2,174
0
1,000
1,216
1,791
0
L
4,897
339
3,763
2,668
7,417
3,387
0
2,314
5,103
11,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
31,219
34
Minions Killed
61
0
Camps Cleared
0
483,356
Distance Traveled
559,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,886
1,377
10
2
0
133,780
0
W
Morgan Le Fay
6,198
1,240
17
3
0
108,388
0
W
Chaac
5,965
1,193
24
5
0
104,253
0
L
Bakasura
4,895
979
8
2
0
101,167
0
W
Yemoja
6,255
1,251
5
1
0
101,190
0
L
Sobek
5,724
1,145
2
0
0
132,548
0
L
He Bo
5,096
1,019
8
2
0
106,361
0
W
Ratatoskr
5,915
1,183
5
1
0
112,078
0
L
Xing Tian
4,456
891
3
1
0
44,633
0
L
Hel
5,881
1,176
13
3
0
98,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role