Player Matchup

Danzaburou
Danzaburou
Commdiver16
Danzaburou
Level 144
God Stats
2W - 0L
1,739 SR
Queue Stats
79W - 95L
1,652 Elo+
Party 2
Cerberus
Cerberus
EarlLodbrok
Cerberus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 102L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
LogicBomb03
Gilgamesh
Level 154
God Stats
17W - 9L
1,616 SR
Queue Stats
206W - 229L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
Radna-X-
Kukulkan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,504 Elo+
Solo
Horus
Horus
djgustavox99
Horus
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
209W - 174L
1,638 Elo+
Solo
Team Averages
Level 147
1,571 SR
1,575 Elo+

VS

Team Averages
Level 119
1,433 SR
1,627 Elo+
Chang'e
Chang'e
Flinchum91
Chang'e
Level 149
God Stats
10W - 13L
1,500 SR
Queue Stats
522W - 483L
1,479 Elo+
Party 3
Bacchus
Bacchus
Hbomb1990
Bacchus
Level 86
God Stats
2W - 7L
1,366 SR
Queue Stats
19W - 36L
1,423 Elo+
Party 3
Ratatoskr
Ratatoskr
JT Little Wad
Ratatoskr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,991 Elo+
Party 1
Izanami
Izanami
OUEL99
Izanami
Level 101
God Stats
0W - 1L
1,280 SR
Queue Stats
10W - 12L
1,793 Elo+
Party 1
Surtr
Surtr
TheLootGoblin021
Surtr
Level 147
God Stats
16W - 19L
1,517 SR
Queue Stats
294W - 291L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Commdiver16
Danzaburou
13
2 / 2 / 3
7,708
453
9,006
9,440
4,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
EarlLodbrok
Cerberus
14
0 / 3 / 1
8,184
481
5,918
16,083
13,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
LogicBomb03
Gilgamesh
15
5 / 0 / 6
9,288
546
10,917
15,010
9,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Radna-X-
Kukulkan
16
3 / 0 / 3
9,397
553
7,013
6,995
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 0 / 5
8,307
489
6,636
10,558
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flinchum91
Chang'e
16
0 / 1 / 0
9,799
576
4,480
8,589
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Hbomb1990
Bacchus
11
0 / 3 / 1
7,475
440
4,720
15,990
19,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ratatoskr
JT Little Wad
Ratatoskr
14
4 / 3 / 0
8,501
500
6,694
11,946
5,174
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
OUEL99
Izanami
11
0 / 4 / 0
7,008
412
6,799
13,315
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 1 / 3
9,598
565
10,346
15,548
10,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
4
5
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Commdiver16
Danzaburou
2
2
3
1.75
W
Cerberus
EarlLodbrok
Cerberus
0
3
1
0.17
L
Chang'e
Flinchum91
Chang'e
0
1
0
0
L
Bacchus
Hbomb1990
Bacchus
0
3
1
0.17
L
Ratatoskr
JT Little Wad
Ratatoskr
4
3
0
1.33
W
Gilgamesh
LogicBomb03
Gilgamesh
5
0
6
8
L
Izanami
OUEL99
Izanami
0
4
0
0
W
Kukulkan
Radna-X-
Kukulkan
3
0
3
4.5
L
0
1
3
1.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,490
Damage
33,039
58,086
Taken
65,388
39,812
Mitigated
42,729
17,588
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Commdiver16
Danzaburou
9,006
5,003
0
1,361
9,440
4,141
21
2,184
7,256
0
64,853
W
Cerberus
EarlLodbrok
Cerberus
5,918
265
0
5,366
16,083
13,615
0
201
15,882
71,173
0
L
Chang'e
Flinchum91
Chang'e
4,480
213
78
4,264
8,589
3,138
0
2,717
5,872
83,081
0
L
Bacchus
Hbomb1990
Bacchus
4,720
630
0
3,914
15,990
19,382
0
843
15,147
26,534
0
L
Ratatoskr
JT Little Wad
Ratatoskr
6,694
2,018
0
278
11,946
5,174
0
1,905
10,041
0
61,880
W
Gilgamesh
LogicBomb03
Gilgamesh
10,917
4,364
0
1,050
15,010
9,136
147
2,070
12,940
0
78,689
L
Izanami
OUEL99
Izanami
6,799
4,278
0
4,153
13,315
4,342
0
1,803
11,512
0
51,961
W
Kukulkan
Radna-X-
Kukulkan
7,013
1,716
0
851
6,995
2,981
0
3,194
3,792
81,081
2,857
L
10,346
4,007
0
2,960
15,548
10,693
296
5,582
9,966
1,206
88,510
W
6,636
2,334
2,467
6,493
10,558
9,939
198
1,817
8,741
1,115
22,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
42,381
582
Minions Killed
560
0
Camps Cleared
0
1,663,806
Distance Traveled
1,586,798
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,708
453
94
6
0
269,508
0
W
Cerberus
8,184
481
203
12
0
309,544
0
L
Chang'e
9,799
576
167
10
0
336,661
6
L
Bacchus
7,475
440
44
3
0
278,877
5
L
Ratatoskr
8,501
500
84
5
0
381,241
0
W
Gilgamesh
9,288
546
100
6
0
410,209
4
L
Izanami
7,008
412
103
6
0
273,719
1
W
Kukulkan
9,397
553
152
9
0
342,322
2
L
Surtr
9,598
565
162
10
0
316,300
0
W
Horus
8,307
489
33
2
0
332,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role