Player Matchup

Mercury
Mercury
GodlyAtThis
Mercury
Level 51
God Stats
2W - 3L
1,471 SR
Queue Stats
26W - 29L
1,387 Elo+
Party 1
Poseidon
Poseidon
IXKuramaIX
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,387 Elo+
Party 1
Ymir
Ymir
JustinIsFlat
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,471 Elo+
Party 4
Tyr
Tyr
Preownedmilk
Tyr
Level 65
God Stats
2W - 4L
1,738 SR
Queue Stats
228W - 186L
1,563 Elo+
Party 4
Heimdallr
Heimdallr
Sensamanti
Heimdallr
Level 97
God Stats
21W - 17L
1,500 SR
Queue Stats
333W - 302L
1,475 Elo+
Party 4
Team Averages
Level 54
1,542 SR
1,456 Elo+

VS

Team Averages
Level 51
1,602 SR
1,576 Elo+
Ravana
Ravana
BloodMoon46
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,385 Elo+
Party 3
Amaterasu
Amaterasu
BusterCherrys
Amaterasu
Level 91
God Stats
3W - 0L
1,693 SR
Queue Stats
229W - 197L
1,476 Elo+
Party 3
Medusa
Medusa
LuxMori2018
Medusa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,718 Elo+
Party 2
Sylvanus
Sylvanus
NatoBot
Sylvanus
Level 46
God Stats
29W - 21L
1,815 SR
Queue Stats
578W - 525L
1,586 Elo+
Solo
Kukulkan
Kukulkan
veekeev
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GodlyAtThis
Mercury
14
3 / 3 / 2
8,315
520
7,593
10,946
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
IXKuramaIX
Poseidon
12
3 / 6 / 0
7,992
500
7,241
10,038
3,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 2
6,818
426
2,446
12,307
12,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 1
7,567
473
7,285
13,182
13,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Sensamanti
Heimdallr
14
1 / 3 / 1
7,807
488
8,558
11,985
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 3 / 1
8,384
524
4,045
7,616
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Amaterasu
BusterCherrys
Amaterasu
14
3 / 0 / 1
8,440
528
7,209
11,929
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
4 / 1 / 2
8,320
520
9,646
8,635
3,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
NatoBot
Sylvanus
12
1 / 2 / 9
8,108
507
5,499
11,306
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
veekeev
Kukulkan
13
5 / 2 / 3
8,837
552
12,983
11,197
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
14
14
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
3
1
0.5
W
Amaterasu
BusterCherrys
Amaterasu
3
0
1
3.5
L
Mercury
GodlyAtThis
Mercury
3
3
2
1.33
L
Poseidon
IXKuramaIX
Poseidon
3
6
0
0.5
L
0
2
2
0.5
W
Medusa
4
1
2
5
W
Sylvanus
NatoBot
Sylvanus
1
2
9
2.75
L
1
0
1
1.5
L
Heimdallr
Sensamanti
Heimdallr
1
3
1
0.5
W
Kukulkan
veekeev
Kukulkan
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
39,382
58,458
Taken
50,683
38,773
Mitigated
34,002
13,613
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
4,045
1,750
0
1,441
7,616
3,273
0
1,445
6,171
0
78,243
W
Amaterasu
BusterCherrys
Amaterasu
7,209
2,491
0
4,003
11,929
10,880
0
1,183
10,746
1,177
51,046
L
Mercury
GodlyAtThis
Mercury
7,593
3,226
0
1,172
10,946
4,288
0
4,231
6,618
0
70,586
L
Poseidon
IXKuramaIX
Poseidon
7,241
1,026
0
1,127
10,038
3,020
108
5,274
4,632
58,434
1,136
L
2,446
778
118
1,844
12,307
12,741
0
4,209
8,098
15,587
0
W
Medusa
9,646
3,227
86
3,257
8,635
3,311
630
287
8,348
0
58,731
W
Sylvanus
NatoBot
Sylvanus
5,499
2,115
1,381
4,875
11,306
11,669
0
4,989
6,317
26,273
0
L
7,285
1,309
0
4,011
13,182
13,444
0
2,718
9,719
1,313
46,911
L
Heimdallr
Sensamanti
Heimdallr
8,558
2,915
0
5,341
11,985
5,280
0
2,413
9,572
0
71,174
W
Kukulkan
veekeev
Kukulkan
12,983
1,631
0
250
11,197
4,869
914
2,272
8,925
64,887
1,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
42,089
434
Minions Killed
450
0
Camps Cleared
0
1,571,327
Distance Traveled
1,775,716
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,384
524
117
7
0
388,795
0
W
Amaterasu
8,440
528
93
6
0
343,741
3
L
Mercury
8,315
520
96
6
0
393,820
4
L
Poseidon
7,992
500
97
6
0
244,044
0
L
Ymir
6,818
426
29
2
0
312,938
0
W
Medusa
8,320
520
93
6
0
362,352
1
W
Sylvanus
8,108
507
31
2
0
330,197
6
L
Tyr
7,567
473
87
5
0
354,678
1
L
Heimdallr
7,807
488
125
8
0
265,847
0
W
Kukulkan
8,837
552
116
7
0
350,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role