Player Matchup

Bacchus
Bacchus
Silver I
RAWRRRRROwO
Bacchus
Silver I
Level 102
God Stats
10W - 8L
1,658 SR
Queue Stats
52W - 56L
1,533 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
UnRealAbysmal
Baron Samedi
Gold III
Level 120
God Stats
8W - 4L
1,909 SR
Queue Stats
43W - 51L
1,629 MMR
Party 2
Thanatos
Thanatos
Gold IV
ballsdeepbilly
Thanatos
Gold IV
Level 43
God Stats
4W - 2L
1,322 SR
Queue Stats
30W - 31L
1,538 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,630 SR
1,567 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,622 SR
1,560 MMR
Thoth
Thoth
Gold II
PlanBForMen
Thoth
Gold II
Level 179
God Stats
17W - 27L
1,634 SR
Queue Stats
567W - 598L
1,638 MMR
Party 1
Ymir
Ymir
Bronze III
rodem019
Ymir
Bronze III
Level 147
God Stats
1W - 2L
1,730 SR
Queue Stats
5W - 5L
1,535 MMR
Solo
Chaac
Chaac
Gold V
slick0320
Chaac
Gold V
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
203W - 206L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RAWRRRRROwO
Bacchus
13
1 / 0 / 9
8,953
746
6,827
12,002
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
UnRealAbysmal
Baron Samedi
15
6 / 1 / 5
9,374
781
14,223
8,923
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
14
5 / 1 / 5
9,298
775
7,191
13,656
8,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ah Muzen CabSobekAchillesPersephoneChang'e

VS

Bans
AresIshtarGuan YuHorusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,640
720
8,557
6,382
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
12
0 / 4 / 2
8,079
673
4,606
11,874
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chaac
slick0320
Chaac
11
0 / 4 / 0
7,203
600
6,779
14,152
10,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Bacchus
RAWRRRRROwO
Bacchus
1
0
9
5.5
W
Baron Samedi
UnRealAbysmal
Baron Samedi
6
1
5
8.5
W
Thanatos
5
1
5
7.5
L
Ymir
0
4
2
0.25
L
Chaac
slick0320
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
19,942
34,581
Taken
32,408
31,050
Mitigated
23,027
18,554
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,557
896
0
670
6,382
2,121
0
3,366
2,713
33,203
0
W
Bacchus
RAWRRRRROwO
Bacchus
6,827
1,186
396
2,756
12,002
15,858
290
4,977
7,025
17,274
36
W
Baron Samedi
UnRealAbysmal
Baron Samedi
14,223
995
2,077
4,706
8,923
6,250
341
2,909
6,014
42,503
531
W
Thanatos
7,191
1,934
0
8,619
13,656
8,942
483
5,519
8,137
0
31,788
L
Ymir
4,606
892
0
2,048
11,874
10,496
0
6,878
4,615
15,887
0
L
Chaac
slick0320
Chaac
6,779
1,104
0
2,964
14,152
10,410
0
9,373
4,050
0
26,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
23,922
123
Minions Killed
135
0
Camps Cleared
0
670,183
Distance Traveled
598,296
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,640
720
74
6
0
200,571
2
W
Bacchus
8,953
746
20
2
0
232,173
2
W
Baron Samedi
9,374
781
60
5
0
212,268
0
W
Thanatos
9,298
775
43
4
0
225,742
0
L
Ymir
8,079
673
28
2
0
194,781
0
L
Chaac
7,203
600
33
3
0
202,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role