Player Matchup

Shiva
Shiva
Bronze III
ArticLin3
Shiva
Bronze III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 MMR
Party 2
Sol
Sol
Bronze III
ChefcitoQuiteño
Sol
Bronze III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
Janyr
Thanatos
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,546 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,500 SR
1,515 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,528 SR
1,499 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
Sign My Spit
Medusa
Bronze III
Level 102
God Stats
3W - 4L
1,583 SR
Queue Stats
9W - 16L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ArticLin3
Shiva
13
1 / 0 / 8
7,573
757
8,179
6,870
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 7
7,589
759
7,446
6,542
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Janyr
Thanatos
13
8 / 0 / 1
8,663
866
6,366
7,811
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesAresAh Muzen CabBaron SamediSobek

VS

Bans
Guan YuVulcanOdinNoxNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 3 / 1
7,090
709
5,204
6,620
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
11
0 / 3 / 2
6,137
614
3,199
9,373
7,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
11
1 / 4 / 1
6,655
666
3,068
7,919
2,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
1
0.5
L
Mulan
 
Mulan
0
3
2
0.33
W
Shiva
ArticLin3
Shiva
1
0
8
5
W
1
2
7
2.25
W
Thanatos
Janyr
Thanatos
8
0
1
8.5
L
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
11,471
21,223
Taken
23,912
14,498
Mitigated
11,619
11,841
Healing
608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,204
1,118
0
70
6,620
1,908
0
1,282
5,211
37,392
320
L
Mulan
 
Mulan
3,199
316
0
325
9,373
7,069
0
2,733
6,381
152
7,612
W
Shiva
ArticLin3
Shiva
8,179
1,410
132
1,868
6,870
6,417
143
1,783
5,087
0
19,241
W
7,446
3,195
0
2,188
6,542
2,679
1,337
1,324
5,218
37,255
5,203
W
Thanatos
Janyr
Thanatos
6,366
1,475
0
7,653
7,811
5,402
445
2,330
5,481
0
30,353
L
Medusa
3,068
1,351
0
213
7,919
2,642
49
3,014
4,622
0
19,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
19,882
145
Minions Killed
131
0
Camps Cleared
0
591,532
Distance Traveled
554,097
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,090
709
79
8
0
195,741
0
L
Mulan
6,137
614
16
2
0
204,460
2
W
Shiva
7,573
757
32
3
0
201,958
0
W
Sol
7,589
759
68
7
0
187,147
0
W
Thanatos
8,663
866
45
5
0
202,427
0
L
Medusa
6,655
666
36
4
0
153,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role