Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
JuanConnor
Neith
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Bellona
Bellona
ajcooper
Bellona
Level 24
God Stats
2W - 4L
1,397 SR
Queue Stats
43W - 33L
1,287 Elo+
Party 3
Hera
Hera
cloudsurfer375
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
majojamo1
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Team Averages
Level 47
1,479 SR
1,457 Elo+

VS

Team Averages
Level 34
1,397 SR
1,401 Elo+
Arachne
Arachne
RaviusSky
Arachne
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,398 Elo+
Party 1
Neith
Neith
RektWarrior
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 1
Cerberus
Cerberus
ThatBeez
Cerberus
Level 15
God Stats
1W - 5L
1,486 SR
Queue Stats
4W - 10L
1,423 Elo+
Party 1
Anubis
Anubis
colekdylan
Anubis
Level 66
God Stats
0W - 4L
1,228 SR
Queue Stats
29W - 47L
1,388 Elo+
Party 1
Surtr
Surtr
progamerblake
Surtr
Level 21
God Stats
5W - 11L
1,274 SR
Queue Stats
9W - 15L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
11 / 1 / 3
7,841
653
11,339
7,217
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
11
3 / 1 / 4
6,739
562
9,608
5,690
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
ajcooper
Bellona
11
0 / 1 / 0
5,837
486
4,333
8,206
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 2 / 4
7,071
589
8,321
4,987
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
majojamo1
Cthulhu
10
3 / 0 / 6
6,546
546
4,624
6,965
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RaviusSky
Arachne
11
3 / 4 / 1
6,672
556
5,190
13,312
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 1
5,009
417
3,507
8,410
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
ThatBeez
Cerberus
8
0 / 4 / 1
5,089
424
3,206
12,875
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
colekdylan
Anubis
9
1 / 6 / 0
5,812
484
1,964
8,945
3,761
Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
6,224
519
4,013
9,211
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
5
5
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
3
12.5
W
Neith
3
1
4
5
L
Arachne
RaviusSky
Arachne
3
4
1
0.88
L
0
6
1
0.08
L
Cerberus
ThatBeez
Cerberus
0
4
1
0.13
W
Bellona
ajcooper
Bellona
0
1
0
0
W
4
2
4
3
L
Anubis
colekdylan
Anubis
1
6
0
0.17
W
Cthulhu
majojamo1
Cthulhu
3
0
6
6
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,225
Damage
17,880
33,065
Taken
52,753
19,855
Mitigated
22,364
13,000
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,339
3,623
0
8,509
7,217
2,408
0
1,254
5,963
0
42,284
W
Neith
9,608
5,101
0
1,446
5,690
2,717
818
1,146
4,544
0
58,597
L
Arachne
RaviusSky
Arachne
5,190
4,117
0
2,332
13,312
3,980
0
1,605
11,707
0
42,950
L
3,507
1,184
0
1,193
8,410
2,997
0
1,595
6,815
0
27,701
L
Cerberus
ThatBeez
Cerberus
3,206
815
0
1,967
12,875
6,730
0
2,809
10,066
15,043
0
W
Bellona
ajcooper
Bellona
4,333
656
0
1,549
8,206
6,923
0
113
8,093
0
35,781
W
8,321
1,691
0
268
4,987
1,492
110
1,234
3,753
48,744
76
L
Anubis
colekdylan
Anubis
1,964
89
0
2,008
8,945
3,761
0
6,425
2,520
37,806
0
W
Cthulhu
majojamo1
Cthulhu
4,624
482
133
1,095
6,965
6,315
243
1,536
5,429
19,006
0
L
4,013
1,166
0
4,070
9,211
4,896
338
435
8,776
171
38,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
28,806
320
Minions Killed
245
0
Camps Cleared
0
1,248,743
Distance Traveled
1,182,661
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,841
653
51
4
0
276,985
0
W
Neith
6,739
562
103
9
0
211,882
0
L
Arachne
6,672
556
65
5
0
268,112
0
L
Neith
5,009
417
44
4
0
244,378
0
L
Cerberus
5,089
424
20
2
0
232,191
0
W
Bellona
5,837
486
54
5
0
254,535
0
W
Hera
7,071
589
89
7
0
243,612
2
L
Anubis
5,812
484
57
5
0
215,925
0
W
Cthulhu
6,546
546
23
2
0
261,729
1
L
Surtr
6,224
519
59
5
0
222,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role