Player Matchup

Gilgamesh
Gilgamesh
Ashikaze
Gilgamesh
Level 98
God Stats
0W - 1L
1,743 SR
Queue Stats
15W - 17L
1,333 Elo+
Solo
Neith
Neith
Ferock_rex
Neith
Level 113
God Stats
9W - 13L
1,500 SR
Queue Stats
60W - 69L
1,500 Elo+
Party 1
Scylla
Scylla
sumazisa
Scylla
Level 35
God Stats
5W - 6L
1,437 SR
Queue Stats
162W - 159L
1,414 Elo+
Party 1
Team Averages
Level 82
1,560 SR
1,416 Elo+

VS

Team Averages
Level 71
1,350 SR
1,402 Elo+
Thanatos
Thanatos
Anguila12
Thanatos
Level 86
God Stats
3W - 2L
1,697 SR
Queue Stats
91W - 91L
1,407 Elo+
Solo
Vulcan
Vulcan
CantHoldMyHorn
Vulcan
Level 103
God Stats
1W - 4L
1,153 SR
Queue Stats
15W - 18L
1,399 Elo+
Party 2
Tiamat
Tiamat
Pathognn
Tiamat
Level 24
God Stats
1W - 2L
1,199 SR
Queue Stats
15W - 19L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashikaze
Gilgamesh
12
2 / 5 / 3
7,215
722
3,735
12,671
8,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
13
3 / 4 / 1
7,233
723
6,161
9,672
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
sumazisa
Scylla
10
0 / 5 / 4
6,568
657
4,405
6,939
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anguila12
Thanatos
12
3 / 4 / 5
7,334
733
6,000
7,624
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 0 / 4
8,605
861
11,610
5,328
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Pathognn
Tiamat
14
5 / 1 / 6
8,656
866
8,459
10,907
17,519
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
14
14
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Anguila12
Thanatos
3
4
5
1.38
L
Gilgamesh
Ashikaze
Gilgamesh
2
5
3
0.7
W
6
0
4
8
L
Neith
3
4
1
0.88
W
Tiamat
Pathognn
Tiamat
5
1
6
8
L
Scylla
sumazisa
Scylla
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,301
Damage
26,069
29,282
Taken
23,859
14,481
Mitigated
23,610
2,464
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Anguila12
Thanatos
6,000
651
0
4,244
7,624
3,733
563
1,634
5,990
0
10,528
L
Gilgamesh
Ashikaze
Gilgamesh
3,735
1,021
0
541
12,671
8,083
0
6,807
5,515
0
9,613
W
11,610
4,534
0
1,738
5,328
2,358
875
225
5,103
39,479
0
L
Neith
6,161
2,218
0
1,631
9,672
3,948
0
6,934
2,618
0
33,857
W
Tiamat
Pathognn
Tiamat
8,459
717
0
2,423
10,907
17,519
72
2,369
8,538
19,822
1,569
L
Scylla
sumazisa
Scylla
4,405
950
0
292
6,939
2,450
0
4,773
2,124
16,030
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,016
Gold Earned
24,595
101
Minions Killed
112
0
Camps Cleared
0
493,321
Distance Traveled
570,863
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,334
733
9
1
0
194,708
0
L
Gilgamesh
7,215
722
15
2
0
189,254
0
W
Vulcan
8,605
861
70
7
0
199,107
0
L
Neith
7,233
723
60
6
0
161,206
3
W
Tiamat
8,656
866
33
3
0
177,048
0
L
Scylla
6,568
657
26
3
0
142,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role