Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DrunkxLegend
Hachiman
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 88L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
Toxic_slimer420
Cernunnos
Level 26
God Stats
2W - 0L
1,753 SR
Queue Stats
69W - 74L
1,502 Elo+
Party 1
Maui
Maui
Unknown-Zpider
Maui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 165L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
Zapp_F_Brannigan
Cliodhna
Level 143
God Stats
17W - 17L
1,500 SR
Queue Stats
771W - 759L
1,498 Elo+
Party 1
Team Averages
Level 109
1,551 SR
1,529 Elo+

VS

Team Averages
Level 62
1,500 SR
1,409 Elo+
Maui
Maui
HTKxR3APER
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Malkirlo
Ne Zha
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
569W - 591L
1,369 Elo+
Solo
Da Ji
Da Ji
SoundB07
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,388 Elo+
Party 2
Persephone
Persephone
Wildkahuna
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,388 Elo+
Party 2
Scylla
Scylla
bandhuntadrew
Scylla
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 19
7,917
990
6,229
9,011
3,627
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
DrunkxLegend
Hachiman
15
7 / 2 / 19
9,124
1,141
10,806
9,181
4,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Toxic_slimer420
Cernunnos
16
13 / 3 / 12
9,845
1,231
15,039
10,372
5,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
2 / 1 / 25
8,545
1,068
4,437
9,152
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
13 / 4 / 10
9,441
1,180
13,313
9,829
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
7,648
956
3,600
12,621
16,462
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Malkirlo
Ne Zha
12
3 / 8 / 5
7,556
945
8,086
11,047
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
SoundB07
Da Ji
12
4 / 8 / 2
7,685
961
4,696
10,692
4,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Wildkahuna
Persephone
13
2 / 6 / 3
7,572
947
5,830
10,199
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 5
6,938
867
8,562
9,043
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
33
36
Kills
12
12
Deaths
35
85
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
19
5.25
W
Hachiman
DrunkxLegend
Hachiman
7
2
19
8.25
L
2
6
6
0.83
L
Ne Zha
Malkirlo
Ne Zha
3
8
5
0.69
L
Da Ji
SoundB07
Da Ji
4
8
2
0.63
W
Cernunnos
Toxic_slimer420
Cernunnos
13
3
12
6.33
W
2
1
25
14.5
L
Persephone
Wildkahuna
Persephone
2
6
3
0.58
W
13
4
10
4.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,824
Damage
30,774
47,545
Taken
53,602
26,852
Mitigated
32,953
19,908
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,229
1,368
0
1,912
9,011
3,627
2,527
4,196
4,815
16,056
0
W
Hachiman
DrunkxLegend
Hachiman
10,806
7,560
1,498
3,544
9,181
4,517
1,982
3,894
5,287
0
24,667
L
3,600
780
28
807
12,621
16,462
0
3,674
8,640
6,219
0
L
Ne Zha
Malkirlo
Ne Zha
8,086
1,614
216
634
11,047
4,904
0
2,889
8,017
0
9,965
L
Da Ji
SoundB07
Da Ji
4,696
909
0
0
10,692
4,683
0
748
9,944
0
6,434
W
Cernunnos
Toxic_slimer420
Cernunnos
15,039
7,311
934
3,295
10,372
5,622
2,155
4,468
5,904
0
24,460
W
4,437
748
1,462
2,994
9,152
8,884
289
2,689
6,371
9,805
0
L
Persephone
Wildkahuna
Persephone
5,830
267
0
716
10,199
3,700
0
1,415
8,648
17,165
1,270
W
13,313
2,089
2,406
1,863
9,829
4,202
634
2,139
7,690
0
21,517
L
8,562
321
269
436
9,043
3,204
0
1,284
7,682
17,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
37,399
77
Minions Killed
57
0
Camps Cleared
0
816,784
Distance Traveled
697,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,917
990
18
2
0
136,794
0
W
Hachiman
9,124
1,141
16
2
0
174,741
0
L
Maui
7,648
956
6
1
0
145,710
0
L
Ne Zha
7,556
945
2
0
0
129,533
0
L
Da Ji
7,685
961
3
0
0
120,049
0
W
Cernunnos
9,845
1,231
20
3
0
147,356
0
W
Maui
8,545
1,068
8
1
0
178,878
0
L
Persephone
7,572
947
20
3
0
157,186
0
W
Cliodhna
9,441
1,180
15
2
0
179,015
0
L
Scylla
6,938
867
26
3
0
144,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role