Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SNOOOP_BRR
Kukulkan
Level 72
God Stats
20W - 32L
1,403 SR
Queue Stats
88W - 109L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
Siqueira1762
Sylvanus
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
368W - 400L
1,438 Elo+
Party 2
Ishtar
Ishtar
ZX_KANEKY_XZ
Ishtar
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 138L
1,147 Elo+
Party 2
Thor
Thor
senhor_14K
Thor
Level 103
God Stats
2W - 3L
1,709 SR
Queue Stats
105W - 149L
1,335 Elo+
Party 2
Team Averages
Level 88
1,522 SR
1,356 Elo+

VS

Team Averages
Level 49
1,402 SR
1,329 Elo+
Hercules
Hercules
MattRibeiroo
Hercules
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,153 Elo+
Party 3
Fenrir
Fenrir
SJOshiro2002
Fenrir
Level 33
God Stats
0W - 1L
1,446 SR
Queue Stats
21W - 31L
1,413 Elo+
Party 1
Loki
Loki
felipazuco
Loki
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,227 Elo+
Party 3
Neith
Neith
katyperryta
Neith
Level 38
God Stats
4W - 11L
1,277 SR
Queue Stats
57W - 79L
1,394 Elo+
Party 1
Vulcan
Vulcan
wanchope12
Vulcan
Level 52
God Stats
5W - 8L
1,289 SR
Queue Stats
178W - 196L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
7 / 0 / 0
7,840
713
8,075
8,080
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kukulkan
SNOOOP_BRR
Kukulkan
12
2 / 1 / 1
6,577
598
2,638
3,628
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
Siqueira1762
Sylvanus
10
1 / 0 / 4
5,886
535
4,004
6,404
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
10
4 / 1 / 1
6,120
556
8,365
7,263
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
5,932
539
1,963
6,529
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MattRibeiroo
Hercules
7
0 / 5 / 0
4,576
416
3,307
10,580
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
7
0 / 5 / 0
4,862
442
4,313
13,195
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,779
434
2,612
6,925
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 0
5,124
466
3,933
5,884
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
wanchope12
Vulcan
11
1 / 3 / 0
6,436
585
4,022
6,362
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
15
Kills
2
2
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
0
7
L
Hercules
MattRibeiroo
Hercules
0
5
0
0
L
Fenrir
0
5
0
0
W
Kukulkan
SNOOOP_BRR
Kukulkan
2
1
1
2.5
W
Sylvanus
Siqueira1762
Sylvanus
1
0
4
3
W
Ishtar
4
1
1
4.5
L
0
2
0
0
L
1
0
0
1
W
1
0
2
2
L
Vulcan
wanchope12
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
18,187
31,904
Taken
42,946
14,179
Mitigated
18,640
12,971
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,075
1,154
0
2,387
8,080
4,119
0
0
7,665
0
54,959
L
Hercules
MattRibeiroo
Hercules
3,307
1,344
0
1,786
10,580
5,769
0
0
10,580
0
21,389
L
Fenrir
4,313
573
0
3,465
13,195
6,059
0
2,546
10,649
0
16,175
W
Kukulkan
SNOOOP_BRR
Kukulkan
2,638
324
0
407
3,628
1,613
0
2,027
1,601
51,477
0
W
Sylvanus
Siqueira1762
Sylvanus
4,004
1,361
1,287
2,893
6,404
3,475
0
617
5,787
23,478
6,351
W
Ishtar
8,365
4,766
0
2,887
7,263
2,664
0
0
7,263
0
38,650
L
2,612
781
0
2,382
6,925
2,037
0
114
6,811
0
28,995
L
3,933
1,291
113
4,105
5,884
2,085
0
298
5,586
0
30,936
W
1,963
241
0
3,110
6,529
2,308
0
1,378
5,151
0
33,798
L
Vulcan
wanchope12
Vulcan
4,022
860
0
1,143
6,362
2,690
0
3,432
2,926
50,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
25,777
353
Minions Killed
227
0
Camps Cleared
0
1,039,104
Distance Traveled
1,145,248
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,840
713
90
8
0
215,220
0
L
Hercules
4,576
416
34
3
0
243,938
0
L
Fenrir
4,862
442
22
2
0
232,071
2
W
Kukulkan
6,577
598
97
9
0
203,038
0
W
Sylvanus
5,886
535
61
6
0
189,944
0
W
Ishtar
6,120
556
45
4
0
203,781
0
L
Loki
4,779
434
55
5
0
270,357
0
L
Neith
5,124
466
30
3
0
185,498
1
W
Thor
5,932
539
60
5
0
227,121
0
L
Vulcan
6,436
585
86
8
0
213,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role