Player Matchup

Xbalanque
Xbalanque
Silver II
Roonik-
Xbalanque
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,563 MMR
Solo
Mulan
Mulan
Gold IV
Ryth24
Mulan
Gold IV
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
198W - 182L
1,565 MMR
Solo
Cthulhu
Cthulhu
Gold IV
SiggyGetJiggy
Cthulhu
Gold IV
Level 46
God Stats
13W - 14L
1,636 SR
Queue Stats
177W - 168L
1,574 MMR
Solo
Tiamat
Tiamat
Gold IV
TheChangedPoet
Tiamat
Gold IV
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 23L
1,567 MMR
Solo
He Bo
He Bo
Gold III
TinkiiWinki
He Bo
Gold III
Level 155
God Stats
3W - 5L
1,548 SR
Queue Stats
235W - 237L
1,570 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,537 SR
1,568 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,491 SR
1,553 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
CLOUTIMUS
Ah Muzen Cab
Gold II
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,574 MMR
Solo
Ymir
Ymir
Gold V
DirtieMike
Ymir
Gold V
Level 145
God Stats
1W - 3L
1,285 SR
Queue Stats
252W - 246L
1,561 MMR
Solo
Chronos
Chronos
Bronze III
RadicalStorm414
Chronos
Bronze III
Level 107
God Stats
4W - 5L
1,671 SR
Queue Stats
84W - 67L
1,592 MMR
Party 1
Awilix
Awilix
Bronze III
galacticalTaco
Awilix
Bronze III
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Roonik-
Xbalanque
4
0 / 2 / 0
3,029
505
990
3,288
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Ryth24
Mulan
7
2 / 2 / 0
4,048
675
2,902
5,617
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
4
0 / 1 / 0
2,971
495
385
3,361
1,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,816
636
636
2,174
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 1
3,533
589
1,645
2,643
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Guan YuFenrirAo KuangCernunnos

VS

Bans
ThorThanatosIshtarPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 1 / 0
4,136
689
3,337
4,132
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
CLOUTIMUS
Ah Muzen Cab
8
0 / 0 / 0
4,438
740
926
2,687
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 1
3,891
649
1,096
2,834
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 0 / 0
4,529
755
2,242
2,217
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 0
4,031
672
617
3,705
1,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
5
5
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
W
Ah Muzen Cab
CLOUTIMUS
Ah Muzen Cab
0
0
0
0
W
0
0
1
0.5
W
3
0
0
3
L
Xbalanque
Roonik-
Xbalanque
0
2
0
0
L
Mulan
Ryth24
Mulan
2
2
0
1
L
Cthulhu
0
1
0
0
L
0
0
0
0
L
0
0
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,558
Damage
8,218
17,083
Taken
15,575
6,454
Mitigated
6,156
5,713
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,337
788
0
537
4,132
2,127
0
0
4,132
0
22,130
W
Ah Muzen Cab
CLOUTIMUS
Ah Muzen Cab
926
267
0
1,101
2,687
832
0
905
1,716
0
31,535
W
1,096
258
122
1,410
2,834
1,467
0
587
2,221
8,077
0
W
2,242
918
0
884
2,217
672
512
461
1,730
23,658
0
L
Xbalanque
Roonik-
Xbalanque
990
234
0
1,266
3,288
941
0
1,779
1,509
0
8,215
L
Mulan
Ryth24
Mulan
2,902
843
0
1,562
5,617
2,188
0
0
5,617
0
20,983
L
Cthulhu
385
34
0
850
3,361
1,680
0
686
2,675
8,227
0
L
636
111
0
1,308
2,174
1,033
0
589
1,585
23,786
0
L
1,645
175
0
727
2,643
612
0
284
2,359
16,142
0
W
617
198
0
250
3,705
1,058
0
533
3,110
0
17,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,397
Gold Earned
21,025
154
Minions Killed
189
0
Camps Cleared
0
528,918
Distance Traveled
651,528
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,136
689
34
6
0
123,436
0
W
Ah Muzen Cab
4,438
740
63
11
0
122,706
0
W
Ymir
3,891
649
15
3
0
116,372
0
W
Chronos
4,529
755
40
7
0
140,337
1
L
Xbalanque
3,029
505
15
3
0
72,370
0
L
Mulan
4,048
675
37
6
0
113,544
0
L
Cthulhu
2,971
495
7
1
0
104,544
1
L
Tiamat
3,816
636
61
10
0
104,971
0
L
He Bo
3,533
589
34
6
0
133,489
0
W
Awilix
4,031
672
37
6
0
148,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role