Player Matchup

Guan Yu
Guan Yu
A Dead Beet
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,300 Elo+
Party 1
Medusa
Medusa
Be Miserable407
Medusa
Level 34
God Stats
2W - 2L
1,657 SR
Queue Stats
5W - 8L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
JJ ROOSKIE1969
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Geb
Geb
Solia Eclipse
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1
He Bo
He Bo
zSANAz
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,232 Elo+
Party 1
Team Averages
Level 39
1,531 SR
1,294 Elo+

VS

Team Averages
Level 53
1,493 SR
1,458 Elo+
Maui
Maui
DailyWax
Maui
Level 33
God Stats
19W - 10L
1,638 SR
Queue Stats
37W - 26L
1,590 Elo+
Solo
Janus
Janus
Foxcold87
Janus
Level 49
God Stats
7W - 15L
1,148 SR
Queue Stats
347W - 350L
1,345 Elo+
Solo
Freya
Freya
Johnny_Ohm50701
Freya
Level 55
God Stats
6W - 5L
1,323 SR
Queue Stats
68W - 55L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
Sieg1357
Cernunnos
Level 68
God Stats
30W - 26L
1,510 SR
Queue Stats
414W - 393L
1,432 Elo+
Solo
Serqet
Serqet
SuperDudePTown
Serqet
Level 59
God Stats
7W - 5L
1,846 SR
Queue Stats
332W - 318L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A Dead Beet
Guan Yu
6
0 / 4 / 2
4,961
413
968
8,920
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
5,011
418
3,911
9,073
3,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
JJ ROOSKIE1969
Sun Wukong
9
0 / 2 / 1
5,345
445
4,284
8,058
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 1
4,819
402
3,908
11,520
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
zSANAz
He Bo
12
3 / 3 / 0
6,780
565
6,999
7,435
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 0 / 11
7,336
611
3,923
9,175
7,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Foxcold87
Janus
12
0 / 2 / 4
7,272
606
5,093
6,262
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 1
7,757
646
6,937
5,966
2,600
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Sieg1357
Cernunnos
10
6 / 0 / 3
7,009
584
8,059
8,682
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 2
7,359
613
5,146
7,014
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
18
19
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
A Dead Beet
Guan Yu
0
4
2
0.25
L
0
5
0
0
W
Maui
0
0
11
5.5
W
Janus
Foxcold87
Janus
0
2
4
1
L
Sun Wukong
JJ ROOSKIE1969
Sun Wukong
0
2
1
0.25
W
5
0
1
5.5
W
Cernunnos
Sieg1357
Cernunnos
6
0
3
7.5
L
0
5
1
0.1
W
7
1
2
8
L
He Bo
zSANAz
He Bo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
29,158
45,006
Taken
37,099
19,056
Mitigated
19,291
11,301
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
A Dead Beet
Guan Yu
968
253
460
2,002
8,920
3,377
0
2,188
6,732
0
15,550
L
3,911
1,516
0
1,825
9,073
3,004
0
1,290
7,783
0
26,117
W
Maui
3,923
1,143
2,054
2,529
9,175
7,928
192
2,610
6,565
19,237
0
W
Janus
Foxcold87
Janus
5,093
462
0
1,053
6,262
2,633
0
3,459
2,803
56,594
0
L
Sun Wukong
JJ ROOSKIE1969
Sun Wukong
4,284
1,295
0
2,550
8,058
3,888
0
4,806
3,078
0
24,975
W
6,937
1,867
0
3,714
5,966
2,600
140
538
5,428
46,414
0
W
Cernunnos
Sieg1357
Cernunnos
8,059
4,352
248
4,374
8,682
3,051
575
1,916
6,766
0
40,740
L
3,908
1,013
484
2,762
11,520
6,144
0
3,960
7,291
12,146
0
W
5,146
1,941
159
2,996
7,014
3,079
0
2,384
4,630
0
35,527
L
He Bo
zSANAz
He Bo
6,999
666
0
1,218
7,435
2,643
0
3,709
3,680
42,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
36,733
195
Minions Killed
339
0
Camps Cleared
0
1,160,347
Distance Traveled
1,183,995
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,961
413
26
2
0
224,221
0
L
Medusa
5,011
418
34
3
0
227,825
0
W
Maui
7,336
611
26
2
0
231,046
2
W
Janus
7,272
606
100
8
0
228,905
0
L
Sun Wukong
5,345
445
40
3
0
234,244
0
W
Freya
7,757
646
93
8
0
224,136
0
W
Cernunnos
7,009
584
62
5
0
201,809
2
L
Geb
4,819
402
6
1
0
230,915
2
W
Serqet
7,359
613
58
5
0
298,099
0
L
He Bo
6,780
565
89
7
0
243,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role