Player Matchup

Sylvanus
Sylvanus
AtlasG
Sylvanus
Level 126
God Stats
2W - 4L
1,744 SR
Queue Stats
36W - 43L
1,627 Elo+
Party 1
Xing Tian
Xing Tian
Chubbš
Xing Tian
Level 125
God Stats
0W - 2L
1,269 SR
Queue Stats
10W - 10L
1,618 Elo+
Party 1
Agni
Agni
Donkeysnather8
Agni
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 43L
1,602 Elo+
Party 1
Rama
Rama
Scalconator
Rama
Level 144
God Stats
2W - 3L
1,772 SR
Queue Stats
28W - 39L
1,659 Elo+
Party 1
Serqet
Serqet
SirSquints
Serqet
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,658 Elo+
Party 1
Team Averages
Level 135
1,557 SR
1,633 Elo+

VS

Team Averages
Level 118
1,500 SR
1,447 Elo+
Hachiman
Hachiman
DampFlashBang
Hachiman
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
128W - 121L
1,389 Elo+
Party 2
Bacchus
Bacchus
FlobbyKnockers
Bacchus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 133L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pro1Pro1
Morgan Le Fay
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 89L
1,518 Elo+
Party 3
Surtr
Surtr
pamuj
Surtr
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 4L
1,302 Elo+
Party 3
Fenrir
Fenrir
spoinkycat14
Fenrir
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 234L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtlasG
Sylvanus
8
0 / 4 / 1
4,863
486
3,578
9,314
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Chubbš
Xing Tian
9
0 / 1 / 0
5,432
543
2,616
6,575
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 3 / 1
4,833
483
3,655
6,344
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,700
470
1,819
7,924
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
SirSquints
Serqet
10
2 / 3 / 0
5,389
539
4,361
9,548
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DampFlashBang
Hachiman
8
1 / 1 / 3
4,965
497
2,830
3,393
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 7
5,969
597
3,224
7,055
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Pro1Pro1
Morgan Le Fay
11
3 / 1 / 3
6,602
660
8,275
5,852
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
pamuj
Surtr
11
1 / 0 / 0
6,273
627
3,326
5,034
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
11
7 / 0 / 1
6,715
672
5,880
7,329
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AtlasG
Sylvanus
0
4
1
0.13
L
Xing Tian
Chubbš
Xing Tian
0
1
0
0
W
Hachiman
DampFlashBang
Hachiman
1
1
3
2.5
L
0
3
1
0.17
W
2
0
7
5.5
W
Morgan Le Fay
Pro1Pro1
Morgan Le Fay
3
1
3
4.5
L
0
3
0
0
L
Serqet
SirSquints
Serqet
2
3
0
0.67
W
Surtr
pamuj
Surtr
1
0
0
1
W
Fenrir
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,029
Damage
23,535
39,705
Taken
28,663
21,014
Mitigated
13,704
8,643
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AtlasG
Sylvanus
3,578
1,246
1,032
2,647
9,314
6,670
0
2,960
6,268
14,325
0
L
Xing Tian
Chubbš
Xing Tian
2,616
0
0
500
6,575
5,882
0
143
6,432
31,565
0
W
Hachiman
DampFlashBang
Hachiman
2,830
1,074
0
1,433
3,393
905
276
824
2,425
0
24,961
L
3,655
394
0
1,087
6,344
2,137
0
4,057
2,079
32,204
0
W
3,224
764
200
2,745
7,055
5,406
0
2,011
4,828
16,947
0
W
Morgan Le Fay
Pro1Pro1
Morgan Le Fay
8,275
508
0
1,763
5,852
2,239
135
3,225
2,627
45,724
0
L
1,819
1,536
0
2,679
7,924
2,598
0
1,059
6,865
0
33,534
L
Serqet
SirSquints
Serqet
4,361
942
0
698
9,548
3,727
0
2,919
6,419
0
33,759
W
Surtr
pamuj
Surtr
3,326
1,150
0
1,599
5,034
2,305
0
1,787
3,011
425
46,002
W
Fenrir
5,880
2,411
0
2,204
7,329
2,849
0
1,712
5,413
0
42,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
30,524
283
Minions Killed
302
0
Camps Cleared
0
999,321
Distance Traveled
957,957
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,863
486
19
2
0
204,225
2
L
Xing Tian
5,432
543
83
8
0
202,304
4
W
Hachiman
4,965
497
41
4
0
163,987
0
L
Agni
4,833
483
61
6
0
197,226
0
W
Bacchus
5,969
597
19
2
0
186,590
0
W
Morgan Le Fay
6,602
660
74
7
0
183,964
2
L
Rama
4,700
470
62
6
0
182,183
2
L
Serqet
5,389
539
58
6
0
213,383
2
W
Surtr
6,273
627
91
9
0
193,021
0
W
Fenrir
6,715
672
77
8
0
230,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role