Player Matchup

Janus
Janus
KazMuldoone
Janus
Level 121
God Stats
3W - 3L
1,472 SR
Queue Stats
17W - 21L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
SSJGODx2
Hou Yi
Level 133
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 142L
1,530 Elo+
Party 1
Horus
Horus
price4309
Horus
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 131L
1,506 Elo+
Party 1
Team Averages
Level 133
1,491 SR
1,502 Elo+

VS

Team Averages
Level 122
1,611 SR
1,588 Elo+
Hachiman
Hachiman
DXCKat
Hachiman
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 199L
1,628 Elo+
Party 2
Baron Samedi
Baron Samedi
SkillZzTheQueen
Baron Samedi
Level 127
God Stats
16W - 16L
1,555 SR
Queue Stats
218W - 224L
1,534 Elo+
Party 2
Surtr
Surtr
TachankaPewPew
Surtr
Level 125
God Stats
5W - 8L
1,779 SR
Queue Stats
139W - 135L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,873
787
10,381
5,200
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
SSJGODx2
Hou Yi
13
4 / 0 / 4
8,143
814
6,217
7,151
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
price4309
Horus
13
1 / 0 / 7
8,247
825
5,566
8,786
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DXCKat
Hachiman
12
1 / 2 / 1
6,997
700
4,031
8,211
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SkillZzTheQueen
Baron Samedi
11
1 / 4 / 1
7,320
732
6,200
7,780
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 1
6,423
642
4,486
9,519
4,069
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DXCKat
Hachiman
1
2
1
0.75
W
3
2
5
2.75
W
Hou Yi
SSJGODx2
Hou Yi
4
0
4
6
L
Baron Samedi
SkillZzTheQueen
Baron Samedi
1
4
1
0.38
L
0
2
1
0.25
W
Horus
price4309
Horus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,164
Damage
14,717
21,137
Taken
25,510
12,226
Mitigated
9,352
10,384
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DXCKat
Hachiman
4,031
2,718
0
1,660
8,211
2,410
0
2,775
5,261
0
15,868
W
10,381
239
0
639
5,200
2,091
612
2,343
2,857
36,642
0
W
Hou Yi
SSJGODx2
Hou Yi
6,217
3,190
0
3,720
7,151
3,060
1,197
1,639
5,512
0
34,823
L
Baron Samedi
SkillZzTheQueen
Baron Samedi
6,200
182
753
927
7,780
2,873
0
4,527
2,874
25,931
772
L
4,486
1,680
258
3,264
9,519
4,069
0
2,378
6,923
703
22,946
W
Horus
price4309
Horus
5,566
1,877
1,704
4,321
8,786
7,075
40
2,091
6,695
0
12,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,263
Gold Earned
20,740
159
Minions Killed
116
0
Camps Cleared
0
574,794
Distance Traveled
518,229
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,997
700
29
3
0
159,673
0
W
Janus
7,873
787
67
7
0
179,045
1
W
Hou Yi
8,143
814
77
8
0
182,177
2
L
Baron Samedi
7,320
732
54
5
0
165,487
2
L
Surtr
6,423
642
33
3
0
193,069
0
W
Horus
8,247
825
15
2
0
213,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role