Player Matchup

Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Bronze III
AngelForSale
Ishtar
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
SPxRANGERS
Sylvanus
Bronze III
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 45L
1,500 MMR
Solo
Thor
Thor
Bronze III
Tonggggssss
Thor
Bronze III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
iTerpss
Bacchus
Bronze III
Level 128
God Stats
5W - 2L
1,888 SR
Queue Stats
11W - 17L
1,531 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,578 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,568 SR
1,515 MMR
Mercury
Mercury
Bronze III
APEXVILLAIN2K
Mercury
Bronze III
Level 118
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 4L
1,513 MMR
Solo
Rama
Rama
Gold IV
IChosennI
Rama
Gold IV
Level 102
God Stats
4W - 2L
1,256 SR
Queue Stats
26W - 26L
1,509 MMR
Solo
Ymir
Ymir
Silver II
Lilpanda_X
Ymir
Silver II
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 62L
1,494 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
TSxlobosqf
Gilgamesh
Gold III
Level 140
God Stats
9W - 12L
1,645 SR
Queue Stats
100W - 99L
1,620 MMR
Party 1
Nu Wa
Nu Wa
Silver II
TsxInfinity
Nu Wa
Silver II
Level 154
God Stats
4W - 2L
1,743 SR
Queue Stats
118W - 116L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 1 / 0
4,185
523
2,507
4,375
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
7
0 / 2 / 1
4,051
506
2,954
3,831
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SPxRANGERS
Sylvanus
6
0 / 2 / 0
3,704
463
2,157
3,270
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 0 / 1
4,906
613
2,773
6,182
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
iTerpss
Bacchus
6
0 / 1 / 0
4,226
528
1,236
5,708
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoFenrirAo KuangThanatos

VS

Bans
LancelotNe ZhaCharybdisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 0 / 0
4,330
541
1,186
4,422
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
8
1 / 2 / 2
4,784
598
3,136
5,076
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 2
4,925
616
3,332
5,117
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
TSxlobosqf
Gilgamesh
10
2 / 0 / 0
5,331
666
2,273
5,223
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
1 / 1 / 0
4,840
605
3,230
3,443
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
W
Mercury
0
0
0
0
L
Ishtar
0
2
1
0.25
W
Rama
1
2
2
1
W
2
0
2
3
L
Sylvanus
SPxRANGERS
Sylvanus
0
2
0
0
W
Gilgamesh
TSxlobosqf
Gilgamesh
2
0
0
2
L
1
0
1
1.5
W
1
1
0
1
L
Bacchus
iTerpss
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,627
Damage
13,157
23,366
Taken
23,281
10,551
Mitigated
10,224
8,714
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,507
202
0
1,892
4,375
1,817
0
2,309
2,066
27,135
0
W
Mercury
1,186
520
0
51
4,422
1,228
0
206
4,216
0
26,692
L
Ishtar
2,954
2,149
0
972
3,831
1,173
0
824
3,007
0
18,994
W
Rama
3,136
2,716
0
2,345
5,076
1,583
0
115
4,961
0
24,270
W
3,332
1,065
0
1,902
5,117
3,303
0
1,928
3,189
15,578
0
L
Sylvanus
SPxRANGERS
Sylvanus
2,157
1,030
0
698
3,270
1,633
0
0
3,096
12,058
2,934
W
Gilgamesh
TSxlobosqf
Gilgamesh
2,273
711
0
1,120
5,223
3,223
0
1,909
3,314
0
39,343
L
2,773
569
0
3,850
6,182
2,107
0
910
5,272
0
32,487
W
3,230
906
0
766
3,443
887
120
1,494
1,949
34,290
0
L
Bacchus
iTerpss
Bacchus
1,236
201
0
1,302
5,708
3,821
0
2,519
3,189
13,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,072
Gold Earned
24,210
185
Minions Killed
240
0
Camps Cleared
0
722,010
Distance Traveled
851,133
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,185
523
44
6
0
143,547
2
W
Mercury
4,330
541
45
6
0
211,214
2
L
Ishtar
4,051
506
45
6
0
151,139
2
W
Rama
4,784
598
51
6
0
147,517
1
W
Ymir
4,925
616
17
2
0
183,531
2
L
Sylvanus
3,704
463
23
3
0
101,241
2
W
Gilgamesh
5,331
666
71
9
0
162,962
1
L
Thor
4,906
613
67
8
0
163,566
1
W
Nu Wa
4,840
605
56
7
0
145,909
0
L
Bacchus
4,226
528
6
1
0
162,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role