Player Matchup

Lancelot
Lancelot
Circasisam
Lancelot
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 266L
1,500 Elo+
Solo
Neith
Neith
GankRightLane
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ishtar
Ishtar
OGMattG
Ishtar
Level 74
God Stats
2W - 2L
1,298 SR
Queue Stats
95W - 85L
1,366 Elo+
Solo
Sylvanus
Sylvanus
TheMARTINIKID
Sylvanus
Level 171
God Stats
1W - 1L
1,551 SR
Queue Stats
308W - 336L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
superisai2005
Ratatoskr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,500 Elo+
Solo
Team Averages
Level 124
1,470 SR
1,451 Elo+

VS

Team Averages
Level 128
1,500 SR
1,576 Elo+
Ymir
Ymir
Da_Jokervich
Ymir
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
278W - 259L
1,596 Elo+
Party 1
Artio
Artio
FullMetalFred
Artio
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
256W - 243L
1,596 Elo+
Party 1
Anubis
Anubis
Za_tanna
Anubis
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 166L
1,580 Elo+
Party 1
Lancelot
Lancelot
hoody220
Lancelot
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
521W - 554L
1,636 Elo+
Solo
Chang'e
Chang'e
kygreenlanter
Chang'e
Level 154
God Stats
4W - 8L
1,500 SR
Queue Stats
1,218W - 1,229L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Circasisam
Lancelot
16
0 / 4 / 4
8,978
561
11,990
17,454
17,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 3 / 3
9,786
612
20,056
15,244
7,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ishtar
OGMattG
Ishtar
16
0 / 7 / 3
8,985
562
17,114
16,305
6,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TheMARTINIKID
Sylvanus
17
3 / 7 / 2
9,542
596
19,592
26,524
26,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
superisai2005
Ratatoskr
14
1 / 9 / 3
8,960
560
9,570
20,072
9,754
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 27
11,681
730
11,125
23,125
29,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 2 / 18
11,781
736
21,988
23,964
31,671
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Za_tanna
Anubis
20
12 / 1 / 17
12,797
800
30,427
15,666
9,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
hoody220
Lancelot
18
6 / 2 / 17
12,197
762
8,871
18,572
10,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
19
4 / 0 / 23
11,575
723
17,409
17,848
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
132
5
Kills
30
30
Deaths
6
15
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Circasisam
Lancelot
0
4
4
0.5
W
1
1
27
14.5
W
7
2
18
8
L
1
3
3
0.83
L
Ishtar
OGMattG
Ishtar
0
7
3
0.21
L
Sylvanus
TheMARTINIKID
Sylvanus
3
7
2
0.57
W
Anubis
Za_tanna
Anubis
12
1
17
20.5
W
Lancelot
hoody220
Lancelot
6
2
17
7.25
W
Chang'e
4
0
23
15.5
L
Ratatoskr
superisai2005
Ratatoskr
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,322
Damage
89,820
95,599
Taken
99,175
67,285
Mitigated
88,392
32,523
Healing
68,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Circasisam
Lancelot
11,990
616
1,323
2,539
17,454
17,576
0
13,838
3,616
0
27,105
W
11,125
1,284
3,718
4,021
23,125
29,920
707
5,226
17,899
22,183
0
W
21,988
617
7,954
6,827
23,964
31,671
1,262
6,917
17,047
42,424
0
L
20,056
7,258
0
5,778
15,244
7,250
0
13,563
1,681
0
39,262
L
Ishtar
OGMattG
Ishtar
17,114
10,204
1,517
1,702
16,305
6,504
0
13,700
2,605
0
38,031
L
Sylvanus
TheMARTINIKID
Sylvanus
19,592
3,657
6,517
8,801
26,524
26,201
0
22,578
3,946
28,148
0
W
Anubis
Za_tanna
Anubis
30,427
2,538
7,635
6,273
15,666
9,094
1,941
2,855
12,811
58,026
0
W
Lancelot
hoody220
Lancelot
8,871
1,280
3,629
4,179
18,572
10,244
1,298
2,333
16,239
0
17,133
W
Chang'e
17,409
3,082
15,267
8,785
17,848
7,463
1,953
2,261
15,587
39,223
0
L
Ratatoskr
superisai2005
Ratatoskr
9,570
1,258
433
3,913
20,072
9,754
0
17,270
2,802
0
14,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,251
Gold Earned
60,031
144
Minions Killed
186
0
Camps Cleared
0
1,286,590
Distance Traveled
1,457,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,978
561
23
1
0
298,460
0
W
Ymir
11,681
730
19
1
0
287,608
0
W
Artio
11,781
736
30
2
0
288,633
0
L
Neith
9,786
612
53
3
0
252,596
0
L
Ishtar
8,985
562
43
3
0
246,826
0
L
Sylvanus
9,542
596
20
1
0
203,454
0
W
Anubis
12,797
800
59
4
0
268,339
0
W
Lancelot
12,197
762
20
1
0
320,860
0
W
Chang'e
11,575
723
58
4
0
292,514
0
L
Ratatoskr
8,960
560
5
0
0
285,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role