Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Brunognr
Thoth
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 134L
1,305 Elo+
Party 2
Yemoja
Yemoja
TomMorello
Yemoja
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
248W - 253L
1,265 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pachoncitoxXx
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,386 Elo+

VS

Team Averages
Level 92
1,503 SR
1,416 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Dltanick
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,141 Elo+
Party 1
Awilix
Awilix
NSane95
Awilix
Level 159
God Stats
11W - 6L
1,735 SR
Queue Stats
175W - 100L
1,518 Elo+
Party 1
Merlin
Merlin
ROBINTL
Merlin
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 71L
1,457 Elo+
Party 1
Skadi
Skadi
kunaguero10
Skadi
Level 65
God Stats
2W - 2L
1,281 SR
Queue Stats
49W - 33L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 3 / 1
8,175
681
21,607
10,155
5,044
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
 
Arachne
13
0 / 3 / 4
7,336
611
6,430
14,583
15,969
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Brunognr
Thoth
14
2 / 2 / 2
8,093
674
8,851
8,309
3,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
TomMorello
Yemoja
15
0 / 3 / 4
8,403
700
5,802
14,607
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
pachoncitoxXx
Cu Chulainn
13
1 / 4 / 4
7,601
633
9,222
15,388
14,916
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 0 / 11
8,195
683
4,301
9,659
10,032
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Dltanick
Kuzenbo
14
1 / 1 / 11
7,865
655
4,954
14,204
19,155
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
NSane95
Awilix
15
6 / 2 / 8
8,821
735
18,471
12,180
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ROBINTL
Merlin
16
1 / 1 / 11
8,601
717
14,169
8,455
3,986
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 11
8,766
731
14,213
11,556
5,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
5
Kills
15
15
Deaths
5
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
1
0.83
L
Arachne
 
Arachne
0
3
4
0.67
W
Aphrodite
 
Aphrodite
3
0
11
8.5
L
Thoth
Brunognr
Thoth
2
2
2
1.5
W
Kuzenbo
Dltanick
Kuzenbo
1
1
11
6.5
W
Awilix
NSane95
Awilix
6
2
8
5
W
Merlin
ROBINTL
Merlin
1
1
11
6.5
L
Yemoja
TomMorello
Yemoja
0
3
4
0.67
W
4
1
11
9.5
L
Cu Chulainn
pachoncitoxXx
Cu Chulainn
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,912
Damage
56,108
63,042
Taken
56,054
55,039
Mitigated
45,365
24,679
Healing
35,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
21,607
1,268
248
1,800
10,155
5,044
0
3,235
6,602
34,218
4,276
L
Arachne
 
Arachne
6,430
3,241
592
5,021
14,583
15,969
0
4,551
9,774
23
9,824
W
Aphrodite
 
Aphrodite
4,301
733
9,535
5,889
9,659
10,032
62
5,155
4,504
11,015
0
L
Thoth
Brunognr
Thoth
8,851
565
713
2,106
8,309
3,637
0
2,685
5,440
25,008
0
W
Kuzenbo
Dltanick
Kuzenbo
4,954
2,015
1,993
1,913
14,204
19,155
0
8,408
5,796
10,801
0
W
Awilix
NSane95
Awilix
18,471
5,130
2,268
3,729
12,180
6,846
203
7,110
5,070
0
22,815
W
Merlin
ROBINTL
Merlin
14,169
1,059
2,132
1,971
8,455
3,986
358
5,303
3,152
34,850
4,657
L
Yemoja
TomMorello
Yemoja
5,802
1,408
8,089
4,809
14,607
15,473
0
4,715
9,488
18,193
0
W
14,213
5,838
1,783
4,046
11,556
5,346
743
7,077
4,479
0
29,228
L
Cu Chulainn
pachoncitoxXx
Cu Chulainn
9,222
306
475
826
15,388
14,916
0
5,761
9,321
55
14,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,608
Gold Earned
42,248
131
Minions Killed
183
0
Camps Cleared
0
1,042,703
Distance Traveled
1,242,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,175
681
47
4
0
210,193
0
L
Arachne
7,336
611
8
1
0
217,311
0
W
Aphrodite
8,195
683
19
2
0
248,902
0
L
Thoth
8,093
674
45
4
0
212,301
0
W
Kuzenbo
7,865
655
22
2
0
245,781
0
W
Awilix
8,821
735
21
2
0
276,332
0
W
Merlin
8,601
717
69
6
0
238,053
0
L
Yemoja
8,403
700
21
2
0
199,412
0
W
Skadi
8,766
731
52
4
0
233,636
0
L
Cu Chulainn
7,601
633
10
1
0
203,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role