Player Matchup

Osiris
Osiris
Ghost Rider5538
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,509 Elo+
Solo
Medusa
Medusa
Ldub914
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 150L
1,541 Elo+
Party 2
Ares
Ares
Nnasuke
Ares
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,499 Elo+
Solo
Nox
Nox
X--GoDsKilleR--Z
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 261L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
c-baskillin
Ao Kuang
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
180W - 173L
1,445 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,489 Elo+

VS

Team Averages
Level 100
1,568 SR
1,452 Elo+
Kukulkan
Kukulkan
DEJA_VUx5
Kukulkan
Level 94
God Stats
10W - 3L
1,505 SR
Queue Stats
111W - 82L
1,514 Elo+
Solo
Xbalanque
Xbalanque
LOWKEY LOKi 97
Xbalanque
Level 22
God Stats
7W - 5L
1,717 SR
Queue Stats
19W - 29L
1,344 Elo+
Party 3
He Bo
He Bo
LegendaryOwl
He Bo
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 229L
1,564 Elo+
Party 1
Osiris
Osiris
iDiamond High
Osiris
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 57L
1,326 Elo+
Party 3
Surtr
Surtr
kwispywolf
Surtr
Level 139
God Stats
11W - 7L
1,618 SR
Queue Stats
126W - 119L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
8,841
442
8,058
21,814
23,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Ldub914
Medusa
13
0 / 5 / 3
8,281
414
9,918
17,661
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
Nnasuke
Ares
10
1 / 5 / 2
7,388
369
6,785
23,310
22,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 3
9,180
459
7,400
12,546
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
c-baskillin
Ao Kuang
14
4 / 7 / 2
8,997
450
10,623
22,085
9,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEJA_VUx5
Kukulkan
17
8 / 4 / 7
11,421
571
15,926
9,731
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
LOWKEY LOKi 97
Xbalanque
15
5 / 2 / 6
10,164
508
15,328
16,229
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 0 / 9
10,768
538
9,764
7,753
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 13
9,562
478
12,349
21,491
19,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
17
9 / 0 / 9
11,652
583
20,245
19,938
17,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
9
Kills
31
31
Deaths
9
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DEJA_VUx5
Kukulkan
8
4
7
2.88
L
2
9
2
0.33
W
Xbalanque
LOWKEY LOKi 97
Xbalanque
5
2
6
4
L
Medusa
Ldub914
Medusa
0
5
3
0.3
W
4
0
9
8.5
L
Ares
Nnasuke
Ares
1
5
2
0.4
L
2
5
3
0.7
L
Ao Kuang
c-baskillin
Ao Kuang
4
7
2
0.71
W
5
3
13
3.83
W
Surtr
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,784
Damage
73,612
97,416
Taken
75,142
69,473
Mitigated
51,471
17,397
Healing
25,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DEJA_VUx5
Kukulkan
15,926
1,226
0
821
9,731
4,433
1,838
5,594
4,137
88,621
3,294
L
8,058
2,468
0
2,171
21,814
23,178
0
4,685
17,129
0
52,498
W
Xbalanque
LOWKEY LOKi 97
Xbalanque
15,328
8,833
0
7,562
16,229
7,225
870
5,442
10,787
0
68,512
L
Medusa
Ldub914
Medusa
9,918
4,566
0
4,926
17,661
8,900
1,020
1,469
16,192
0
62,881
W
9,764
395
0
2,279
7,753
2,850
446
1,756
5,997
92,822
0
L
Ares
Nnasuke
Ares
6,785
698
345
3,095
23,310
22,752
147
5,072
18,238
27,264
0
L
7,400
939
0
1,781
12,546
5,341
0
7,550
4,996
69,028
0
L
Ao Kuang
c-baskillin
Ao Kuang
10,623
2,932
0
5,079
22,085
9,302
0
7,620
14,465
47,202
0
W
12,349
5,857
0
6,287
21,491
19,804
0
9,143
12,348
0
38,639
W
Surtr
20,245
9,502
0
8,803
19,938
17,159
1,169
5,193
14,745
1,934
87,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,687
Gold Earned
53,567
383
Minions Killed
490
0
Camps Cleared
0
1,827,410
Distance Traveled
1,998,971
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,421
571
120
6
0
382,473
3
L
Osiris
8,841
442
94
5
0
350,844
6
W
Xbalanque
10,164
508
97
5
0
372,073
2
L
Medusa
8,281
414
95
5
0
329,843
0
W
He Bo
10,768
538
125
6
0
442,591
0
L
Ares
7,388
369
26
1
0
362,519
6
L
Nox
9,180
459
120
6
0
381,472
0
L
Ao Kuang
8,997
450
48
2
0
402,732
0
W
Osiris
9,562
478
30
2
0
403,735
0
W
Surtr
11,652
583
118
6
0
398,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role