Player Matchup

Mercury
Mercury
Cronozxx
Mercury
Level 29
God Stats
22W - 22L
1,581 SR
Queue Stats
231W - 215L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
HeisenBored
Cernunnos
Level 77
God Stats
8W - 3L
1,603 SR
Queue Stats
90W - 85L
1,623 Elo+
Party 2
Hades
Hades
Royale_Cheez
Hades
Level 107
God Stats
4W - 0L
1,893 SR
Queue Stats
41W - 36L
1,544 Elo+
Party 2
Ares
Ares
UncleWildcard
Ares
Level 97
God Stats
5W - 1L
1,869 SR
Queue Stats
41W - 29L
1,592 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cappincam
Cu Chulainn
Level 83
God Stats
3W - 1L
1,831 SR
Queue Stats
37W - 30L
1,584 Elo+
Party 2
Team Averages
Level 79
1,755 SR
1,588 Elo+

VS

Team Averages
Level 94
1,500 SR
1,553 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
CosmicAs16
Athena
Level 116
God Stats
5W - 7L
1,500 SR
Queue Stats
65W - 53L
1,598 Elo+
Party 3
Bellona
Bellona
DERPYSHARK4583
Bellona
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 87L
1,578 Elo+
Party 1
Hun Batz
Hun Batz
MeatHead133
Hun Batz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,587 Elo+
Party 1
Yu Huang
Yu Huang
ObsidianRaven34
Yu Huang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cronozxx
Mercury
11
6 / 0 / 1
7,111
646
6,127
7,819
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
HeisenBored
Cernunnos
11
2 / 1 / 2
6,564
597
9,502
7,674
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 0 / 4
7,819
711
7,918
8,202
4,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 4
6,553
596
3,407
8,800
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
cappincam
Cu Chulainn
11
1 / 1 / 6
6,704
609
6,355
9,361
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 4 / 0
5,641
513
7,483
9,439
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
CosmicAs16
Athena
8
0 / 3 / 1
5,324
484
3,377
13,245
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 4 / 0
5,992
545
5,028
11,023
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
MeatHead133
Hun Batz
10
0 / 3 / 0
5,782
526
1,707
9,323
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
9
0 / 4 / 0
5,341
486
3,253
5,964
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
2
2
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
0
0.25
L
Athena
CosmicAs16
Athena
0
3
1
0.17
W
Mercury
Cronozxx
Mercury
6
0
1
6.5
L
1
4
0
0.25
W
Cernunnos
HeisenBored
Cernunnos
2
1
2
3
L
Hun Batz
MeatHead133
Hun Batz
0
3
0
0
L
Yu Huang
0
4
0
0
W
6
0
4
8
W
3
0
4
5
W
Cu Chulainn
cappincam
Cu Chulainn
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
20,848
41,856
Taken
48,994
22,564
Mitigated
25,861
18,556
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,483
4,067
0
3,348
9,439
3,561
0
1,238
8,201
0
41,155
L
Athena
CosmicAs16
Athena
3,377
1,266
331
3,287
13,245
8,030
0
3,113
10,088
15,070
0
W
Mercury
Cronozxx
Mercury
6,127
3,528
0
763
7,819
2,561
296
998
6,775
0
44,518
L
5,028
1,564
0
2,326
11,023
8,617
0
3,371
6,914
0
39,126
W
Cernunnos
HeisenBored
Cernunnos
9,502
5,245
0
3,969
7,674
2,880
771
784
6,890
0
54,821
L
Hun Batz
MeatHead133
Hun Batz
1,707
506
0
500
9,323
3,491
0
903
8,332
0
44,646
L
Yu Huang
3,253
262
0
420
5,964
2,162
0
3,484
2,388
33,834
608
W
7,918
757
395
5,801
8,202
4,219
264
2,472
5,602
48,910
0
W
3,407
188
270
3,892
8,800
5,904
155
1,339
7,461
12,522
0
W
Cu Chulainn
cappincam
Cu Chulainn
6,355
1,538
0
3,466
9,361
7,000
214
543
8,732
4,865
36,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
28,080
332
Minions Killed
291
0
Camps Cleared
0
1,170,134
Distance Traveled
1,127,605
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,641
513
70
6
0
209,124
1
L
Athena
5,324
484
14
1
0
242,598
1
W
Mercury
7,111
646
74
7
0
308,328
0
L
Bellona
5,992
545
75
7
0
205,211
0
W
Cernunnos
6,564
597
102
9
0
210,195
0
L
Hun Batz
5,782
526
68
6
0
260,821
0
L
Yu Huang
5,341
486
64
6
0
209,851
0
W
Hades
7,819
711
77
7
0
201,535
2
W
Ares
6,553
596
12
1
0
222,320
5
W
Cu Chulainn
6,704
609
67
6
0
227,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role